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{{Infobox |
{{Infobox Item |
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|quest = No |
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|name = Sling |
|name = Sling |
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|image = [[File:Sling |
|image = [[File:Sling.png]] |
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|release = 2024-11-06 |
|release = 2024-11-06 |
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|episode = |
|episode = |
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| |
|value = |
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|description = |
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|variant_type = Item |
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|profession_a = |
|profession_a = |
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|profession_a_level = |
|profession_a_level = |
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}} |
}} |
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A '''Sling''' is a two-handed range [[Weapon]] for the [[Hammermage]] faction. They have an attack speed of 2.25 seconds and deal {{plink|Arborae|pic=Arborae damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Sling, provided that the player has progressed through the main story to the point where they have chosen a [[Faction]], as before this point only non-faction equipment can be received. |
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==Variant List== |
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Players who have chosen the Hammermage faction are able to receive Slings in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]]. Players who chose the [[Guardian]] or [[Cryoknight]] factions will receive Slings much less frequently, and only in {{Rare}} rarity, as these items are intended for other factions to use with the [[Infusion]] system to make {{Epic}} rarity weapons for their own faction. |
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{{ItemVariantsTable|Sling}} |
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Slings are also able to be crafted by the [[Stonemason]] profession, at an item level up to the stonemason level of the crafter. Different level ranges of Slings require different variants of the materials, but they all require 3 [[Deathstone (Etched)]]. |
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==Variants== |
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The visual appearance of Slings are dependent only on their level. Slings crafted by the Stonemason profession use different variants of the materials for each different visual appearance of the Sling. |
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{{ItemVariantsTable|variant=Sling}} |
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==Combat Stats== |
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{{Incomplete|The exact damage ranges of weapons are still being investigated}} |
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All Slings attack at a speed of 2.25 seconds. They all deal {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with a chance to convert the damage to {{plink|Arborae|pic=Arborae damage icon|size=18px}}. The weapon strength and elemental chance of a Sling obey formulae with slight variation: |
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:<math>\text{Strength} = L + 15\times R + [0-2] </math> |
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:<math>\text{Chance} = [30-49]% </math> |
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Where |
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*<math>L</math> is the Item Level |
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*<math>R</math> is the Rarity, expressed as number of stars |
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There is random variation in the stats for a Sling, determined by the terms <math>[0-2]</math> for the strength and <math>[30-49]</math> for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength. |
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From this formula it can be seen that each increase in Rarity of a Sling is equivalent to 15 additional levels. Thus a Sling at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same minimum combat strength of '''60'''. |
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{{Common}} and {{Uncommon}} Javelins have 3 ammunition, whereas {{Rare}} and {{Epic}} Javelins have 4 ammunition. |
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The strongest possible Sling is a level 500 {{Epic}} Sling with a maximum strength roll, which have the following stats: |
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{{Infobox weapon |
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|rarity = epic |
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|damage = 562 |
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|element = Arborae |
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|element% = 30 |
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|range = 5 |
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|slot = two-hand |
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}} |
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A list of all different level and rarity combinations of Sling, including their sell values, can be found here: |
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{{main|Sling/Levels}} |
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==Item Sources== |
==Item Sources== |
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{{ItemSources|Sling}} |
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==Combat Stats & Value== |
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The Sling is able to be dropped by any monster that can access the [[Equipment drop table]]. |
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{| class="wikitable mw-collapsible" |
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{{ItemSources|Sling}} |
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|+ class="nowrap" | 1-50 |
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!Level |
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! colspan="3" |[[File:Guard's longsword C.png|width=50x50]] |
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! colspan="3" |[[File:Guards longsword U.png|width=50x50]] |
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! colspan="3" |[[File:Guard's longsword Rare.png|width=50x50]] |
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! colspan="3" |[[File:Guards longsword E.png|width=50x50]] |
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|- |
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| |
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|[[File:Impact_damage_icon.png|18px]] |
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|[[File:Arborae_damage_icon.png|18px]] |
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|[[File:Gold coin.png|18px]][[File:Silver coin.png|18px]][[File:Copper coin.png|18px]] |
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|[[File:Impact_damage_icon.png|18px]] |
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|[[File:Arborae_damage_icon.png|18px]] |
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|[[File:Gold coin.png|18px]][[File:Silver coin.png|18px]][[File:Copper coin.png|18px]] |
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|[[File:Impact_damage_icon.png|18px]] |
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|[[File:Arborae_damage_icon.png|18px]] |
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|[[File:Gold coin.png|18px]][[File:Silver coin.png|18px]][[File:Copper coin.png|18px]] |
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|[[File:Impact_damage_icon.png|18px]] |
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|[[File:Arborae_damage_icon.png|18px]] |
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|[[File:Gold coin.png|18px]][[File:Silver coin.png|18px]][[File:Copper coin.png|18px]] |
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|39% |
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|{{Currency|10000}} |
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|{{Currency|4000}} |
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==Update history== |
==Update history== |
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Line 60: | Line 775: | ||
}} |
}} |
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{{stub}} |
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{{Weapons}} |
{{Weapons}} |
||
{{Hammermage Equipment}} |
{{Hammermage Equipment}} |
||
{{Stonemason}} |
{{Stonemason}} |
||
[[Category:Variant Main (Weapons)]] |