Editing Module:Sandbox/User:Alsang/NodeDescriptionChecker

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require('strict')
p = {}
require('Module:Mw.html extension')
local search = require('Module:RecipeTreeSearch')
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()


local p = {}
function p.main()


-- non dynamic module, no inputs
local query = {'[[~*(skill node)]]',
function p.main()
'?= node',
-- returns only directly needed parameter needed for the row,
'?Description=nodeDesc',
-- other parameters are determined by subqueries of chained pages
'?Has subobject.Dropped item = item',
local query = {
'?Has subobject.Dropped item.Description=itemDesc',
--'[[Uses facility::One Handed Range (bonewright)||One Handed Melee Workbench (bonewright)||Two Handed Range Workbench (bonewright)||Two Handed Melee Workbench (bonewright)||Shield Vice]', -- bonewright active
'limit=500',
'[[Uses facility::One Handed Ranged Workbench (stonemason)||One Handed Melee Workbench (stonemason)||Two Handed Ranged Workbench (stonemason)||Two Handed Melee Workbench (stonemason)||Shield Work Rock]]', -- stonemason active
'sort=Variant of,Profession Level A'
--'[[Uses facility::Goblin Forge||Gnome Forge (skill node)]]', -- blacksmith active
'?Profession Level A = lvlLow',
'?Profession Level A High = lvlHigh',
'?Uses facility = facility',
'? #- = name',
'?Recipe JSON = recipeJSON',
'?Activity XP = XP',
'?Activity duration = duration',
'?Value = sell',
'sort = Activity level',
'limit = 500'
}
}
local results = mw.smw.ask(query)
local results = mw.smw.ask(query)


results = p.screenResults(results,false)
local same = {}

local onlyitem = {}
results = p.formatResults(results)
local onlynode = {}

local neither = {}
return p.displayTable(results)
local different = {}
for _,page in ipairs(results) do
if page.nodeDesc == nil and page.itemDesc == nil then
table.insert(neither,page)
elseif page.nodeDesc == nil and page.itemDesc ~= nil then
table.insert(onlyitem,page)
elseif page.nodeDesc ~= nil and page.itemDesc == nil then
table.insert(onlynode,page)
elseif page.nodeDesc == page.itemDesc then
table.insert(same,page)
else
table.insert(different,page)
end
end
--for debugging
local onlyitemN = 0
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
for _,_ in ipairs(onlyitem) do

onlyitemN = onlyitemN + 1
end

-- makes the html for the cells containing currency directly
-- Replaces nil with an "unknown" cell
local function currency_cell(amount)
if not amount then
return mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:attr{ colspan = '10' }
:wikitext("''unknown''")
:done()
end
end
return currency._cell(amount, { html = 'yes' })
end

-- Need to split the table into two, lines with crates are passive and lines without are not
function p.screenResults(results,isPassive)
local resultsPassive = {}
local resultsNotPassive = {}
-- iterate through products
local onlynodeN = 0
for _,_ in ipairs(onlynode) do
for _, item in ipairs(results) do
local hasCrate = item.recipeJSON and string.find(item.recipeJSON,'Crate')
onlynodeN = onlynodeN + 1
if hasCrate then
table.insert(resultsPassive,item)
else
table.insert(resultsNotPassive,item)
end
end
end
if isPassive then
local neitherN = 0
return resultsPassive
for _,_ in ipairs(neither) do
else
neitherN = neitherN + 1
return resultsNotPassive
end
end
end

local differentN = 0
-- do calculations and determine strings to go in cells
for _,_ in ipairs(different) do
function p.formatResults(results)
differentN = differentN + 1

-- iterate through products
for _, item in ipairs(results) do
-- New module for recipe searching
local fullRecipe = search.main(item.name)
item.materials = fullRecipe.materials
item.outputQuantity = fullRecipe.output[1].quantity
item.buy = fullRecipe.buyPrice
item.XP = fullRecipe.xp
item.duration = fullRecipe.duration
-- specific to weapon crafting, where properties are a bit different
item.lvl = fullRecipe.level
-- iterate through materials, keep track of how many materials are needed from each shop
item.poleShopTrips = 0
item.stoneShopTrips = 0
for _, material in ipairs(item.materials) do
-- query which shop sold it, add to running total
local shopNameQuery = '[[:+]][[Sold item::' .. material.name .. ']]|?Sold by #-|mainlabel=' .. material.name
local shopNameResult = mw.smw.ask(shopNameQuery) or {}
local shopName = ''

if shopNameResult[1] and shopNameResult[1]["Sold by"] then
shopName = shopNameResult[1]["Sold by"] or ''
end
if shopName=="Timber Merchant Shop" then
item.poleShopTrips = item.poleShopTrips + material.quantity
elseif shopName=="Poffit's Interesting Rocks" then
item.stoneShopTrips = item.stoneShopTrips + material.quantity
end

end
-- direct values
item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
item.costPerXP = item.buy and item.XP and math.floor(item.buy / item.XP * 100) / 100
item.XPPerStone = item.XP and not(item.stoneShopTrips==0) and math.floor(item.XP / item.stoneShopTrips * 100) / 100
item.XPPerSpace = item.XPPerStone and item.poleShopTrips and math.floor(item.XP / (item.stoneShopTrips + item.poleShopTrips) * 100) / 100

-- there will be extra time spent buying and selling items, and moving between stations
-- assume make enough trips to buy 24 of each material from each shop, per batch of 24 weapons
local batchSize = 24
-- 120 seconds moving between stations and selling items per 24 made
-- 40 seconds per trip to the pole shop
-- 40 seconds per trip to the stone shop
-- are these results optimal? no. are they approximate? yes
local downtime = 120 + item.poleShopTrips * 40 + item.stoneShopTrips * 40
item.duration = item.duration and item.duration + downtime/batchSize
item.productPerHour = item.duration and 1 / item.duration * 3600

-- properties per hour
item.XPPerHour = item.XP and item.productPerHour and math.floor(item.XP * item.productPerHour)
end
end

return results
end

-- make the table
function p.displayTable(results)
local out = mw.html.create('table')
local out = mw.html.create('table')
:addClass('wikitable sortable')
:addClass('wikitable sortable')
:tag('tr')
:tag('tr')
:tag('th')
:tag('th')
:wikitext('[[File:Stonemason small icon.png|15px]] Level')
:attr{ colspan = '3' }
:wikitext('Nodes with no descriptions')
:done()
:done()
:tag('td')
:wikitext(onlyitemN)
:done()
:done()
:tag('tr')
:tag('th')
:tag('th')
:wikitext('Node')
:wikitext('[[File:Hammermage small icon.png|15px]] Levels')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '3' }
:wikitext('Node description')
:wikitext('Products')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Item')
:wikitext('Materials')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '10' }
:wikitext('Item description')
:wikitext('Buy Value')
:done()
:done()
:done()
for _,page in ipairs(onlyitem) do
out:tag('tr')
:tag('td')
:wikitext(page.node)
:done()
:tag('td')
:wikitext(page.nodeDesc)
:done()
:tag('td')
:wikitext(page.item)
:done()
:tag('td')
:wikitext(page.itemDesc)
:done()
:done()
end
out:tag('tr')
:tag('th')
:tag('th')
:wikitext('XP<br>(per item)')
:attr{ colspan = '3' }
:wikitext('Items with no descriptions')
:done()
:done()
:tag('td')
:wikitext(onlynodeN)
:done()
:done()
:tag('tr')
:tag('th')
:tag('th')
:wikitext('Node')
:wikitext('XP<br>(per stome)')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Node description')
:wikitext('XP<br>(per space)')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Item')
:wikitext('XP/hr')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '10' }
:wikitext('Item description')
:wikitext('Coins/XP')
:done()
:done()
:done()
:done()

local unknown_value_cell = mw.html.create('td')
for _,page in ipairs(onlynode) do
out:tag('tr')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:wikitext("''unknown''")

for i, item in ipairs(results) do
local row = out:tag('tr')
:IF(item.lvl)
:tag('td')
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(page.node)
:wikitext(item.lvl)
:done()
:done()
:ELSE()
:node(unknown_value_cell)
:END()
:IF(item.lvlHigh and item.lvlLow)
:tag('td')
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(page.nodeDesc)
:done()
:wikitext(item.lvlLow)
:tag('td')
:wikitext('')
:wikitext(page.item)
:wikitext(item.lvlHigh)
:done()
:tag('td')
:wikitext(page.itemDesc)
:done()
:done()
:ELSE()
:node(unknown_value_cell)
:END()

:tag('td')
:css{ ['border-right'] = '0', ['padding-right'] = '0', ['text-align'] = 'right' }
:attr{ ['data-sort-value'] = item.name }
:wikitext(item.outputQuantity .. ' &times;')
:done()
:done()
:tag('td')
end
:addClass('plinkt-image no-border')
:css{ ['border-left'] = '0', ['padding-left'] = '0' }
out:tag('tr')
:wikitext('[[File:' .. item.name .. '.png|link=' .. item.name .. '|30px]]')
:tag('th')
:attr{ colspan = '3' }
:wikitext('Niether Node nor Item has description')
:done()
:done()
:tag('td')
:tag('td')
:addClass('plinkt-link no-border')
:wikitext(neitherN)
:wikitext('[[' .. item.name .. ']]')
:done()
:done()

:done()
local materialCell = row:tag('td')

for i, _ in ipairs(item.materials) do
materialCell:wikitext(item.materials[i].quantity .. '&times; [[File:' .. item.materials[i].name .. '.png|18px|link=' .. item.materials[i].name .. ']] [[' .. item.materials[i].name .. ']]<br>')
end
row
:tag('tr')
:node(currency_cell(item.buy))
:tag('th')

:wikitext('Node')
:done()
:IF(item.XP)
:tag('th')
:wikitext('Node description')
:done()
:tag('th')
:wikitext('Item')
:done()
:tag('th')
:wikitext('Item description')
:done()
:done()
for _,page in ipairs(neither) do
out:tag('tr')
:tag('td')
:tag('td')
:wikitext(page.node)
:wikitext(item.XP and lang:formatNum(tonumber(item.XP)))
:done()
:done()
:ELSE()
:node(unknown_value_cell)
:END()

:IF(item.XPPerStone)
:tag('td')
:tag('td')
:wikitext(page.nodeDesc)
:wikitext(item.XPPerStone and lang:formatNum(tonumber(item.XPPerStone)))
:done()
:done()
:ELSE()
:node(unknown_value_cell)
:END()

:IF(item.XPPerSpace)
:tag('td')
:tag('td')
:wikitext(page.item)
:wikitext(item.XPPerSpace and lang:formatNum(tonumber(item.XPPerSpace)))
:done()
:done()
:ELSE()
:node(unknown_value_cell)
:END()

:IF(item.XPPerHour)
:tag('td')
:tag('td')
:wikitext(page.itemDesc)
:wikitext(item.XPPerHour and lang:formatNum(tonumber(item.XPPerHour)))
:done()
:done()
:done()
:ELSE()
:node(unknown_value_cell)
end
:END()

out:tag('tr')
:node(currency_cell(item.costPerXP))
:tag('th')

:attr{ colspan = '3' }
:wikitext('Node and Item both have descriptions, but they are different')
:done()
:tag('td')
:wikitext(differentN)
:done()
:done()
:done()
end

:tag('tr')
:tag('th')
:wikitext('Node')
:done()
:tag('th')
:wikitext('Node description')
:done()
:tag('th')
:wikitext('Item')
:done()
:tag('th')
:wikitext('Item description')
:done()
:done()
for _,page in ipairs(different) do
out:tag('tr')
:tag('td')
:wikitext(page.node)
:done()
:tag('td')
:wikitext(page.nodeDesc)
:done()
:tag('td')
:wikitext(page.item)
:done()
:tag('td')
:wikitext(page.itemDesc)
:done()
:done()
end
return out
return out
end
end



return p
return p
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