Module:Sandbox/User:Alsang/PassivePotionList: Difference between revisions
thousand sepatating commas
(Created page with "require('Module:Mw.html extension') local param = require( 'Module:Paramtest' ) local currency = require('Module:Currency') local p = {} -- non dynamic module, no inputs function p.main() -- returns almost every parameter needed for the row, except buy values for reagents local query = { 'Category:Potions', 'Uses facility::Passive Potion Station', '?Profession Level A = lvl', '? #- = name', '?Uses item #- = reagents', '?Value = sell', '?Recip...") |
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Line 2:
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()
require("Module:Mw.html extension")
Line 11 ⟶ 13:
-- returns almost every parameter needed for the row, except buy values for reagents
local query = {
'[[Uses facility::Passive Potion Station]] OR [[Variant of::Ebsworth Work]]',
'?Profession Level A = lvl',
'? #- = name',
'?Uses item #- = reagents',
'?Value #- = sell',
'?
'?
'?
'?Variant of #- = variant',
'sort = Profession Level A'
}
Line 28 ⟶ 30:
return p.displayTable(results)
--for debugging
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
end
-- makes the html for the cells containing currency directly, no tags needed
local function currency_cell(amount)
return currency._cell(amount, { html = 'yes' })
end
Line 48 ⟶ 46:
for i, item in ipairs(results) do
-- potions have reagents, but passive ebsworth work does not
if item.variant=='Ebsworth Work' then
-- if it is ebsworth work, sub in different fields for the buy and sell values
item.buy = 0
item.sell = item.coins
else
-- iterate through reagents, adding buy price to running total (individuals not needed)
-- starting value 20 is for bottle
item.buy = 20
for j, reagent in ipairs(item.reagents) do
--shamelessley lifted from Module:Products
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent .. ']]|?Shop buy price|mainlabel=' .. reagent
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0
if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
end
item.buy = item.buy + shopPrice
end
end
-- sanitise data, set to 0 if its not there
Line 71 ⟶ 75:
local buy = item.buy or 0
local sell = item.sell or 0
local
local
local
-- flags for if data values should be shown
item.hasLvl = param.has_content(item.lvl)
item.hasBuy = param.has_content(item.buy)
item.hasSell = param.has_content(item.sell)
item.hasProfit = item.hasBuy and item.hasSell
item.hasXP = param.has_content(item.
-- direct values
if item.variant=='Ebsworth Work' then
else
item.profit = (sell - buy)*0.005 -- passive potions all have quantity 0.005 per action
end
item.XP = XP
if item.XP==0 then
item.profitPerXP = 0
else
item.profitPerXP = math.floor(item.profit / (item.XP) * 100) / 100
end
-- passive activities have no downtime
if item.duration == 0 then
else
item.
-- properties per hour
item.profitPerHour = math.floor(item.profit * item.potionPerHour)
end
Line 140 ⟶ 128:
:done()
:tag('th')
:wikitext('Potion or Activity')
:done()
:tag('th')
Line 171 ⟶ 159:
:wikitext('Coins/XP')
:done()
:done()
for i,item in ipairs(results) do
-- if its not ebsworth work, need a list of reagents
local reagentCell = ''
if not(item.variant=='Ebsworth Work') then
-- need to generate the text for the reagent cell before starting the row
for j, reagent in ipairs(item.reagents) do
reagentCell = reagentCell .. '[[File:' .. reagent .. '.png|30px|link=' .. reagent .. ']] [[' .. reagent .. ']]<br>'
end
end
out
:tag('tr')
:tag('td')
:IF(item.hasBuy)
:css{ ['text-align'] = 'center' }
:wikitext(item.lvl)
:ELSE()
:addClass('table-bg-grey')
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:END()
:done()
:tag('td')
:wikitext('[[File:' .. item.name .. '.png|30px|link=' .. item.name .. ']] [[' .. item.name .. ']]')
:done()
:IF(not(item.variant=='Ebsworth Work'))
:tag('td')
:wikitext(reagentCell)
:done()
:IF(item.hasBuy)
:wikitext(currency_cell(item.buy))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:IF(item.hasSell)
-- I cannot for the life of me figure out why,
-- but if I put item.sell directly into this function it claims it has value nil
-- it works for other functions to display it directly
-- so here is the workaround I guess
:wikitext(currency_cell(item.buy+200*item.profit))
--:wikitext(currency_cell(item.sell))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:ELSE()
:tag('td')
:addClass('table-na')
:attr{ colspan = '21' }
:wikitext('N/A')
:done()
:END()
:IF(item.hasProfit)
:wikitext(currency_cell(item.profit))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:IF(item.hasProfit and item.hasDuration)
:wikitext(currency_cell(item.profitPerHour))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:tag('td')
:
:
:ELSE()
:addClass('table-bg-grey')
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:
:done()
:tag('td')
:
:wikitext(lang:formatNum(tonumber(item.XPPerHour)))
:ELSE()
:addClass('table-bg-grey')
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:END()
:done()
:IF(item.hasXP and item.hasProfit)
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:done()
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