Template:Variant main: Difference between revisions
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(Add smw properties for name and colour) |
(Add more colours; Add "aggressive=(yes/no)" param because those are red (all other enemies are the same colour for all regions)) |
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|This page is about a{{#ifeq:{{{1|}}}|item|n|}} [[{{{1}}}]]{{#if:{{{2|}}}|<nowiki/> and [[{{{2}}}]]}} with [[variant]]s. |
|This page is about a{{#ifeq:{{{1|}}}|item|n|}} [[{{{1}}}]]{{#if:{{{2|}}}|<nowiki/> and [[{{{2}}}]]}} with [[variant]]s. |
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|Each individual variant may have separate requirements or properties. This page includes only general information that applies to all variants. |
|Each individual variant may have separate requirements or properties. This page includes only general information that applies to all variants. |
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}}{{Mainonly|[[Category:Variant categories]]{{#set:Name={{{name|{{{PAGENAME}}}}}}}}{{#if:{{{ |
}}{{Mainonly|[[Category:Variant categories]]{{#set:Name={{{name|{{#replace:{{PAGENAME}}| (skill node)|}}}}}}}{{#if:{{{profession|}}}|{{#set:<!--Name profession={{ucfirst:{{lc:{{{profession}}}}}}}|-->Name color={{#switch:{{lc:{{{profession}}}}} |
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|guard |
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|scout |
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|minefighter |
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|watchperson |
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|shieldbearer={{#if:{{yesno|{{{aggressive|}}}}}|#E74746|#E99E52}} |
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|chef=#AF9080 |
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|fisher=#8BF0F0 |
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|forager=#F1F18C |
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|alchemist=#8CF1BE |
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|gatherer=#F1F18C |
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|woodcutter=#6DEB6D |
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|carpenter=#AD8F7F |
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|bonewright= |
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|miner= |
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|blacksmith= |
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|stonemason= |
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|detective= |
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|leatherworker= |
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|merchant= |
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|builder= |
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|armorer= |
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|unknown gathering=#F0F08B |
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}}}}}}}}</includeonly><noinclude>{{/doc}}</noinclude> |
Latest revision as of 17:35, 7 December 2024
Template documentation
This documentation is transcluded from Template:Variant main/doc. [edit] [history] [purge]
The Variant main template is used on pages that list common properties among variants of a certain category, and adds Category:Variant categories to the page.
Usage
{{Variant main|type|type2}}
where type
and type2
are freely filled parameter pertaining to the type of the category (i.e. item, monster, skill node, etc.). Type 2 is optional.
Example
Single type
{{Variant main|item}}
produces
{{Variant main|item|skill node}}
produces