Editing Module:Sandbox/User:Alsang/PassivePotionList

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Line 2: Line 2:
local param = require( 'Module:Paramtest' )
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()
require("Module:Mw.html extension")




Line 17: Line 15:
'? #- = name',
'? #- = name',
'?Uses item #- = reagents',
'?Uses item #- = reagents',
'?Value #- = sell',
'?Value = sell',
'?Activity coins = coins',
'?Activity coins = coins',
'?Activity XP = XP',
'?Activity XP = XP',
Line 30: Line 28:
return p.displayTable(results)
return p.displayTable(results)
--for debugging
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'


Line 36: Line 33:


-- makes the html for the cells containing currency directly, no tags needed
-- makes the html for the cells containing currency directly, no tags needed
-- flag is for if the number should not be known, replaces with zero
local function currency_cell(amount)
local function currency_cell(amount,flag)
return currency._cell(amount, { html = 'yes' })
local a = {}
if flag then
a = currency._cell(amount, { html = 'yes' })
else
a = currency._cell(0, { html = 'yes' }) -- replace this with blank, if I can figure out how to
end
return a
end
end


Line 80: Line 84:
-- flags for if data values should be shown
-- flags for if data values should be shown
item.hasLvl = param.has_content(item.lvl)
item.hasBuy = param.has_content(item.buy)
item.hasBuy = param.has_content(item.buy)
item.hasSell = param.has_content(item.sell)
item.hasSell = param.has_content(item.sell)
Line 91: Line 94:
item.profit = sell - buy
item.profit = sell - buy
else
else
item.profit = (sell - buy)*0.005 -- passive potions all have quantity 0.005 per action
item.profit = (sell - buy )*0.005 -- passive potions all have quantity 0.005 per action
end
end
Line 113: Line 116:
item.profitPerHour = math.floor(item.profit * item.potionPerHour)
item.profitPerHour = math.floor(item.profit * item.potionPerHour)
-- XP/KP strings, if the requisite data isnt there then display "unknown"
if item.hasXP then
item.XP = item.XP -- format to include commas
else
item.XP = 'Unknown'
end
if item.hasXP and item.hasDuration then
item.XPPerHour = item.XPPerHour -- format to include commas
else
item.XPPerHour = 'Unknown'
end
end
end


Line 167: Line 184:
-- if its not ebsworth work, need a list of reagents
-- if its not ebsworth work, need a list of reagents
local reagentCell = ''
local reagentCell = ''
if not(item.variant=='Ebsworth Work') then
if item.variant=='Ebsworth Work' then
reagentCell = 'N/A'
else
-- need to generate the text for the reagent cell before starting the row
-- need to generate the text for the reagent cell before starting the row
for j, reagent in ipairs(item.reagents) do
for j, reagent in ipairs(item.reagents) do
reagentCell = reagentCell .. '[[File:' .. reagent .. '.png|30px|link=' .. reagent .. ']] [[' .. reagent .. ']]<br>'
reagentCell = reagentCell .. '[[File:' .. reagent .. '.png|30px|link=' .. reagent .. ']] [[' .. reagent .. ']]<br>'
end
end
end
end
out
out
:tag('tr')
:tag('tr')
:tag('td')
:tag('td')
:css{ ['text-align'] = 'center' }
:IF(item.hasBuy)
:wikitext(item.lvl)
:css{ ['text-align'] = 'center' }
:wikitext(item.lvl)
:ELSE()
:addClass('table-bg-grey')
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:END()
:done()
:done()
:tag('td')
:tag('td')
:wikitext('[[File:' .. item.name .. '.png|30px|link=' .. item.name .. ']] [[' .. item.name .. ']]')
:wikitext('[[File:' .. item.name .. '.png|30px|link=' .. item.name .. ']] [[' .. item.name .. ']]')
:done()
:done()
:IF(not(item.variant=='Ebsworth Work'))
:tag('td')
:wikitext(reagentCell)
:done()
:IF(item.hasBuy)
:wikitext(currency_cell(item.buy))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:IF(item.hasSell)
-- I cannot for the life of me figure out why,
-- but if I put item.sell directly into this function it claims it has value nil
-- it works for other functions to display it directly
-- so here is the workaround I guess
:wikitext(currency_cell(item.buy+200*item.profit))
--:wikitext(currency_cell(item.sell))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:ELSE()
:tag('td')
:addClass('table-na')
:attr{ colspan = '21' }
:wikitext('N/A')
:done()
:END()
:IF(item.hasProfit)
:wikitext(currency_cell(item.profit))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:IF(item.hasProfit and item.hasDuration)
:wikitext(currency_cell(item.profitPerHour))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:tag('td')
:tag('td')
:IF(item.hasXP)
:wikitext(reagentCell)
:wikitext(item.XP)
:ELSE()
:addClass('table-bg-grey')
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:END()
:done()
:done()
:wikitext(currency_cell(item.buy,item.hasBuy))
:wikitext(currency_cell(item.sell,item.hasSell))
:wikitext(currency_cell(item.profit,item.hasProfit))
:wikitext(currency_cell(item.profitPerHour,item.hasProfit and item.hasDuration))
:tag('td')
:tag('td')
:IF(item.hasXP and item.hasDuration)
:wikitext(item.XP)
:wikitext(lang:formatNum(tonumber(item.XPPerHour)))
:ELSE()
:addClass('table-bg-grey')
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:END()
:done()
:done()
:tag('td')
:IF(item.hasXP and item.hasProfit)
:wikitext(item.XPPerHour)
:done()
:wikitext(currency_cell(item.profitPerXP))
:wikitext(currency_cell(item.profitPerXP,item.hasXP and item.hasProfit))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:done()
:done()
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