Spirit Essence: Difference between revisions

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== DetailsOverview ==
{{QuestDetails
 
Start|start_point by= speakingTalk to [[Captain Waltain]]
===Start Point===
|requirements =
Start by speaking to Captain Waltain
{{Profession|Detective|31}}
 
*|recommended The= [[Watchperson]] levelAbility to defeat a level 33 mage
===Requirements===
}}
 
* Level 31 [[Detective]]
 
===Recommended===
 
* The [[Watchperson]] level to defeat a level 33 mage
 
==Walkthrough==
[[File:Wall Puzzle Solution.png|thumb|Insert the pieces in the exact order they are in your inventory and rotate them.]]
ROUGH DRAFT - EDIT TO PROPER FORMAT
{{Checklist|
* Go to [[Hamila Jimore's Hallway]] and speak with [[Hamila]] about the [[Candelabra]] ''(she gives no information)''
* Head south to [[The Frog and Barnacle]] and speak with the bartender about the [[Mirror]].
** She gives no information
* Head to [[Lani's Curiosities ]]
* Head south to The Frog and Barnacle and speak with the bartender about the Mirror.
* Ask about the [[Candelabra]] and the [[Mirror]]
* Head to Lani's Curiosities
* Ask about the Candelabra and the Mirror
** Investigate the Door
** Investigate the Spill on the ground
* Speak with [[Lani]] again and ask about the [[Damaged Door]].
* Lani says the gate to [[Vestere Hall]] is locked and gives METAL[[Metal SOFTENINGSoftening CREAMCream]]
* Head north toward [[Kaynat's Garden]] area whereto the [[Fountain of delight isDelight]]
* [[Vestere Drive]] is North above [[Hamila Jimore's Garden ]]
** Use the Meta[[Metal Softening Cream]] on the [[Iron Gate]]
*** Bend the Gate bars and '''Squeeze''' through
* Inside the [[Vestere Hall Dining Room]] loot the Debris, Smashed Table, and the Hole to the north for 5 Puzzle pieces for the wall puzzle in the [[Vestere Hall Entrance]].
* Go back to Entrance and interact with the Wall Puzzle
** You can try and figure out the puzzle on your own, or look at the pictured finished Puzzle.
* Go inside the [[Vestere Hall Strongroom]] the puzzle unlocks
* Take the [[Portrait]] on the wall, and the journal next to it on the shelf.
** Read Nermals[[Nermal's Journal]] to find out that 8 items contain essences of an Evil Spirit.
* Head to [[Captain Waltain]] to trigger a cutscene about a man losing his book.
* [[Captain Waltain]] has [[Antlers]] in the evidence room in a Strongbox and asks you to put the [[Portrait]] in a Strongbox as well, the one on the far right code is 1007
** Interact with the SafeStrongbox - Code is 1007 - Place [[Portrait]], and Close SafeStrongbox.
*** Go back and speak with [[Captain Waltain]] who directs you to the [[Merchants Guild]].
* Head to the [[Merchants guildGuild]] and Speak with [[Baldwin Vranc]] to find out [[Captain Waltain]] has the paperweight. The Chandelier is in the Vandere house but is missing, and the Metal grate was sold to the council office.
* Head to the [[Council officeOffice]] just outside to the north and -east of [[Merchants Guild]].
** Speak to [[Crenopolis Planning Officer]] about the Metal Grate and find out she requires a Form 391d before telling you what happened to the grate.
* Head back to [[Captain Waltain]] and get the Form 391d
* Back to the [[Council Office]] and speak with the [[Crenopolis Planning Officer]] again using the Form 391 on her.
** She will hand you a sewer[[Sewer keyKey]] to access the [[Northeast Sewers location]].
** Head back down the main road (lords Road) to [[Lords Road West]] and go North following the path to [[Murkwell Court]]. Head north-east and North on [[Murkwell Lane]] into the Sewers.
* Once in the [[Sewers Entrance]], head north-east and north being careful of aggressive monsters and retreating if necessary and use the [[Sewer Key]] on the Metal Gate.
* Walk north for a cutscene of [[Firrick the Mage]] speaking to a Glowing Mirror. The Mirror is mad at [[Firrick the Mage]] and senses someone else in the room causing [[Firrick the Mage]] to run and engage in a fight with you. [[Firrick the Mage]] is Level 33 so bring Potions. [[Firrick the Mage]] has two special attacks (tiles will glow) simply move out of the way and move back in when needed, fill up on potions and finish him off.
* Walkthrough north for a Cutscene of Firrick the Mage speaking to a Glowing Mirror
** Once he is dead, take the items it allows you to take, including the Chandalier and leave the other two items (mirror and air vent) for Waltains[[Captain Waltain]]'s men to come and pick up.
** The Mirror is mad at Firrick and senses someone else in the room causing Firrick to run and engage in a fight with you. '''Firrick''' is Level 33 so bring Potions.
* Return the items you from the Sewer area after the fight back to [[Captain Waltain]] in his Office.
*** '''FIRRICK''' has two special attacks (tiles will glow) simply move out of the way and move back in when needed, fill up on potions and finish him off.
** Once he is dead, take the items it allows you to take, including the Chandalier and leave the other two items (mirror and air vent) for Waltains men to come and pick up.
* Return the items you from the Sewer area after the fight back to Captain Waltain in his Office.
}}
 
==Rewards==
[[File:Spirit Essence reward.png|center|x300px]]
* {{Profession|Detective|77,000 Detective}} XP
 
* 34,300 Watchmen XP
{{Profession|Watchperson|34,300}} XP
 
==Transcript==

Revision as of 03:26, 16 November 2024

Overview

Walkthrough

Insert the pieces in the exact order they are in your inventory and rotate them.

Rewards

77,000 Detective XP

34,300 Watchperson XP

Transcript

Update history

This information has been manually compiled. Some updates may not be included yet.