Editing
Nullify the corruption
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Walkthrough== {{Checklist| * Save the [[Dryad]] in [[Dryad Glade]]. ** Talk to the Dryad and follow the [[North Central Path]] in the direction [[Jermais]] went. ** Look for orange irises in [[Thin Trail]], North from the Dryad Glade and use the [[Dryad Leaf]]. * In the [[Magic Cave]], choose one of the three [[Factions]]: [[Guardian]], [[Cryoknight]] or [[Hammermage]]. (This is a permanent choice) * Find the source of corruption in the Northeast past the [[Overgrown Trail]]. ** Fight Jermais (level 12), who has been corrupted. ** Follow the Dryad and gather 2 Glowing Beetles ** Use the beetles on the Giant Crystal in [[Crystal Clearing]]. * The crystal still contains corruption and requires more items. ** Listen to the Dryad hints about more magic sources around [[Hopeforest]]. }} ===Some magic is beyond a tangled briar=== {{Checklist| * Collect [[Glowing Mushroom]] at the [[Mushroom Grove]] near [[Crystal Clearing]]. Requires level 8 [[Woodcutter]] to clear Brambles. }} === Some magic is guarded by a multiple headed creature === {{Checklist| * Find a [[Glowing Bee Hive]] at the [[Two Headed Bear Clearing]]. * Defeat the level 20 [[Giant Two Headed Bear]]. * Collect [[Glowing Honey]] using a [[Jar]] from the [[Glowing Bee Hive]]. }} === Some magic is beyond a river === [[File:Mutant Newt Fight.jpg|thumb|A player fighting the [[Mutant Newt]].]] {{Checklist| * Fix the ferry at [[Hopeforest Ferry]]. Requires 4 [[Coarse Ash Plank]]s. * Fight the [[Mutant Newt]] by avoiding the leap attacks. Make sure to repair the ferry between leaps. * Once the fight is over pick the [[Glowing Fern]] on the other side of the river. * With the [[Glowing Mushroom]], [[Glowing Honey]] and [[Glowing Fern]], go back to [[Crystal Clearing]] and use the items on the crystal to summon the [[Dryad]]. * The Dryad mentions that there is more corruption emanating from a mine to the southeast of the forest. ** Head to [[Barricades]] and chat with the [[Barricade Guard]]. }} * Talking to the Barricade Guard starts the [[Get clearance from Jal]] quest.
Summary:
Please note that all contributions to Brighter Shores Wiki are considered to be released under the CC BY-NC-SA 3.0 (see
Brighter Shores:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
This page is a member of 4 hidden categories:
Category:Needs image
Category:Pages with a checklist
Category:Pages with broken file links
Category:Pages with update history
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
British English
Views
Read
Edit
Edit source
View history
More
Refresh
Search
Discord
Discord
Navigation
About us
User help
Random page
Recent changes
10% Potent Preparation XP Mine
16m
ago
-
Alsang
10% Potent Preparation XP Hopeport
17m
ago
-
Alsang
10% Potent Preparation XP Hopeforest
17m
ago
-
Alsang
10% Potent Preparation XP Crenopolis
17m
ago
-
Alsang
Show more...
Brighter Shores
Professions
Factions
Episodes
Premium Pass
Monsters
Quests
Community
Policies
Tools
What links here
Related changes
Special pages
Page information