Rooms: Difference between revisions
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Thingummywut (talk | contribs) (Noting that diagonal movement is also possible.) |
Thingummywut (talk | contribs) (Noting that the adjacent room appears dimmed.) |
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'''Rooms''' are the areas that make up the ''Brighter Shores'' world map. Rooms typically, but not always, contain [[scenery]], [[skill node]]s, [[non-player character]]s, and [[monsters]] the player can interact with. |
'''Rooms''' are the areas that make up the ''Brighter Shores'' world map. Rooms typically, but not always, contain [[scenery]], [[skill node]]s, [[non-player character]]s, and [[monsters]] the player can interact with. |
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Rooms consist of adjacent square tiles that the player can move to. The player can also move between the tiles diagonally. Crossing the border to the adjacent room moves the player to that room, and players can only interact with the entities inside the room they are in. |
Rooms consist of adjacent square tiles that the player can move to. The player can also move between the tiles diagonally. Crossing the border to the dimmed adjacent room moves the player to that room, and players can only interact with the entities inside the room they are in. |
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See [[list of rooms]] for a list of rooms. |
See [[list of rooms]] for a list of rooms. |