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==Passive training==
==Passive training==
{{Hatnote|Main article: [[Passive activities]]}}
{{Hatnote|Main article: [[Passive activities]]}}
Players can continue to perform certain profession-related activities while logged out of the game. Activities eligible for passive training are marked with a moon icon [[File:Passive small icon.png|18px]]. Passive methods are unlocked by spending [[Knowledge|knowledge points]] after reaching the required level for that activity.
Players can continue to perform certain profession-related activities while logged out of the game. Activities eligible for passive training are marked with a moon icon [[File:Passive activity icon.png|18px]]. Passive methods are unlocked by spending [[Knowledge|knowledge points]] after reaching the required level for that activity.


The amount of time one can spend training passively is limited to 24 hours, or by the number of input items in the player's [[backpack]] (approximately one hour per item). It has been observed that passive training methods scale down in experience at a rate dependent on the gap a player's level is above the method, roughly at a rate of one quarter once a new passive method is unlocked, and by one sixteenth once the player has gained level 200 in a given profession.
The amount of time one can spend training passively is limited to 24 hours, or by the number of input items in the player's [[backpack]] (approximately one hour per item). It has been observed that passive training methods scale down in experience at a rate dependent on the gap a player's level is above the method, roughly at a rate of one quarter once a new passive method is unlocked, and by one sixteenth once the player has gained level 200 in a given profession.
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|-
| data-sort-value="1" {{Plinkt|Hopeport|pic=Hopeport episode icon|rowspan=5|size=30|border=no}}
| data-sort-value="1" {{Plinkt|Hopeport|pic=Hopeport episode icon|rowspan=5|size=30|border=no}}
|{{Plinkt|Guard|pic=Guard icon|size=36|border=no}}|| Unlocks higher level monsters and gear in the [[Hopeport]] area.
|{{Plinkt|Guard|pic=Guard icon|border=no}}|| Unlocks higher level monsters and gear in the [[Hopeport]] area.
|-
|-
|{{Plinkt|Chef|pic=Chef icon|size=36|border=no}}||Cooking [[food]] items, which can be sold to the [[Head Chef]] or used in [[bounties]].
|{{Plinkt|Chef|pic=Chef icon|size=36|border=no}}||Cooking [[food]] items, which can be sold to the [[Head Chef]] or used in [[bounties]].
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|{{Plinkt|Fisher|pic=Fisher icon|size=36|border=no}}||Catching [[fish]], which can be sold to the [[Fishmonger]] or used in [[Chef]] recipes.
|{{Plinkt|Fisher|pic=Fisher icon|size=36|border=no}}||Catching [[fish]], which can be sold to the [[Fishmonger]] or used in [[Chef]] recipes.
|-
|-
|{{Plinkt|Forager|pic=Forager icon|size=36|border=no}}||Gathering ingredients for [[potion]]s, bait for passive [[Fisher]] activities, and monument pieces for repairing the [[Fallen Monument]].
|{{Plinkt|Forager|pic=Forager icon|size=24|border=no}}||Gathering ingredients for [[potion]]s, bait for passive [[Fisher]] activities, and monument pieces for repairing the [[Fallen Monument]].
|-
|-
|{{Plinkt|Alchemist|pic=Alchemist icon|size=32|border=no}}||Brewing [[potion]]s.
|{{Plinkt|Alchemist|pic=Alchemist icon|size=24|border=no}}||Brewing [[potion]]s.
|-
|-
| data-sort-value="2" {{Plinkt|Hopeforest|pic=Hopeforest episode icon|rowspan=4|size=30|border=no}}
| data-sort-value="2" {{Plinkt|Hopeforest|pic=Hopeforest episode icon|rowspan=4|size=30|border=no}}
|{{Plinkt|Scout|pic=Scout icon|size=36|border=no}}||Unlocks higher level monsters and gear in the [[Hopeforest]] area.
|{{Plinkt|Scout|pic=Scout icon|border=no}}||Unlocks higher level monsters and gear in the [[Hopeforest]] area.
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|-
|{{Plinkt|Gatherer|pic=Gatherer icon|size=36|border=no}}||Gathering items for potions, ingredients for the [[Chef]] profession, and [[bones]] for the [[Bonewright]] profession.
|{{Plinkt|Gatherer|pic=Gatherer icon|size=24|border=no}}||Gathering items for potions, ingredients for the [[Chef]] profession, and [[bones]] for the [[Bonewright]] profession.
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|-
|{{Plinkt|Woodcutter|pic=Woodcutter icon|size=36|border=no}}||Gathering logs for the [[Carpentry]] profession, and accessing shortcuts in [[Hopeforest]].
|{{Plinkt|Woodcutter|pic=Woodcutter icon|size=36|border=no}}||Gathering logs for the [[Carpentry]] profession, and accessing shortcuts in [[Hopeforest]].
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|{{Plinkt|Blacksmith|pic=Blacksmith icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Cryoknight]].
|{{Plinkt|Blacksmith|pic=Blacksmith icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Cryoknight]].
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|{{Plinkt|Stonemason|pic=Stonemason icon|size=30|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Hammermage]].
|{{Plinkt|Stonemason|pic=Stonemason icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Hammermage]].
|-
|-
| data-sort-value="4" {{Plinkt|Crenopolis|txt=Crenopolis|pic=Crenopolis episode icon|rowspan=4|size=30|border=no}}
| data-sort-value="4" {{Plinkt|Crenopolis|txt=Crenopolis|pic=Crenopolis episode icon|rowspan=4|size=30|border=no}}
|{{Plinkt|Watchperson|pic=Watchperson icon|size=36|border=no}}||Unlocks higher level monsters and gear in the [[Crenopolis]] area.
|{{Plinkt|Watchperson|pic=Watchperson icon|size=36|border=no}}||Unlocks higher level monsters and gear in the [[Crenopolis]] area.
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|-
|{{Plinkt|Detective|pic=Detective icon|size=32|border=no}}||Apprehending thieves, completing [[bounties|investigations]], unlocking [[crime den raids]], and the [[Detect Aura]] spell.
|{{Plinkt|Detective|pic=Detective icon|size=24|border=no}}||Apprehending thieves, completing [[bounties|investigations]], unlocking [[crime den raids]], and the [[Detect Aura]] spell.
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|{{Plinkt|Leatherworker|pic=Leatherworker icon|size=36|border=no}}||Creating leathers from hides, which are used for the [[Armorer]] profession.
|{{Plinkt|Leatherworker|pic=Leatherworker icon|size=36|border=no}}||Creating leathers from hides, which are used for the [[Armorer]] profession.
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|{{Plinkt|Merchant|pic=Merchant icon|size=36|border=no}}||Completing bounties, unlock [[ventures]] to receive rare items for various recipes in other professions, and earn discounts at the [[Hide Stall]].
|{{Plinkt|Merchant|pic=Merchant icon|size=24|border=no}}||Completing bounties, unlock [[ventures]] to receive rare items for various recipes in other professions, and earn discounts at the [[Hide Stall]].
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|- class="table-na" style="text-align:left";
| data-sort-value="5" {{Plinkt|Stonemaw Hill|pic=Stonemaw Hill episode icon|rowspan=4|size=30|border=no}}
| data-sort-value="5" {{Plinkt|Stonemaw Hill|pic=Stonemaw Hill episode icon|rowspan=4|size=30|border=no}}
|{{Plinkt|Shieldbearer|pic=Shieldbearer icon|size=36|border=no}}||Unlocks higher level monsters and gear in the [[Stonemaw Hill]] area.
|{{Plinkt|Shieldbearer|pic=Shieldbearer icon|border=no}}||Unlocks higher level monsters and gear in the [[Stonemaw Hill]] area.
|-
|- class="table-na" style="text-align:left";
|{{Plinkt|Builder|pic=Builder icon|size=36|border=no}}||Builds
|{{Plinkt|Builder|pic=Builder icon|border=no}}||Builds
|-
|- class="table-na" style="text-align:left";
|{{Plinkt|Armorer|pic=Armorer icon|size=36|border=no}}||Creates armor
|{{Plinkt|Armorer|pic=Armorer icon|border=no}}||Creates armor
|-
|- class="table-na" style="text-align:left";
|{{Plinkt|Unknown Gathering|pic=Unknown Gathering icon|size=36|border=no}} {{Tooltip|unofficial name}}||Gathering earthen-themed ingredients for [[Alchemist]] and [[Chef]], and bait for passive [[Fisher]] activities.
|{{Plinkt|Unknown Gathering|pic=Unknown Gathering icon|border=no}}||Gathering earthen-themed ingredients for [[Alchemist]] and [[Chef]], and bait for passive [[Fisher]] activities.
|}
|}
{{Tooltip text
|name = unofficial name
|content = '''The name of this content is unofficial.'''<br><br>While this content appears in the game, no official name for it is known. The name serves as a placeholder until the actual name becomes known.
}}


==Experience==
==Experience==
{{Main|Experience}}
{{Main|Experience}}
Note: Knowledge Points will always provide the player with 25% (1/4) of the base experience needed to level up at that current level. This will also scale with each level the player gains. Once a player reaches level 200 in a given skill, due to the increase in experience required to level, knowledge points used for experience in that skill will be reduced to 6.25% of the base experience needed to level up, as they retain their scaling from level 20-200.
Note: Knowledge Points will always provide the player with 25% (1/4) of the base experience needed to level up at that current level. This will also scale with each level the player gains. Once a player reaches level 200 in a given skill, knowledge points used for experience in that skill will be reduced to 6.25% of the base experience needed to level up.


==Gallery==
==Gallery==
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==Update history==
==Update history==
{{Incomplete|Update history doesn't point to updates accurately. (November 2024)}}
{{UH|
{{UH|
*{{UL|update=2024-11-06|date=6 November 2024}}
*{{UL|update=2024-11-06|date=6 November 2024}}
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