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|release = 2024-11-06 |
|release = 2024-11-06 |
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|episode = Crenopolis |
|episode = Crenopolis |
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|difficulty = |
|difficulty = 1 |
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|quest_type = side |
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== |
== Details == |
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{{QuestDetails |
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===Start Point=== |
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|start_point = Talk to [[Captain Waltain]] |
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|requirements = |
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===Requirements=== |
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{{Checklist| |
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* {{Profession|Detective|31}}}} |
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===Recommended=== |
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|enemies = Ability to defeat a level 33 Mage |
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}} |
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==Walkthrough== |
==Walkthrough== |
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ROUGH DRAFT - EDIT TO PROPER FORMAT |
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'''Levels needed''' |
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'''32 Detective Skill (or 31) Waltain will tell you before the quest.''' |
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'''Be Able to hold your own in a Fight against a Level 33 Mage who uses Fire Spells and has two special attacks to look out for and dodge.''' |
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Start by speaking to Captain Waltain |
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Go to Hamila Jimore's Hallway and speak with Hamila about the Chandelier |
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- She gives no information |
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Head south to The Frog and Barnacle and speak with the bartender about the Mirror. |
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Head to Lani's Curiosities |
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Ask about the Chandelier and the Mirror |
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- Investigate the Door |
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- Investigate the Spill on the ground |
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Speak with Lani again and ask about the Damaged Door. |
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Lani says the gate to Vestere Hall is locked and gives METAL SOFTENING CREAM |
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Head north toward Kaynat's Garden area where Fountain of delight is |
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-Vestere Drive is North above Hamila Jimore's Garden |
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--Use the Meta Cream on the Iron Gate |
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---Bend the Gate bars and Squeeze through |
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Inside the Vestere Hall Dining Room loot the Debris, Smashed Table, and the Hole to the north for 5 Puzzle pieces for the wall puzzle in the Vestere Hall Entrance. |
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[[File:Wall Puzzle Solution.png|thumb|Insert the pieces in the exact order they are in your inventory and rotate them.]] |
[[File:Wall Puzzle Solution.png|thumb|Insert the pieces in the exact order they are in your inventory and rotate them.]] |
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- Go back to Entrance and interact with the Wall Puzzle |
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{{Checklist| |
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* Go to [[Hamila Jimore's Hallway]] and speak with [[Hamila]] about the [[Candelabra]] ''(she gives no information)'' |
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-- You can try and figure out the puzzle on your own, or look at the pictured finished Puzzle. |
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* Head south to [[The Frog and Barnacle]] and speak with the bartender about the [[Mirror]]. |
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* Head to [[Lani's Curiosities]] |
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* Ask about the [[Candelabra]] and the [[Mirror]] |
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Go inside the Vestere Hall Strongroom the puzzle unlocks |
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** Investigate the Door |
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** Investigate the Spill on the ground |
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- Take the Portrait on the wall, and the journal next to it on the shelf. |
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* Speak with [[Lani]] again and ask about the [[Damaged Door]]. |
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* Lani says the gate to [[Vestere Hall]] is locked and gives [[Metal Softening Cream]] |
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-- Read Nermals Journal to find out that 8 items contain essences of an Evil Spirit. |
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* Head north toward [[Kaynat's Garden]] area to the [[Fountain of Delight]] |
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* [[Vestere Drive]] is North above [[Hamila Jimore's Garden]] |
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Head to Captain Waltain to trigger a cutscene about a man losing his book. |
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** Use the [[Metal Softening Cream]] on the [[Iron Gate]] |
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*** Bend the Gate bars and '''Squeeze''' through |
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- Waltain has Antlers in the evidence room in a Strongbox and asks you to put the Portrait in a Strongbox as well, the one on the far right code is 1007 |
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* Go back to Entrance and interact with the Wall Puzzle |
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-- Interact with the Safe - Code is 1007 - Place Portrait, and Close Safe. |
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** You can try and figure out the puzzle on your own, or look at the pictured finished Puzzle. |
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* Go inside the [[Vestere Hall Strongroom]] the puzzle unlocks |
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--- Go back and speak with Captain Waltain who directs you to the Merchants Guild. |
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* Take the [[Portrait]] on the wall, and the journal next to it on the shelf. |
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** Read [[Nermal's Journal]] to find out that 8 items contain essences of an Evil Spirit. |
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* Head to [[Captain Waltain]] to trigger a cutscene about a man losing his book. |
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* [[Captain Waltain]] has [[Antlers]] in the evidence room in a Strongbox and asks you to put the [[Portrait]] in a Strongbox as well, the one on the far right code is 1007 |
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Head to the Merchants guild and Speak with Baldwin Vranc to find out Captain Waltain has the paperweight. The Chandelier is in the Vandere house but is missing, and the Metal grate was sold to the council office. |
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** Interact with the Strongbox - Code is 1007 - Place [[Portrait]], and Close Strongbox. |
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*** Go back and speak with [[Captain Waltain]] who directs you to the [[Merchants Guild]]. |
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* Head to the [[Merchants Guild]] and Speak with [[Baldwin Vranc]] to find out [[Captain Waltain]] has the paperweight. The Chandelier is in the Vandere house but is missing, and the Metal grate was sold to the council office. |
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Head to the Council office just outside to the north and east of Merchants Guild. |
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** Speak to [[Crenopolis Planning Officer]] about the Metal Grate and find out she requires a Form 391d before telling you what happened to the grate. |
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- Speak to Crenopolis Planning Officer about the Metal Grate and find out she requires a Form 391d before telling you what happened to the grate. |
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* Head back to [[Captain Waltain]] and get the Form 391d |
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* Back to the [[Council Office]] and speak with the [[Crenopolis Planning Officer]] again using the Form 391 on her. |
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** She will hand you a [[Sewer Key]] to access the [[Northeast Sewers]]. |
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Head back to Captain Waltain and get the Form 391d |
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** Head back down the main road (lords Road) to [[Lords Road West]] and go North following the path to [[Murkwell Court]]. Head north-east on [[Murkwell Lane]] into the Sewers. |
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* Once in the [[Sewers Entrance]], head north-east being careful of aggressive monsters and retreating if necessary and use the [[Sewer Key]] on the Metal Gate. |
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Back to the Council Office and speak with the Crenopolis Planning Officer again using the Form 391 on her. |
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* Walk north for a cutscene of [[Firrick the Mage]] speaking to a Glowing Mirror. The Mirror is mad at [[Firrick the Mage]] and senses someone else in the room causing [[Firrick the Mage]] to run and engage in a fight with you. [[Firrick the Mage]] is Level 33 so bring Potions. [[Firrick the Mage]] has two special attacks (tiles will glow) simply move out of the way and move back in when needed, fill up on potions and finish him off. |
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** Once he is dead, take the items it allows you to take, including the Chandalier and leave the other two items (mirror and air vent) for [[Captain Waltain]]'s men to come and pick up. |
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-She will hand you a sewer key to access the Northeast Sewers location. |
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* Return the items you from the Sewer area after the fight back to [[Captain Waltain]] in his Office. |
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}} |
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--Head back down the main road (lords Road) to Lords Road West and go North following the path to Murkwell Court. Head east and North on Murkwell Lane into the Sewers. |
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Once in the Sewers Entrance, head east and north being careful of aggressive monsters and retreating if necessary and use the Sewer Key on the Metal Gate. |
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Walkthrough north for a Cutscene of Firrick the Mage speaking to a Glowing Mirror |
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- The Mirror is mad at Firrick and senses someone else in the room causing Firrick to run and engage in a fight with you. '''Firrick''' is Level 33 so bring Potions. |
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'''FIRRICK''' has two special attacks (tiles will glow) simply move out of the way and move back in when needed, fill up on potions and finish him off. |
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- Once he is dead, take the items it allows you to take, including the Chandalier and leave the other two items (mirror and air vent) for Waltains men to come and pick up. |
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Return the items you from the Sewer area after the fight back to Captain Waltain in his Office. |
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==Rewards== |
==Rewards== |
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[[File:Spirit Essence reward.png|center|x300px]] |
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{{Profession|Detective|77,000}} XP |
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- 77,000 Detective XP |
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{{Profession|Watchperson|34,300}} XP |
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- 34,300 Watchmen XP |
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==Transcript== |
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{{HasTranscript|quest}} |
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[[File:Spirit Essence rewards.png|center|thumb|width=800x800|Rewards from the completion of Spirit Essence]] |
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==Update history== |
==Update history== |
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** Added to game. |
** Added to game. |
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[[Category:Crenopolis]] |