Spells: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
m (Quartermaster -> Quartermaster (NPC)) |
Im Wired In (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
[[File:Spells.png|64px|left]] |
|||
'''Spells''' are abilities that [[player character]]s can learn.{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1769048510177948004|author=Andrew Gower|date=16 March 2024|accessdate=22 March 2024|quote=Once you learn the sense spell you can highlight everything interactive nearby.|archiveurl=https://archive.is/whgCd|archivedate=22 March 2024}} The first spells are unlocked in the first steps of the tutorial after speaking to [[Anjay Sandorman]], and continued to be unlocked throughout the game via [[non-player character]]s, [[quests]], and training [[professions]]. |
|||
[[Card]]s of spells can be opened by right-clicking the spells in their [[interface]] and selecting the "Info" action. |
[[Card]]s of spells can be opened by right-clicking the spells in their [[interface]] and selecting the "Info" action. |
||
Line 8: | Line 9: | ||
*[[Immunity]] (unlocked during [[Welcome to the Guard]] by [[Ingrina Pelegrin]]) |
*[[Immunity]] (unlocked during [[Welcome to the Guard]] by [[Ingrina Pelegrin]]) |
||
*[[Quartermaster (spell)|Quartermaster]] (unlocked by speaking to the [[Quartermaster (NPC)]]) |
*[[Quartermaster (spell)|Quartermaster]] (unlocked by speaking to the [[Quartermaster (NPC)]]) |
||
*[[ |
*[[Storage Rift]] (unlocked with partial completion of [[Spider's Nest]]) |
||
*[[Detect Aura]] (unlocked at 46 [[Detective]]) |
*[[Detect Aura]] (unlocked at 46 [[Detective]]) |
||
Line 21: | Line 22: | ||
{{Game mechanics}} |
{{Game mechanics}} |
||
[[Category:Spells]] |
[[Category:Spells| ]] |