Polished Stone Shield: Difference between revisions
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(Filling in prices up to level 39 (excluding epic)) |
(Adding formula for approximating the sell price based on level) |
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===Sell Price Approximation=== |
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The sell value of a Polished Stone Shield can be approximated based on its level using the following formula. |
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Novice Tier (levels 0 - 19): |
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<math display=">P(L) = |
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\begin{cases} |
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\texttt{Floor\_sf3} \left[ 0.126 L^2 + 17.04 L + 291.8 \right] &&& \mbox{Common} \\ |
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\texttt{Floor\_sf3} \left[ 0.307 L^2 + 43.23 L + 735.4 \right] &&& \mbox{Uncommon} \\ |
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\texttt{Floor\_sf3} \left[ 1.26 L^2 + 172.5 L + 2940 \right] &&& \mbox{Rare} \\ |
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??? &&& \mbox{Epic} |
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\end{cases}</math> |
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Apprentice Tier (levels 20 - 49): |
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<math display=">P(L) = |
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\begin{cases} |
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\texttt{Floor\_sf3} \left[ 0.215 L^2 + 20.42 L + 430.8 \right] &&& \mbox{Common*} \\ |
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\texttt{Floor\_sf3} \left[ 0.3375 L^2 + 37.95 L + 716 \right] &&& \mbox{Uncommon} \\ |
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\texttt{Floor\_sf3} \left[ 0.932 L^2 + 174.946 L + 2551 \right] &&& \mbox{Rare*} \\ |
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??? &&& \mbox{Epic} |
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\end{cases}</math> |
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The <math display=">\texttt{Floor\_sf3}</math> function denotes rounding the value down to 3 significant figures: |
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<math display="> |
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\texttt{Floor\_sf3}(x) = 100 \cdot \left\lfloor \frac{x}{100} \right\rfloor |
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</math> |
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Notes: |
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# Asterisk denotes the formula provides an approximation, rather than an exact value (within 10 coins for Uncommon, and within 100 coins for Rare). |
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# There is a clear discontinuity in sell prices at level 20, coinciding with the beginning of the Apprentice tier. However, whether there is a similar discontinuity at the beginning of the Journeyman tier (level 50), Adept tier (level 100), or Expert tier (level 200) is not yet known. |
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==Gallery== |
==Gallery== |