Editing Professions
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'''Professions''' are skills that [[player character]]s can train and utilize throughout [[Brighter Shores]]. Players can gain [[experience]] to advance their profession level either by actively playing the game, or [[Passive activities|passively]] while the game is closed. Unlocking a new [[Episodes|episode]] also unlocks a new set of professions, which can typically only be trained within that episode. |
'''Professions''' are skills that [[player character]]s can train and utilize throughout [[Brighter Shores]]. Players can gain [[experience]] to advance their profession level either by actively playing the game, or [[Passive activities|passively]] while the game is closed. Unlocking a new [[Episodes|episode]] also unlocks a new set of professions, which can typically only be trained within that episode. |
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As the name suggests, most professions can be used as a way to earn [[Coins|money]], though they have a variety of other uses, including fulfilling [[quest]] requirements, gathering resources to use in other professions, or processing raw materials into [[Item|items]]. Each episode also has one [[combat]] profession, the training of which allows players to attack new varieties of [[monsters]] and wield higher level [[weapons]] and [[ |
As the name suggests, most professions can be used as a way to earn [[Coins|money]], though they have a variety of other uses, including fulfilling [[quest]] requirements, gathering resources to use in other professions, or processing raw materials into [[Item|items]]. Each episode also has one [[combat]] profession, the training of which allows players to attack new varieties of [[monsters]] and wield higher level [[weapons]] and [[armour]] in its respective episode. |
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==Passive training== |
==Passive training== |
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Note: Knowledge Points will always provide the player with 25% (1/4) of the base experience needed to level up at that current level. This will also scale with each level the player gains. Once a player reaches level 200 in a given skill, knowledge points used for experience in that skill will be reduced to 6.25% of the base experience needed to level up. |
Note: Knowledge Points will always provide the player with 25% (1/4) of the base experience needed to level up at that current level. This will also scale with each level the player gains. Once a player reaches level 200 in a given skill, knowledge points used for experience in that skill will be reduced to 6.25% of the base experience needed to level up. |
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The following |
The following table shows the relationship between the profession level, the experience required for that level, and the experience difference from the previous level: |
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{{Experience table|collapsed=yes}} |
{{Experience table|collapsed=yes}} |
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