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'''Professions''' are skills that [[player]]s can train and utilize in [[Brighter Shores]]. Most professions can either be trained by the player actively playing the game, or passively while the game is closed. |
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[[File:Professions icon.png|left|64px]] |
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'''Professions''' are skills that [[player character]]s can train and utilize throughout [[Brighter Shores]]. Players can gain [[experience]] to advance their profession level either by actively playing the game, or [[Passive activities|passively]] while the game is closed. Unlocking a new [[Episodes|episode]] also unlocks a new set of professions, which can typically only be trained within that episode. |
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As the player progresses through the game, more professions will become available for the player to learn. Players aren't limited to one profession at a time; they can utilize multiple at once.{{CiteGeneral|url=https://www.gamesradar.com/runescape-creator-answers-our-biggest-questions-about-his-new-mmo-brighter-shores-classes-professions-monetization-and-a-ttrpg-open-world/|title=RuneScape creator answers our biggest questions about his new MMO Brighter Shores: classes, professions, monetization, and a TTRPG open world|author=Austin Wood|date=23 March 2024|accessdate=23 March 2024|archiveurl=https://archive.is/AxMwI|archivedate=23 March 2024|name=griv}} |
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As the name suggests, most professions can be used as a way to earn [[Coins|money]], though they have a variety of other uses, including fulfilling [[quest]] requirements, gathering resources to use in other professions, or processing raw materials into [[Item|items]]. Each episode also has one [[combat]] profession, the training of which allows players to attack new varieties of [[monsters]] and wield higher level [[weapons]] and [[armor]] in its respective episode. |
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==Passive training== |
==Passive training== |
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{{Hatnote|Main article: [[Passive activities]]}} |
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The amount of time one can spend training passively is limited to 24 hours, or by the number of input items in the player's [[backpack]] (approximately one hour per item). It has been observed that passive training methods scale down in experience at a rate dependent on the gap a player's level is above the method, roughly at a rate of one quarter once a new passive method is unlocked, and by one sixteenth once the player has gained level 200 in a given profession. |
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==List of professions== |
==List of professions== |
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{| class="wikitable |
{| class="wikitable" |
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! colspan="2" | Episode |
! colspan="2" | Episode !! colspan="2" | Name !! Uses |
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! colspan="2" | Name |
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! class="unsortable" | Uses |
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| rowspan="5" | 1 || rowspan="5" | [[File:Hopeport_episode_icon.png|20px]] [[Hopeport (episode)|Hopeport]] || || || |
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| data-sort-value="1" {{Plinkt|Hopeport|pic=Hopeport episode icon|rowspan=5|size=30|border=no}} |
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|{{Plinkt|Guard|pic=Guard icon|border=no}}|| Unlocks higher level monsters and gear in the Hopeport area. |
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| [[File:Chef icon.png|x30px|link=chef]] || [[Chef]] || Cooking [[food]] items |
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| [[File:Fisher icon.png|x30px|link=Fisher]] || [[Fisher]] || Catching various [[fish]] |
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|{{Plinkt|Fisher|pic=Fisher icon|size=36|border=no}}||Catching [[fish]], which can be sold to the [[Fishmonger]] or used in Chef recipes. |
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| [[File:Forager icon.png|x30px|link=Forager]] || [[Forager]] || Gathering items |
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|{{Plinkt|Forager|pic=Forager icon|size=24|border=no}}||Gathering ingredients for [[potion]]s, bait for passive Fisher activities, and monument pieces for repairing the [[Fallen Monument]]. |
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| [[File:Alchemist icon.png|x30px|link=Alchemist]] || [[Alchemist]] || Brewing [[potion]]s |
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| rowspan="2" | 2 || rowspan="2" | [[File:Hopeforest_episode_icon.png|20px]] [[Hopeforest (episode)|Hopeforest]] || [[File:Woodcutter icon.png|x30px|link=Woodcutter]] || [[Woodcutter]] || Chopping down [[tree]]s |
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| data-sort-value="2" {{Plinkt|Hopeforest|pic=Hopeforest episode icon|rowspan=4|size=30|border=no}} |
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|{{Plinkt|Scout|pic=Scout icon|border=no}}||Unlocks higher level monsters and gear in the Hopeforest area. |
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| [[File:Scout icon.png|x30px|link=Scout]] || [[Scout]] || |
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|{{Plinkt|Gatherer|pic=Gatherer icon|size=24|border=no}}||Gathering items for potions, ingredients for the Chef profession, and [[bones]] for the Bonewright profession. |
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| rowspan="3" | 3 || rowspan="3" | [[File:Mine_of_Mantuban_episode_icon.png|20px]] [[Mine of Mantuban (episode)|Mine of Mantuban]] || || [[Miner]] || Mining [[mineral]]s |
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|{{Plinkt|Woodcutter|pic=Woodcutter icon|size=36|border=no}}||Gathering logs for the Carpentry profession, and accessing shortcuts in Hopeforest. |
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| [[File:Minefighter icon.png|x30px|link=Minefighter]] || [[Minefighter]] || |
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|{{Plinkt|Carpenter|pic=Carpenter icon|size=36|border=no}}||Creating poles, staves and planks for the Bonewright, Blacksmith and Stonemason professions. |
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| [[File:Blacksmith icon.png|x30px|link=Blacksmith]] || [[Blacksmith]] || |
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| data-sort-value="3" {{Plinkt|Mine of Mantuban|pic=Mine of Mantuban episode icon|rowspan=5|size=30|border=no}} |
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|{{Plinkt|Minefighter|pic=Minefighter icon|size=36|border=no}}||Unlocks higher level monsters and gear in the Mine of Mantuban area. |
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| rowspan="4" | 4 || rowspan="4" | [[File:Crenopolis_episode_icon.png|20px]] [[Crenopolis (episode)|Crenopolis]] || [[File:Merchant icon.png|x30px|link=Merchant]] || [[Merchant]] || |
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|{{Plinkt|Bonewright|pic=Bonewright icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Guardian]]. |
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| || [[Detective]] ||Complete Bounties |
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|{{Plinkt|Miner|pic=Miner icon|size=36|border=no}}||Mining [[mineral]]s for use in the Blacksmith and Stonemason professions. |
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| || [[Leatherworker]] || |
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|{{Plinkt|Blacksmith|pic=Blacksmith icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Cryoknight]]. |
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| [[File:Watchperson icon.png|x30px|link=Watchperson]] || [[Watchperson]] || |
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|{{Plinkt|Stonemason|pic=Stonemason icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Hammermage]]. |
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| || || || [[Stonemason]] || |
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| data-sort-value="4" {{Plinkt|Crenopolis|txt=Crenopolis|pic=Crenopolis episode icon|rowspan=4|size=30|border=no}} |
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|{{Plinkt|Watchperson|pic=Watchperson icon|size=36|border=no}}||Unlocks higher level monsters and gear in the Crenopolis area. |
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|{{Plinkt|Detective|pic=Detective icon|size=24|border=no}}||Apprehending thieves, completing [[bounties|investigations]], unlocking crime den raids, and the [[Detect Aura]] spell. |
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|{{Plinkt|Leatherworker|pic=Leatherworker icon|size=36|border=no}}||Creating leathers from hides, which are used for the [[Armorer]] profession. |
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|{{Plinkt|Merchant|pic=Merchant icon|size=24|border=no}}||Completing bounties for money, unlocks [[ventures]] to receive rare items for various recipes in other professions, and earn discounts at the [[Hide Stall]]. |
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| data-sort-value="5" {{Plinkt|Stonemaw Hill|pic=Stonemaw Hill episode icon|rowspan=4|size=30|border=no}} |
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|{{Plinkt|Shieldbearer|pic=Shieldbearer icon|border=no}}||Unlocks higher level monsters and gear in the Stonemaw Hill area. |
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|{{Plinkt|Builder|pic=Builder icon|border=no}}||Builds ??? |
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|{{Plinkt|Armorer|pic=Armorer icon|border=no}}||Creates armor |
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|{{Plinkt|Unknown Gathering|pic=Unknown Gathering icon}}||Gathering items--> |
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==Experience== |
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Note: Knowledge Points will always provide the player with 25% (1/4) of the base experience needed to level up at that current level. This will also scale with each level the player gains. Once a player reaches level 200 in a given skill, knowledge points used for experience in that skill will be reduced to 6.25% of the base experience needed to level up. |
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The following table shows the relationship between the profession level, the experience required for that level, and the experience difference from the previous level: |
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{{Experience table|collapsed=yes}} |
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==Gallery== |
==Gallery== |
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==See also== |
==See also== |
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*[[Profession capes]] |
*[[Profession capes]] |
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*[[:Category:Skill nodes|Skill node]] |
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==References== |
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{{Reflist}} |
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{{Incomplete|Update history doesn't point to updates accurately. (November 2024)}} |
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{{UH| |
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*{{UL|update=2024-11-06|date=6 November 2024}} |
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**Professions were included in the first public early-access release of the game.}} |
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{{Game mechanics}} |
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{{Professions}} |
{{Professions}} |
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{{Mechanics}} |