Monsters: Difference between revisions

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===Hopeport===
===Hopeport===
{{Hatnote|Main article: {{PC|Guard||1}}}}It is worth noting that there are no ranged monsters in Hopeport, as well as no monsters vulnerable to {{AttackStyle|infernae}}.
{{Hatnote|Main article: {{PC|Guard||1}}}}It is worth noting that there are no ranged monsters in Hopeport, as well as no monsters vulnerable to {{AttackStyle|infernae}}.
{| class="wikitable"
{| class="wikitable sortable"
! colspan="7" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Active
! colspan="7" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Active
|+
|+
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|}
|}


{| class="wikitable"
{| class="wikitable sortable"
! colspan="2" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Passive
! colspan="2" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Passive
|-
|-
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===Hopeforest===
===Hopeforest===
{{Hatnote|Main article: {{PC|Scout||1}}}}It is worth noting that there are no monsters vulnerable to {{AttackStyle|necromae}} in Hopeforest.
{{Hatnote|Main article: {{PC|Scout||1}}}}It is worth noting that there are no monsters vulnerable to {{AttackStyle|necromae}} in Hopeforest.
{| class="wikitable"
{| class="wikitable sortable"
! colspan="7" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Active
! colspan="7" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Active
|+
|+
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|}
|}


{| class="wikitable"
{| class="wikitable sortable"
! colspan="2" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Passive
! colspan="2" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Passive
|-
|-
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===Mine of Mantuban===
===Mine of Mantuban===
{{Hatnote|Main article: {{PC|Minefighter||1}}}}
{{Hatnote|Main article: {{PC|Minefighter||1}}}}
{| class="wikitable"
{| class="wikitable sortable"
|+
|+
! colspan="7" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Active
! colspan="7" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Active
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|}
|}


{| class="wikitable"
{| class="wikitable sortable"
! colspan="2" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Passive
! colspan="2" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Passive
|-
|-
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===Crenopolis===
===Crenopolis===
{{Hatnote|Main article: {{PC|Watchperson||1}}}}
{{Hatnote|Main article: {{PC|Watchperson||1}}}}
{| class="wikitable"
{| class="wikitable sortable"
|+
|+
! colspan="7" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Active
! colspan="7" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Active
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|}
|}


{| class="wikitable"
{| class="wikitable sortable"
! colspan="2" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Passive
! colspan="2" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Passive
|-
|-
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==Aggressive Monsters==
==Aggressive Monsters==
[[File:Tentacle Aggro.jpg|right|frameless|width=268x268]]
{{Main|Aggressive}}[[File:Tentacle Aggro.jpg|right|frameless|width=268x268]]
Certain active monsters are aggressive and will attack the player on sight. This is indicated by their red name. When aggressive monsters spot the player, a white exclamation mark '!' will appear above their heads and the monster will perform a brief action indicating they have spotted the player, giving the player a brief moment before they attempt to fight. Aggressive monsters have an aggression radius of five tiles in any direction, equivalent to an 11 by 11-tile square centered around them. This is equivalent to the maximum range of the player's ranged weapon. Aggressive stationary monsters such as [[Floor Tentacle|Floor Tentacles]], [[Spiky Ball|Spiky Balls]] and [[Viper|Vipers]] are an exception to this, as they will only attack the player if they are within range.
Certain active monsters are aggressive and will attack the player on sight. This is indicated by their red name. When aggressive monsters spot the player, a white exclamation mark '!' will appear above their heads and the monster will perform a brief action indicating they have spotted the player, giving the player a brief moment before they attempt to fight. Aggressive monsters have an aggression radius of five tiles in any direction, equivalent to an 11 by 11-tile square centered around them. This is equivalent to the maximum range of the player's ranged weapon. Aggressive stationary monsters such as [[Floor Tentacle|Floor Tentacles]], [[Spiky Ball|Spiky Balls]] and [[Viper|Vipers]] are an exception to this, as they will only attack the player if they are within range.