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|difficulty = 1
|difficulty = 1
|release = 2024-11-06
|release = 2024-11-06
|quest_type = main
|episode = Hopeforest
|episode = Hopeforest
}}
}}


==Overview==
==Details==
===Start Point===
{{QuestDetails
The quest '''Nullify the corruption''' is a continuation of the [[Main Story]].
|start_point = Talk to the [[Dryad]] in [[Dryad Glade]]
===Requirements===
|next_quest = Get clearance from Jal

|requirements =
* Ability to defeat a level 20 [[Giant Two Headed Bear]].
* {{Profession|Woodcutter|8}}
* Four [[Coarse Ash Plank|Coarse Ash Planks]]
|items =
* Level 8 [[Woodcutter]]
* 4 [[Coarse Ash Plank|Coarse Ash Planks]]
* Hopeforest level 60
* 1 [[Jar]]
* Total level 153
|recommended =
* [[Jar]]
* {{Profession|Scout|17-20}}

* [[Health potion]]s
===Recommended===
|enemies =

* Ability to defeat a level 20 [[Giant Two Headed Bear]]
* Level 17-20 Scout
* Ability to defeat a [[Mutant Newt]]
* Health Potions to defeat the [[Giant Two Headed Bear]]
|override_seq = 8
}}


==Walkthrough==
==Walkthrough==
{{Checklist|
* Save the [[Dryad]] in [[Dryad Glade]].
* Save the [[Dryad]] in [[Dryad Glade]].
** Talk to the Dryad and follow the [[North Central Path]] in the direction [[Jermais]] went.
** Talk to the Dryad and follow the [[North Central Path]] in the direction [[Jermais]] went.
** Look for orange irises in [[Thin Trail]], North from the Dryad Glade and use the [[Dryad Leaf]].
** Look for orange irises in [[Thin Trail]], North from the Dryad Glade and use the [[Dryad Leaf]].

* In the [[Magic Cave]], choose one of the three [[Factions]]: [[Guardian]], [[Cryoknight]] or [[Hammermage]]. (This is a permanent choice)
* In the [[Magic Cave]], choose one of the three [[Factions]]: [[Guardian]], [[Cryoknight]] or [[Hammermage]]. (This is a permanent choice)

* Find the source of corruption in the Northeast past the [[Overgrown Trail]].
* Find the source of corruption in the Northeast past the [[Overgrown Trail]].
** Fight Jermais (level 12), who has been corrupted.
** Fight Jermais, who has been corrupted.
** Follow the Dryad and gather 2 Glowing Beetles
** Follow the Dryad and gather 2 Glowing Beetles
** Use the beetles on the Giant Crystal in [[Crystal Clearing]].
** Use the beetles on the Giant Crystal in [[Crystal Clearing]].

* The crystal still contains corruption and requires more items.
* The crystal still contains corruption and requires more items.
** Listen to the Dryad hints about more magic sources around [[Hopeforest]].
** Listen to the Dryad hints about more magic sources around [[Hopeforest (location)|Hopeforest]].
}}


===Some magic is beyond a tangled briar===
* Some magic is beyond a tangled briar:
** Collect [[Glowing Mushroom]] at the [[Mushroom Grove]] near [[Crystal Clearing]]. Requires level 8 [[Woodcutter]] to clear Brambles.
{{Checklist|
* Collect [[Glowing Mushroom]] at the [[Mushroom Grove]] near [[Crystal Clearing]]. Requires level 8 [[Woodcutter]] to clear Brambles.
}}


=== Some magic is guarded by a multiple headed creature ===
* Some magic is guarded by a multiple headed creature:
** Find a [[Glowing Bee Hive]] at the [[Two Headed Bear Clearing]], which is being guarded by a level 20 [[Giant Two Headed Bear]].
{{Checklist|
* Find a [[Glowing Bee Hive]] at the [[Two Headed Bear Clearing]].
** Taking from the Glowing Bee Hive requires a Jar.
** The boss can easily be killed by staying at the bridge and waiting for the slam attack, then attacking while it charges before stepping back. You can also stand on the far edge of the bridge to regain health if low, out of the bear's range.
* Defeat the level 20 [[Giant Two Headed Bear]].

* Collect [[Glowing Honey]] using a [[Jar]] from the [[Glowing Bee Hive]].
* Some magic is beyond a river:
}}
** Fix the ferry at [[Hopeforest Ferry]]. Requires 4 [[Coarse Ash Plank]]s.
** Fight the [[Mutant Newt]] by avoiding the leap attacks. Make sure to repair the ferry between leaps.
** Once the fight is over pick the [[Glowing Fern]] on the other side of the river.

* With the Glowing Mushroom, Glowing Honey and Glowing Fern, go back to [[Crystal Clearing]] and use the items on the crystal to summon the Dryad.


=== Some magic is beyond a river ===
[[File:Mutant Newt Fight.jpg|thumb|A player fighting the [[Mutant Newt]].]]
{{Checklist|
* Fix the ferry at [[Hopeforest Ferry]]. Requires 4 [[Coarse Ash Plank]]s.
* Fight the [[Mutant Newt]] by avoiding the leap attacks. Make sure to repair the ferry between leaps.
* Once the fight is over pick the [[Glowing Fern]] on the other side of the river.
* With the [[Glowing Mushroom]], [[Glowing Honey]] and [[Glowing Fern]], go back to [[Crystal Clearing]] and use the items on the crystal to summon the [[Dryad]].
* The Dryad mentions that there is more corruption emanating from a mine to the southeast of the forest.
* The Dryad mentions that there is more corruption emanating from a mine to the southeast of the forest.
** Head to [[Barricades]] and chat with the [[Barricade Guard]].
** Head to [[Barricades]] and chat with the [[Barricade Guard]].
}}


* Talking to the Barricade Guard starts the [[Get clearance from Jal]] quest.
* The player can't get into the Mine Entrance without clearance from Captain Jal Degreene.
** Teleport to Hopeport and ask for clearance at [[Captain Degreene's Office]].
Requires Hopeforest level of 60 and total level of 153.


==Rewards==
==Rewards==
[[File:Nullify the corruption reward.png|center|x300px]]


* Access to [[Mine of Mantuban]]
==Transcript==
* 62,300 [[Scout]] XP
{{HasTranscript|quest}}


==Update history==
==Update history==
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}}
}}


{{stub}}

[[Category:Quests]]
[[Category:Hopeforest]]
[[Category:Hopeforest]]
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