Monsters: Difference between revisions
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===Hopeport=== |
===Hopeport=== |
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{{Hatnote|Main article: {{PC|Guard||1}}}}It is worth noting that there are no ranged monsters in Hopeport, as well as no monsters vulnerable to {{AttackStyle|infernae}}. |
{{Hatnote|Main article: {{PC|Guard||1}}}}It is worth noting that there are no ranged monsters in Hopeport, as well as no monsters vulnerable to {{AttackStyle|infernae}}. |
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{| class="wikitable" |
{| class="wikitable sortable" |
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! colspan="7" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Active |
! colspan="7" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Active |
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{| class="wikitable" |
{| class="wikitable sortable" |
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! colspan="2" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Passive |
! colspan="2" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Passive |
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===Hopeforest=== |
===Hopeforest=== |
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{{Hatnote|Main article: {{PC|Scout||1}}}}It is worth noting that there are no monsters vulnerable to {{AttackStyle|necromae}} in Hopeforest. |
{{Hatnote|Main article: {{PC|Scout||1}}}}It is worth noting that there are no monsters vulnerable to {{AttackStyle|necromae}} in Hopeforest. |
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{| class="wikitable" |
{| class="wikitable sortable" |
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! colspan="7" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Active |
! colspan="7" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Active |
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{| class="wikitable" |
{| class="wikitable sortable" |
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! colspan="2" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Passive |
! colspan="2" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Passive |
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===Mine of Mantuban=== |
===Mine of Mantuban=== |
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{{Hatnote|Main article: {{PC|Minefighter||1}}}} |
{{Hatnote|Main article: {{PC|Minefighter||1}}}} |
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{| class="wikitable" |
{| class="wikitable sortable" |
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! colspan="7" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Active |
! colspan="7" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Active |
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{| class="wikitable" |
{| class="wikitable sortable" |
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! colspan="2" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Passive |
! colspan="2" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Passive |
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===Crenopolis=== |
===Crenopolis=== |
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{{Hatnote|Main article: {{PC|Watchperson||1}}}} |
{{Hatnote|Main article: {{PC|Watchperson||1}}}} |
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{| class="wikitable" |
{| class="wikitable sortable" |
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! colspan="7" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Active |
! colspan="7" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Active |
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{| class="wikitable" |
{| class="wikitable sortable" |
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! colspan="2" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Passive |
! colspan="2" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Passive |
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==Aggressive Monsters== |
==Aggressive Monsters== |
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[[File:Tentacle Aggro.jpg|right|frameless|width=268x268]] |
{{Main|Aggressive}}[[File:Tentacle Aggro.jpg|right|frameless|width=268x268]] |
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Certain active monsters are aggressive and will attack the player on sight. This is indicated by their red name. When aggressive monsters spot the player, a white exclamation mark '!' will appear above their heads and the monster will perform a brief action indicating they have spotted the player, giving the player a brief moment before they attempt to fight. Aggressive monsters have an aggression radius of five tiles in any direction, equivalent to an 11 by 11-tile square centered around them. This is equivalent to the maximum range of the player's ranged weapon. Aggressive stationary monsters such as [[Floor Tentacle|Floor Tentacles]], [[Spiky Ball|Spiky Balls]] and [[Viper|Vipers]] are an exception to this, as they will only attack the player if they are within range. |
Certain active monsters are aggressive and will attack the player on sight. This is indicated by their red name. When aggressive monsters spot the player, a white exclamation mark '!' will appear above their heads and the monster will perform a brief action indicating they have spotted the player, giving the player a brief moment before they attempt to fight. Aggressive monsters have an aggression radius of five tiles in any direction, equivalent to an 11 by 11-tile square centered around them. This is equivalent to the maximum range of the player's ranged weapon. Aggressive stationary monsters such as [[Floor Tentacle|Floor Tentacles]], [[Spiky Ball|Spiky Balls]] and [[Viper|Vipers]] are an exception to this, as they will only attack the player if they are within range. |
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