Module:Sandbox/User:Alsang/NodeDescriptionChecker: Difference between revisions
Module:Sandbox/User:Alsang/NodeDescriptionChecker (edit)
Revision as of 22:47, 2 December 2024
, 2 December 2024figuring out queries for different crafting skills, for active and passive tables
(yess it works) |
(figuring out queries for different crafting skills, for active and passive tables) |
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Line 12:
-- returns only directly needed parameter needed for the row,
-- other parameters are determined by subqueries of chained pages
-- this is in testing, uncomment out one line to test that type of query
-- requires pages to be made and have recipes on them or it tends to get an error
-- query types that include non-recipe passive activities behave weird and need to be fixed
local query = {
'[[-Sold item.Sold by::Head Chef (shop)]]', -- chef both active and passive (hard to separate, also mixes in fishing passive subrecipes)
--'[[Uses facility::One Handed Range (bonewright)||One Handed Melee Workbench (bonewright)||Two Handed Range Workbench (bonewright)||Two Handed Melee Workbench (bonewright)||Shield Vice (bonewright)]]', -- bonewright active
--'[[Uses facility::Knickknacks workbench]] OR [[Variant of::Divination||Sabertooth Cat Skeleton||Wooly Mammoth Skeleton||Triceratops Skeleton||T-Rex Skeleton||Wendigo Skeleton||Bonemeal Cement]]', -- bonewright passive
--'[[Uses facility::One Handed Range (stonemason)||One Handed Melee Workbench (stonemason)||Two Handed Range Workbench (stonemason)||Two Handed Melee Workbench (stonemason)||Shield Vice (stonemason)]]', -- stonemason active
--'[[Uses facility::Stoneware bench]] OR [[Variant of::Statue Sculpture||Ornamental Scuplture||Column Sculpture||Bust Sculpture]]', -- stonemason passive
--'[[Uses facility::Goblin Forge||Gnome Forge (skill node)]]', -- blacksmith active
--'[[Uses facility::Jewelry Bench]]', -- blacksmith passive, no non-recipe
--'[[-Sold item.Sold by::Leather stall]][[Recipe JSON::~*]]', -- leatherworker active, the stall sells scraps and we need to ignore those
--'[[-Sold item.Sold by::Leather Goods]] OR [[Variant of::Upholstery]]', -- leatherworker passive, but the Upholstery activities dont have pages yet
'?Uses facility #- = facility',
'?Profession Level A = lvl',
'? #- = name',
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'?Activity duration = duration',
'?Value = sell',
'?Activity coins = coins',
'sort = Profession Level A',
'limit = 500'
}
local results = mw.smw.ask(query)
-- criterion for if an entry is a recipe, or a passive activity
for _, item in ipairs(results) do
item.passiveActivity = false -- can delete this entire FOR statement unless there are non-recipe passive activities on the table
--item.passiveActivity = not(item.facility=='Upholstery station') -- leatherworker has not got upholstery implemented yet, do not use
end
results = p.formatResults(results)
return p.displayTable(results)
--for debugging
Line 57 ⟶ 75:
-- recipe in a workable format
if item.passiveActivity then
-- if it is a passive activity that is not a recipe
-- some fields are easy to work out
item.outputQuantity = 1
item.reagents = {}
item.intermediates = {}
item.buy = 0
item.sell = item.coins
else
local unpackJSON = mw.text.jsonDecode(item.recipeJSON)
item.outputQuantity = unpackJSON.output[1].quantity
-- call the module:infobox recipe to extensively search for
-- all raw materials (to add to prices)
-- all intermediate materials (for intermediate XP and duration)
local Materials = recipe._getTrueRawMaterials(unpackJSON.materials)
if next(Materials) ~= nil then
item.
item.intermediates = Materials.intermediateMaterials
end
-- iterate through reagents, adding buy price to running total (individuals not needed)
item.buy = 0
for _, reagent in ipairs(item.reagents) do
--shamelessley lifted from Module:Products
local
local
local
if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
else
item.buy = nil
end
item.buy = item.buy and item.buy + shopPrice * reagent.quantity
end
-- iterate through intermediaries to add to XP and duration parameters
-- look up activity XP and add it to running total
local XPQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity XP|mainlabel=' .. intermediate.name
local
local XPIncrease = 0
if XPResult[1] and XPResult[1]["Activity XP"] then
XPIncrease = tonumber(XPResult[1]["Activity XP"]) or 0
else
XPIncrease = nil
end
-- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use
local QTYused = intermediate.quantity
local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name
local QTYResult = mw.smw.ask(QTYQuery) or {}
local QTYmade = 0
if QTYResult[1] and QTYResult[1]["Recipe JSON"] then
QTYmade = mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {}
end
QTYmade = QTYmade.output[1].quantity
item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade;
-- look up activity duration and add it to running total
local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name
local durationResult = mw.smw.ask(durationQuery) or {}
local durationIncrease = 0
if durationResult[1] and durationResult[1]["Activity duration"] then
durationIncrease = tonumber(durationResult[1]["Activity duration"]) or 0
else
durationIncrease = nil
end
item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity
end
end
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item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100
-- potions made in 200 lots of 0.005, no downtime for passive activities
local batchSize =
local downtime =
item.duration = item.duration and item.duration + downtime/batchSize
item.potionPerHour = item.duration and 1 / item.duration * 3600
Line 152 ⟶ 184:
:tag('tr')
:tag('th')
:wikitext('[[File:
:done()
:tag('th')
Line 219 ⟶ 251:
:wikitext('[[' .. item.name .. ']]')
:done()
:IF(not(item.passiveActivity))
local reagentCell = row:tag('td')
for i, _ in ipairs(item.reagents) do
reagentCell:wikitext(item.reagents[i].quantity .. '× [[File:' .. item.reagents[i].name .. '.png|18px|link=' .. item.reagents[i].name .. ']]' .. '[[' .. item.reagents[i].name .. ']]<br>')
end
row
:node(currency_cell(item.buy))
:node(currency_cell(item.sell))
:ELSE()
:tag('td')
:addClass('table-na')
:attr{ colspan = '21' }
:wikitext('N/A')
:done()
:END()
:node(currency_cell(item.profit))
:node(currency_cell(item.profitPerHour))
Line 254 ⟶ 298:
return out
end
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