Ray (skill node): Difference between revisions
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{{Infobox Variant Category |
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{{Variant main|skill node}} |
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|name = Ray |
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|image = [[File:Common Ray (skill node).png]] |
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|release = 2024-11-06 |
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|episode = Hopeport |
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|passive = Yes |
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|variant_type = Skill Node |
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}} |
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{{Map|type=Entity|target=Ray}} |
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Catching Rays with a [[Fishing Spear]] takes 1.5 seconds, and has a 46.5 second respawn. |
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==Locations== |
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{{LocTableHead}} |
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{{LocLine|loc=Ray Bay|quantity=6}} |
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{{LocTableBottom}} |
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==Variants== |
==Variants== |
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}} |
}} |
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{{ |
{{Fisher}} |
Latest revision as of 07:20, 22 December 2024
Ray | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeport | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Variant type | Skill node | ||||||||||||||||||
Ray is a type of skill node for the Fisher profession, where Rays can be fished.
Catching Rays with a Fishing Spear takes 1.5 seconds, and has a 46.5 second respawn.
Locations[edit | edit source]
Location | Episode | Quantity |
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Ray Bay | Hopeport | 6 |
Variants[edit | edit source]
Update history[edit | edit source]
This information has been manually compiled. Some updates may not be included yet.
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