Scenery: Difference between revisions
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Thingummywut (talk | contribs) (Adding a bit about how to interact with scenery. Skill nodes also have unique actions, so the distinction is meaningless; removing that.) |
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'''Scenery''' refers to static objects in the world that can be interacted with. Some of these are [[skill node]]s, which are used by [[professions]] to gather [[items]]. |
'''Scenery''' refers to static objects in the world that can be interacted with. Some of these are [[skill node]]s, which are used by [[professions]] to gather [[items]]. |
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Each scenery object has one or more actions that the players can use to interact with the object, with an "Info" action always appearing last. The "Info" action opens an interface displaying the scenery object's name, image, description, and [[Episodes| |
Each scenery object has one or more actions that the players can use to interact with the object, with an "Info" action always appearing last. The "Info" action opens an interface displaying the scenery object's name, image, description, and [[Episodes|episode]] graphics. |
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{{Game mechanics}} |
{{Game mechanics}} |
Revision as of 11:18, 13 November 2024
Scenery refers to static objects in the world that can be interacted with. Some of these are skill nodes, which are used by professions to gather items.
Each scenery object has one or more actions that the players can use to interact with the object, with an "Info" action always appearing last. The "Info" action opens an interface displaying the scenery object's name, image, description, and episode graphics.
Core mechanics | |
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In-game objects |