Latest revision |
Your text |
Line 1: |
Line 1: |
|
⚫ |
'''Scenery''' refers to objects in the world that can be interacted with and aren't [[items]], [[monsters]], [[non-player character]]s, or [[player character]]s. Some of these are [[skill node]]s, which are used to gather items with [[professions]]. |
|
{{Incomplete|Update history doesn't point to updates accurately.}} |
|
|
|
|
|
|
⚫ |
Each scenery object has one or more actions that the players can use to interact with the object, with an "Info" action always appearing last . The "Info" action opens a [[card]] displaying the scenery object's name, image, description, and [[Episodes|episode]] graphics. |
⚫ |
'''Scenery''' refers to objects in the world that can be interacted with , and that aren't [[items]], [[monsters]], [[non-player character]]s, or [[player character]]s. Some of these are [[skill node]]s, which are used to gather items with [[professions]]. |
|
|
|
|
|
|
⚫ |
Some scenery objects such as [[trunk]]s are displayed on the [[map]] for the room that the player is in while other such as [[chair]]s are not. |
⚫ |
Each scenery object has one or more actions that the player can use to interact with the object, with an "Info" action always appearing last , which opens a [[card]] displaying the scenery object's name, image, description, and [[Episodes|episode]] graphics. |
|
|
|
|
⚫ |
Some scenery objects , such as [[trunk]]s , are displayed on the [[map]] for the room that the player is in , while others such as [[chair]]s are not. |
|
|
|
|
|
If interacting with a scenery entity changes its state, the change is only visible to the player doing the interaction. |
|
|
|
|
|
==Update history== |
|
|
{{Update history| |
|
|
* {{Update list|update=2024-11-06|date=6 November 2024}} |
|
|
** Scenery was included in the first public early-access release of the game. |
|
|
}} |
|
|
|
|
|
|
{{Game mechanics}} |
|
{{Game mechanics}} |