Talk:Fisher: Difference between revisions

From Brighter Shores Wiki
Jump to navigation Jump to search
Content added Content deleted
(Created page with "== KP gain rate per gather? == I've been trying to work out the KP gain rate for Fisher. I have this sequence of KP percentages which I collected as I trained the skill: 0,1,2,3,3,4,5,6,7,8,8,9,10,11,12,13,13,14,15,16,17,18,18,19,20,21,22,23,23,24,25, 26,27,28,28,29,30,31,32,33,33,34,35,36,37,38,38,39,40,41,42,43,43,44,45,46,47,48, 48,49,50,51,52,53,53,54,55,56,57,58,58,59,60,61,62,63,63,64,65,66,67,68,68,69,70, 71,72,73,73,74,75,76,77,78,78,79,80,81,82,83,83,84,85,86,...")
 
m (99.82 + 0.833333 is approx 100.65, not the 101 value as before)
 
Line 38: Line 38:
77.32, 78.15, 78.98, 79.82, 80.65, 81.48, 82.32, 83.15, 83.98, 84.82, 85.65, 86.48, 87.32,
77.32, 78.15, 78.98, 79.82, 80.65, 81.48, 82.32, 83.15, 83.98, 84.82, 85.65, 86.48, 87.32,
88.15, 88.98, 89.82, 90.65, 91.48, 92.32, 93.15, 93.98, 94.82, 95.65, 96.48, 97.32, 98.15,
88.15, 88.98, 89.82, 90.65, 91.48, 92.32, 93.15, 93.98, 94.82, 95.65, 96.48, 97.32, 98.15,
98.98, 99.82, 101.48
98.98, 99.82, 100.65


This does match the originally recorded sequence. In the next run, there will be 1.48% left over after redeeming. Though, I'm not sure if the game actually allows this and trims it to be 0.48% or not, enforcing every KP progress to start at 0. This is a question that needs answered.
This does match the originally recorded sequence. In the next run, there will again be 0.65% left over after redeeming, allowing the pattern to repeat (unless switching to another profession that awards a different KP gain rate.)


In any case, I'm fairly certain the KP gain rate for fishing is 0.833333% repeating (20/24 exact) per gather. If there is no evidence to the contrary, perhaps we can add this to the wiki.
In any case, I'm fairly certain the KP gain rate for fishing is 0.833333% repeating (20/24 exact) per gather. If there is no evidence to the contrary, perhaps we can add this to the wiki.

Latest revision as of 00:48, 27 November 2024

KP gain rate per gather?[edit source]

I've been trying to work out the KP gain rate for Fisher.

I have this sequence of KP percentages which I collected as I trained the skill:

0,1,2,3,3,4,5,6,7,8,8,9,10,11,12,13,13,14,15,16,17,18,18,19,20,21,22,23,23,24,25, 26,27,28,28,29,30,31,32,33,33,34,35,36,37,38,38,39,40,41,42,43,43,44,45,46,47,48, 48,49,50,51,52,53,53,54,55,56,57,58,58,59,60,61,62,63,63,64,65,66,67,68,68,69,70, 71,72,73,73,74,75,76,77,78,78,79,80,81,82,83,83,84,85,86,87,88,88,89,90,91,92,93, 93,94,95,96,97,98,98,99,100

As you may be able to tell, there are certain points at which a KP percentage is repeated. This means the gain rate is less than 1 per gather.

I then experimented with a few values to determine the correct KP rate. One observation is that I consistently gain 20% KP per inventory of gathered fish. Using this, one can determine a potential gain rate of 20/24 (20 percent divided by 24 items in an inventory), yielding 0.8333333% repeating for the rate.

A simple python script to compute a sequence using 20/24 as the gain rate shows:

0, 0.83, 1.67, 2.5, 3.33, 4.17, 5.0, 5.83, 6.67, 7.5, 8.33, 9.17, 10.0, 10.83, 11.67, 12.5, 13.33, 14.17, 15.0, 15.83, 16.67, 17.5, 18.33, 19.17, 20.0, 20.83, 21.67, 22.5, 23.33, 24.17, 25.0, 25.83, 26.67, 27.5, 28.33, 29.17, 30.0, 30.83, 31.67, 32.5, 33.33, 34.17, 35.0, 35.83, 36.67, 37.5, 38.33, 39.17, 40.0, 40.83, 41.67, 42.5, 43.33, 44.17, 45.0, 45.83, 46.67, 47.5, 48.33, 49.17, 50.0, 50.83, 51.67, 52.5, 53.33, 54.17, 55.0, 55.83, 56.67, 57.5, 58.33, 59.17, 60.0, 60.83, 61.67, 62.5, 63.33, 64.17, 65.0, 65.83, 66.67, 67.5, 68.33, 69.17, 70.0, 70.83, 71.67, 72.5, 73.33, 74.17, 75.0, 75.83, 76.67, 77.5, 78.33, 79.17, 80.0, 80.83, 81.67, 82.5, 83.33, 84.17, 85.0, 85.83, 86.67, 87.5, 88.33, 89.17, 90.0, 90.83, 91.67, 92.5, 93.33, 94.17, 95.0, 95.83, 96.67, 97.5, 98.33, 99.17, 100.0

You will note this does not match the sequence I collected above. I believe I've resolved this discrepancy - it's due to the residual KP left over after redeeming a point. In this case, I had approximately 100.65% total in the previous run, leaving 0.65% remaining (game rounds this to 0%). Thus, when gaining 0.83333% repeating on top of the starting 0.65%, we get this sequence:

0.65, 1.48, 2.32, 3.15, 3.98, 4.82, 5.65, 6.48, 7.32, 8.15, 8.98, 9.82, 10.65, 11.48, 12.32, 13.15, 13.98, 14.82, 15.65, 16.48, 17.32, 18.15, 18.98, 19.82, 20.65, 21.48, 22.32, 23.15, 23.98, 24.82, 25.65, 26.48, 27.32, 28.15, 28.98, 29.82, 30.65, 31.48, 32.32, 33.15, 33.98, 34.82, 35.65, 36.48, 37.32, 38.15, 38.98, 39.82, 40.65, 41.48, 42.32, 43.15, 43.98, 44.82, 45.65, 46.48, 47.32, 48.15, 48.98, 49.82, 50.65, 51.48, 52.32, 53.15, 53.98, 54.82, 55.65, 56.48, 57.32, 58.15, 58.98, 59.82, 60.65, 61.48, 62.32, 63.15, 63.98, 64.82, 65.65, 66.48, 67.32, 68.15, 68.98, 69.82, 70.65, 71.48, 72.32, 73.15, 73.98, 74.82, 75.65, 76.48, 77.32, 78.15, 78.98, 79.82, 80.65, 81.48, 82.32, 83.15, 83.98, 84.82, 85.65, 86.48, 87.32, 88.15, 88.98, 89.82, 90.65, 91.48, 92.32, 93.15, 93.98, 94.82, 95.65, 96.48, 97.32, 98.15, 98.98, 99.82, 100.65

This does match the originally recorded sequence. In the next run, there will again be 0.65% left over after redeeming, allowing the pattern to repeat (unless switching to another profession that awards a different KP gain rate.)

In any case, I'm fairly certain the KP gain rate for fishing is 0.833333% repeating (20/24 exact) per gather. If there is no evidence to the contrary, perhaps we can add this to the wiki.

--Arkita (talk) 08:56, 26 November 2024 (UTC)