Module:Sandbox/User:Alsang/PassivePotionList: Difference between revisions
Module:Sandbox/User:Alsang/PassivePotionList (edit)
Revision as of 21:49, 27 November 2024
, Yesterday at 21:49allow both passive potions and ebsworth work to appear on the same table
(Created page with "require('Module:Mw.html extension') local param = require( 'Module:Paramtest' ) local currency = require('Module:Currency') local p = {} -- non dynamic module, no inputs function p.main() -- returns almost every parameter needed for the row, except buy values for reagents local query = { 'Category:Potions', 'Uses facility::Passive Potion Station', '?Profession Level A = lvl', '? #- = name', '?Uses item #- = reagents', '?Value = sell', '?Recip...") |
(allow both passive potions and ebsworth work to appear on the same table) |
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Line 11:
-- returns almost every parameter needed for the row, except buy values for reagents
local query = {
'[[Uses facility::Passive Potion Station]] OR [[Variant of::Ebsworth Work]]',
'?Profession Level A = lvl',
'? #- = name',
'?Uses item #- = reagents',
'?Value = sell',
'?
'?
'?
'?Variant of #- = variant',
'sort = Profession Level A'
}
Line 28:
return p.displayTable(results)
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
end
Line 48 ⟶ 50:
for i, item in ipairs(results) do
-- potions have reagents, but passive ebsworth work does not
if item.variant=='Ebsworth Work' then
-- if it is ebsworth work, sub in different fields for the buy and sell values
item.buy = 0
item.sell = item.coins
else
-- iterate through reagents, adding buy price to running total (individuals not needed)
-- starting value 20 is for bottle
item.buy = 20
for j, reagent in ipairs(item.reagents) do
--shamelessley lifted from Module:Products
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent .. ']]|?Shop buy price|mainlabel=' .. reagent
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0
if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
end
item.buy = item.buy + shopPrice
end
end
-- sanitise data, set to 0 if its not there
Line 71 ⟶ 79:
local buy = item.buy or 0
local sell = item.sell or 0
local
local
local
-- flags for if data values should be shown
item.hasBuy = param.has_content(item.buy)
item.hasSell = param.has_content(item.sell)
item.hasProfit = item.hasBuy and item.hasSell
item.hasXP = param.has_content(item.XP)
item.hasDuration = param.has_content(item.duration)
-- direct values
if item.
item.
item.profit = (sell - buy )*0.005 -- passive potions all have quantity 0.005 per action
end
item.XP = XP
if item.XP==0 then
item.profitPerXP = 0
else
item.profitPerXP = math.floor(item.profit / (item.XP) * 100) / 100
end
-- passive activities have no downtime
item.duration =
if item.
item.potionPerHour = 0
else
item.potionPerHour = 1 / (item.duration) * 3600
end
-- properties per hour
item.XPPerHour = math.floor(item.XP * item.potionPerHour)
-- XP/KP strings, if the requisite data isnt there then display "unknown"
if item.hasXP then
item.XP = item.XP -- format to include commas
else
item.XP = 'Unknown'
end
if item.hasXP and item.hasDuration then
Line 118 ⟶ 129:
item.XPPerHour = 'Unknown'
end
end
Line 140 ⟶ 145:
:done()
:tag('th')
:wikitext('Potion or Activity')
:done()
:tag('th')
Line 171 ⟶ 176:
:wikitext('Coins/XP')
:done()
:done()
for i,item in ipairs(results) do
-- if its not ebsworth work, need a list of reagents
local reagentCell = ''
if item.variant=='Ebsworth Work' then
reagentCell = 'N/A'
else
-- need to generate the text for the reagent cell before starting the row
for j, reagent in ipairs(item.reagents) do
reagentCell = reagentCell .. '[[File:' .. reagent .. '.png|30px|link=' .. reagent .. ']] [[' .. reagent .. ']]<br>'
end
end
Line 211 ⟶ 217:
:done()
:wikitext(currency_cell(item.profitPerXP,item.hasXP and item.hasProfit))
:done()
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