Throwing Hammers: Difference between revisions
separate out the big table to a subpage, and add in all the info we have about how weapons work
(separate out the big table to a subpage, and add in all the info we have about how weapons work) |
|||
Line 1:
{{Infobox
|name = Throwing Hammers
|image = [[File:
|release = 2024-11-06
|episode =
|
|variant_type = item
|profession_a = Hammermage
|profession_a_level =
}}
'''Throwing Hammers''' are a two-handed range [[Weapon]] for the [[Hammermage]] faction. They have an attack speed of 1.875 seconds and deal {{plink|Tempestae|pic=Tempestae damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Throwing Hammers, provided that the player has progressed through the main story to the point where they have chosen a [[Faction]], as before this point only non-faction equipment can be received.
Players who have chosen the Hammermage faction are able to receive Throwing Hammers in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]]. Players who chose the [[Guardian]] or [[Cryoknight]] factions will receive Throwing Hammers much less frequently, and only in {{Rare}} rarity, as these items are intended for other factions to use with the [[Infusion]] system to make {{Epic}} rarity weapons for their own faction.
Throwing Hammers are also able to be crafted by the [[Stonemason]] profession, at an item level up to the stonemason level of the crafter. Different level ranges of Throwing Hammers require different variants of the materials, but they all require 2 [[Deathstone (Etched)]] and 3 [[Pine Pole|Pine Poles]].
==Variants==
The visual appearance of Throwing Hammers are dependent only on their level. Throwing Hammers crafted by the Stonemason profession use different variants of the materials for each different visual appearance of the Throwing Hammers.
{{ItemVariantsTable|variant=Throwing Hammers}}
==
{{Incomplete|The exact damage ranges of weapons are still being investigated}}
All Throwing Hammers attack at a speed of 1.875 seconds. They all deal {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with a chance to convert the damage to {{plink|Tempestae|pic=Tempestae damage icon|size=18px}}. The weapon strength and elemental chance of a Throwing Hammers obey formulae with slight variation:
:<math>\text{Strength} = L + 15\times R + [0-2] </math>
:<math>\text{Chance} = [70-89]% </math>
Where
*<math>L</math> is the Item Level
*<math>R</math> is the Rarity, expressed as number of stars
There is random variation in the stats for a Throwing Hammers, determined by the terms <math>[0-2]</math> for the strength and <math>[70-89]</math> for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength.
From this formula it can be seen that each increase in Rarity of a Throwing Hammers is equivalent to 15 additional levels. Thus a Throwing Hammers at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same minimum combat strength of '''60'''.
The strongest possible Throwing Hammers are level 500 {{Epic}} Throwing Hammers with a maximum strength roll, which have the following stats:
{{Infobox weapon
|rarity = epic
|damage = 562
|element = Tempestae
|element% = 70
|range = Melee
|slot = one-hand
}}
A list of all different level and rarity combinations of Throwing Hammers, including their sell values, can be found here:
{{main|Throwing Hammers/Levels}}
==Item Sources==
The Throwing Hammers is able to be dropped by any monster that can access the [[Equipment drop table]].
{{ItemSources|Throwing Hammers}}
==Update history==
{{UH|
* {{UL|update=2024-11-06|date=6 November 2024}}
Line 795 ⟶ 58:
}}
{{Weapons}}
{{Hammermage Equipment}}
{{Stonemason}}
[[Category:Variant Main (Weapons)]]
|