Passive activities: Difference between revisions

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(→‎Guard: simplify notes, add thug requirement)
(Adjusted table data - might have borked the Leatherworker table though, if someone could revise it, would be grateful.)
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[[File:Passive activity icon.png|100px|right|thumb|The icon for passive abilities.]]
'''{{PAGENAME}}''' are profession-related activities that are available after reaching level 20 in a [[profession]]. With passive activities players can continue to train automatically without interaction or while logged out of ''[[Brighter Shores]]''. Activities eligible for passive training are marked with a [[File:Passive activity icon.png|18px]] moon icon in the profession unlock list, but first need to be unlocked with a [[Knowledge]] point.
'''{{PAGENAME}}''' are profession-related activities that are available after reaching level 20 in a [[Professions|profession]]. With passive activities players can continue to train automatically without interaction or while logged out of ''[[Brighter Shores]]''. Activities eligible for passive training are marked with a blue crescent moon icon in a profession's unlock list, but first need to be unlocked with a [[Knowledge|Knowledge Point]].


Passive activities give less [[experience]] and lesser materials or [[coins]] than active training and they are capped to 24 hours of continuous offline time. However, when logging in for a couple seconds, the timer will reset giving the full offline time again. It is also recommended to move onto a new passive activity for efficient XP/hr once the required profession level is unlocked as the previous passive activity will begin rewarding halved XP at that level.
Passive activities give less [[experience]] and lesser materials or [[coins]] than active training and are capped to 24 hours of continuous offline time. However, logging in for a brief moment will reset the timer, allowing for another 24 hours of training time to be rewarded. It is also recommended to move onto the next available passive activity in a profession for more reliable experience per hour once it has been unlocked, as the prior passive activity would begin to reward halved experience at that level.


When an item is required for a passive activity, one item per hour will be used. Certain required items are generated through other passive activities. It is possible to use partially filled or used items, such as hickory branches.
When an item is required for a passive activity, one item per hour will be used. Certain required items are generated through other passive activities – such as hickory branches gathered passively via [[Woodcutter]] for [[Carpenter]] passive training – for which it is possible to use partially filled or used items.


== Alchemist ==
==Alchemist==
{|class="wikitable"

{| class="wikitable"
|-
|-
!Level
!Level
! Activity !! Location
!Activity
!Location
!XP/Hr
!Experience/hr
!Coins/hr!! Outputs
!Coins/hr
!Required Items
!Outputs
!Required items
|-
|-
|20
|20
|Grinding Slugs
|Grinding Slugs
|
|
|2160<ref>reduces to 1080 at or above level 39</ref>
|2160<br>(1080 at 39+)
|{{Currency|1440}}
|{{Currency|1440}}
|
|N/A
|
|N/A
{|
|-
| None
|}
|-
|-
|26
|26
Line 31: Line 29:
|
|
|1800
|1800
|0
|N/A
|[[250% Potion Wealth]] (0.9/hr)
|[[250% Potion Wealth]] (0.9/hr)
|[[Gray Louse]] (0.9/hr)<br>[[Warty Sea Potato]] (0.9/hr)
|
{|
|-
| [[Gray Louse]] (0.9/hr)
|-
|[[Warty Sea Potato]] (0.9/hr)
|}
|}
|}
== Carpenter ==


==Carpenter==
{| class="wikitable"
{|class="wikitable"
|-
|-
!Level
!Level
! Activity !! Location
!Activity
!Location
!XP/Hr
!Experience/hr
!Coins/hr!! Outputs
!Coins/hr
!Required Items
!Outputs
!Required items
|-
|-
|20
|20
Line 57: Line 51:
|
|
|
|
|Hickory Branches
|Hickory Branches<br>Jar
Jar
|-
|-
|25
|25
|Assembling [[Basic Stool|Basic Stools]]
|Assembling [[Basic Stool]]s
|
|
|~1946<ref>reduces to ~974 at or above level 27</ref>
|~1946<br>~974 at 27+
|{{Currency|1628}}
|{{Currency|1628}}
|
|
Line 69: Line 62:
|}
|}


== Chef ==
==Chef==
{|class="wikitable"

{| class="wikitable"
|-
|-
!Level
!Level
! Activity
!Activity
!Location
!Location
!Experience/hr
!XP/Hr
!Coins/hr
!Coins/hr
!Outputs
!Outputs
!Required Items
!Required items
|-
|-
|20
|20
Line 85: Line 77:
|720
|720
|
|
| -{{Currency|5200}}<ref>net loss of profit if players sell the made stews</ref>
|-{{Currency|5200}}
|[[Common Dab]]
|[[Common Dab]]
|
|
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|
|
|
|
|[[Spotted Mackibut]]
[[Golbranth Beetroot]]
|
|
|[[Spotted Mackibut]]<br>[[Golbranth Beetroot]]
|-
|-
|35
|35
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|
|
|
|
|[[Ridged Herring]]
[[Deepside Garlic]]
|
|
|[[Ridged Herring]]<br>[[Deepside Garlic]]
|-
|-
|}
|}


== Forager ==
==Forager==
{|class="wikitable"

{| class="wikitable"
|-
|-
!Level
!Level
! Activity !! Location
!Activity
!Location
!XP/Hr
!Experience/hr
!Coins/hr!! Outputs
!Coins/hr
!Required Items
!Outputs
!Required items
|-
|-
|20
|20
| Foraging [[Gray Louse]]||
|Foraging [[Gray Louse]]|
|
| 1620
|1620
|{{Currency|3240}}||[[Gray Louse]] (~0.9/hr)
|{{Currency|3240}}
|[[Gray Louse]] (~0.9/hr)
|Sack
|Sack
|}
|}


== Fisher ==
==Fisher==
{|class="wikitable"

{| class="wikitable"
|-
|-
!Level
!Level
! Activity !! Location
!Activity
!Location
!XP/Hr
!Experience/hr
!Coins/hr!! Outputs
!Coins/hr
!Required Items
!Outputs
!Required items
|-
|-
|20
|20
| Fishing [[Common Dab]]||
|Fishing Common Dab
|
| 1620
|1620
|{{Currency|290}}<ref>assumes players buy the required slugs and crates, profit upon selling may be higher if they gather slugs</ref>||[[Common Dab]] (~0.9/hr)
|{{Currency|290}}
|Slippy Sea Slug
|[[Common Dab]] (~0.9/hr)
Crate
|Slippy Sea Slug<br>Crate
|}
|}


== Guard ==
==Guard==
{|class="wikitable"

{| class="wikitable"
|-
|-
!Level
!Level
! Activity !! Location
!Activity
!Location
!XP/Hr
!Experience/hr
!Coins/hr!! Outputs
!Coins/hr
!Required Items
!Outputs
!Required items
|-
|-
|20
|20
| Fighting [[Creepy Street Louse]]
|Fighting [[Creepy Street Louse]]
|[[Wilhope Passage]]
|[[Wilhope Passage]]
|1485
|1485
|{{Currency|1440}}
|{{Currency|1440}}
|
|N/A
|[[Hopeport]] [[Weapons|weapon]] - strength 40.
|[[Weapons]]<br />You need a Hopeport weapon which is at
least strength 40 to fight this Street Louse.
|-
|-
|25
|25
Line 169: Line 164:
|{{Currency|1800}}
|{{Currency|1800}}
|
|
|Hopeport weapon which is at least strength 45
|Hopeport weapon - strength 45.
|-
|-
|30
|30
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|}
|}


== Leatherworker ==
==Leatherworker==
{| class="wikitable"
{|class="wikitable"
|+
|+
!Level
!Level
!Activity
!Activity
!Category
!Location
!Location
!XP/ hr
!Experience/hr
!Coins/hr
!Coins/hr
!Outputs
!Outputs
!Required Items
!Required items
|-
|-
|20
|20
|Key Ring
|Key Ring
|Household
|Household
| rowspan="50" |[[Leatherworks]]
|1620
|1620
|{{Currency|2880}}
|{{Currency|2880}}
|
|Key Ring
|Basic White Leather Offcuts
|Basic White Leather Offcuts
|-
|-
Line 602: Line 595:
|}
|}


== Merchant ==
==Merchant==
{| class="wikitable"
{|class="wikitable"
|+
|+
!Level
!Level
!Activity
!Activity
!Location
!Location
!Experience/hr
!XP/Hr
!Coins/hr
!Coins/hr
!Outputs
!Outputs
!Required Items
!Required items
|-
|-
|20
|20
Line 1,030: Line 1,023:
|}
|}


== Miner ==
==Miner==
{| class="wikitable"
{|class="wikitable"
|+
|+
!Level
!Level
!Activity
!Activity
!Location
!Location
!Experience/hr
!XP/Hr
!Coins/hr
!Coins/hr
!Outputs
!Outputs
!Required Items
!Required items
|-
|-
|20
|20
Line 1,050: Line 1,043:
|}
|}


== Scout ==
==Scout==
{| class="wikitable"
{| class="wikitable"
|-
|-
!Level
!Level
! Activity !! Location
!Activity
!Location
!XP/Hr
!Experience/hr
!Coins/hr!! Outputs
!Coins/hr
!Required Items
!Outputs
!Required items
|-
|-
|20
|20
Line 1,065: Line 1,060:
|{{Currency|1440}}
|{{Currency|1440}}
|
|
|Hopeforest weapon - strength ??.
|[[Weapons]]
|}
|}


== Stonemason ==
==Stonemason==
{| class="wikitable"
{|class="wikitable"
|+
|+
!Level
!Level
!Activity
!Activity
!Location
!Location
!Experience/hr
!XP/Hr
!Coins/hr
!Coins/hr
!Outputs
!Outputs
!Required Items
!Required items
|-
|-
|20
|20
Line 1,085: Line 1,080:
|{{Currency|3060}}
|{{Currency|3060}}
|Buff Limestone Bowls
|Buff Limestone Bowls
|Buff Limestone
|Buff Limestone<br>Crate
Crate
|}
|}


== Woodcutter ==
==Woodcutter==
{|class="wikitable"

{| class="wikitable"
|-
|-
!Level
!Level
! Activity !! Location
!Activity
!Location
!XP/Hr
!Experience/hr
!Coins/hr!! Outputs
!Coins/hr
!Required Items
!Outputs
!Required items
|-
|-
|20
|20