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require('strict')
p = {}
require('Module:Mw.html extension')
local recipe = require('Module:Infobox Recipe') -- to make use of its extensive material searching function
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()


local p = {}
function p.main()


-- non dynamic module, no inputs
local query = {'[[~*(skill node)]]',
function p.main()
'?= node',
-- returns only directly needed parameter needed for the row,
'?Description=nodeDesc',
-- other parameters are determined by subqueries of chained pages
'?Has subobject.Dropped item = item',
'?Has subobject.Dropped item.Description=itemDesc',
-- this is in testing, uncomment out one line to test that type of query
'limit=500',
-- requires pages to be made and have recipes on them or it tends to get an error
'sort=Variant of,Profession Level A'
-- query types that include non-recipe passive activities behave weird and need to be fixed
local query = {
--'[[Uses facility::One Handed Range (bonewright)||One Handed Melee Workbench (bonewright)||Two Handed Range Workbench (bonewright)||Two Handed Melee Workbench (bonewright)||Shield Vice (bonewright)]]', -- bonewright active
--'[[Uses facility::Knickknacks workbench]] OR [[Variant of::Divination||Sabertooth Cat Skeleton||Wooly Mammoth Skeleton||Triceratops Skeleton||T-Rex Skeleton||Wendigo Skeleton||Bonemeal Cement]]', -- bonewright passive
--'[[Uses facility::One Handed Range (stonemason)||One Handed Melee Workbench (stonemason)||Two Handed Range Workbench (stonemason)||Two Handed Melee Workbench (stonemason)||Shield Vice (stonemason)]]', -- stonemason active
--'[[Uses facility::Stoneware bench]] OR [[Variant of::Statue Sculpture||Ornamental Scuplture||Column Sculpture||Bust Sculpture]]', -- stonemason passive
--'[[Uses facility::Goblin Forge||Gnome Forge (skill node)]]', -- blacksmith active
--'[[Uses facility::Jewelry Bench]]', -- blacksmith passive, no non-recipe
'[[-Sold item.Sold by::Leather stall]][[Recipe JSON::~*]]', -- leatherworker active, the stall sells scraps and we need to ignore those
--'[[-Sold item.Sold by::Leather Goods]] OR [[Variant of::Upholstery]]', -- leatherworker passive, but the Upholstery activities dont have pages yet
'?Uses facility #- = facility',
'?Profession Level A = lvl',
'? #- = name',
'?Recipe JSON = recipeJSON',
'?Activity XP = XP',
'?Activity duration = duration',
'?Value = sell',
'?Activity coins = coins',
'sort = Profession Level A',
'limit = 500'
}
}
local results = mw.smw.ask(query)
local results = mw.smw.ask(query)

local same = {}
local onlyitem = {}
local onlynode = {}
local neither = {}
local different = {}
for _,page in ipairs(results) do
if page.nodeDesc == nil and page.itemDesc == nil then
table.insert(neither,page)
elseif page.nodeDesc == nil and page.itemDesc ~= nil then
table.insert(onlyitem,page)
elseif page.nodeDesc ~= nil and page.itemDesc == nil then
table.insert(onlynode,page)
elseif page.nodeDesc == page.itemDesc then
table.insert(same,page)
else
table.insert(different,page)
end
end
-- criterion for if an entry is a recipe, or a passive activity
local onlyitemN = 0
for _,_ in ipairs(onlyitem) do
for _, item in ipairs(results) do
item.passiveActivity = false -- can delete this entire FOR statement unless there are non-recipe passive activities on the table
onlyitemN = onlyitemN + 1
--item.passiveActivity = not(item.facility=='Upholstery station') -- leatherworker has not got upholstery implemented yet, do not use
end
end
results = p.formatResults(results)
local onlynodeN = 0

for _,_ in ipairs(onlynode) do
return p.displayTable(results)
onlynodeN = onlynodeN + 1
end
--for debugging
local neitherN = 0
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
for _,_ in ipairs(neither) do

neitherN = neitherN + 1
end

-- makes the html for the cells containing currency directly
-- Replaces nil with an "unknown" cell
local function currency_cell(amount)
if not amount then
return mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:attr{ colspan = '10' }
:wikitext("''unknown''")
:done()
end
end
return currency._cell(amount, { html = 'yes' })
end

-- do calculations and determine strings to go in cells
function p.formatResults(results)

-- iterate through potions
for _, item in ipairs(results) do
-- recipe in a workable format
if item.passiveActivity then
-- if it is a passive activity that is not a recipe
-- some fields are easy to work out
item.outputQuantity = 1
item.reagents = {}
item.intermediates = {}
item.buy = 0
item.sell = item.coins

else
local unpackJSON = mw.text.jsonDecode(item.recipeJSON)
item.outputQuantity = unpackJSON.output[1].quantity
-- call the module:infobox recipe to extensively search for
-- all raw materials (to add to prices)
-- all intermediate materials (for intermediate XP and duration)
local Materials = recipe._getTrueRawMaterials(unpackJSON.materials)
if next(Materials) ~= nil then
item.reagents = Materials.rawMaterials
item.intermediates = Materials.intermediateMaterials
end
-- iterate through reagents, adding buy price to running total (individuals not needed)
item.buy = 0
for _, reagent in ipairs(item.reagents) do
--shamelessley lifted from Module:Products
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent.name .. ']]|?Shop buy price|mainlabel=' .. reagent.name
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0
if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
else
item.buy = nil
end
item.buy = item.buy and item.buy + shopPrice * reagent.quantity
end
-- iterate through intermediaries to add to XP and duration parameters
for _, intermediate in ipairs(item.intermediates) do
-- look up activity XP and add it to running total
local XPQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity XP|mainlabel=' .. intermediate.name
local XPResult = mw.smw.ask(XPQuery) or {}
local XPIncrease = 0
if XPResult[1] and XPResult[1]["Activity XP"] then
XPIncrease = tonumber(XPResult[1]["Activity XP"]) or 0
else
XPIncrease = nil
end
-- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use
local QTYused = intermediate.quantity
local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name
local differentN = 0
local QTYResult = mw.smw.ask(QTYQuery) or {}
for _,_ in ipairs(different) do
local QTYmade = 0
differentN = differentN + 1
if QTYResult[1] and QTYResult[1]["Recipe JSON"] then
QTYmade = mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {}
end
QTYmade = QTYmade.output[1].quantity
item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade;
-- look up activity duration and add it to running total
local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name
local durationResult = mw.smw.ask(durationQuery) or {}
local durationIncrease = 0
if durationResult[1] and durationResult[1]["Activity duration"] then
durationIncrease = tonumber(durationResult[1]["Activity duration"]) or 0
else
durationIncrease = nil
end
item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity
end
end
-- direct values
item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
item.profit = item.sell and item.buy and item.sell - item.buy
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100

-- a lot of downtime in leatherworker
-- 1min 40s to go from hide stall to tannery, run round the tannery, run to leather stall, then back to hide stall
local batchSize = 24
local downtime = 100
item.duration = item.duration and item.duration + downtime/batchSize
item.potionPerHour = item.duration and 1 / item.duration * 3600

-- properties per hour
item.XPPerHour = item.XP and item.potionPerHour and math.floor(item.XP * item.potionPerHour)
item.profitPerHour = item.profit and item.potionPerHour and math.floor(item.profit * item.potionPerHour)
end
end

return results
end

-- make the table
function p.displayTable(results)
local out = mw.html.create('table')
local out = mw.html.create('table')
:addClass('wikitable sortable')
:addClass('wikitable sortable')
:tag('tr')
:tag('tr')
:tag('th')
:wikitext('[[File:Leatherworker small icon.png|15px]] Level')
:done()
:tag('th')
:tag('th')
:attr{ colspan = '3' }
:attr{ colspan = '3' }
:wikitext('Nodes with no descriptions')
:wikitext('Potion')
:done()
:done()
:tag('td')
:tag('th')
:wikitext(onlyitemN)
:wikitext('Reagents')
:done()
:done()
:done()
:tag('tr')
:tag('th')
:tag('th')
:wikitext('Node')
:attr{ colspan = '10' }
:wikitext('Buy Value')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '10' }
:wikitext('Node description')
:wikitext('Sell Value')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Item')
:attr{ colspan = '10' }
:wikitext('Profit')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '10' }
:wikitext('Item description')
:wikitext('Profit/hr')
:done()
:done()
:done()
for _,page in ipairs(onlyitem) do
out:tag('tr')
:tag('td')
:wikitext(page.node)
:done()
:tag('td')
:wikitext(page.nodeDesc)
:done()
:tag('td')
:wikitext(page.item)
:done()
:tag('td')
:wikitext(page.itemDesc)
:done()
:done()
end
out:tag('tr')
:tag('th')
:tag('th')
:wikitext('[[File:Merchant_small_icon.png|18px]] level for<br>discount')
:attr{ colspan = '3' }
:wikitext('Items with no descriptions')
:done()
:done()
:tag('td')
:wikitext(onlynodeN)
:done()
:done()
:tag('tr')
:tag('th')
:tag('th')
:wikitext('Node')
:attr{ colspan = '10' }
:wikitext('Profit/hr<br>with [[File:Merchant_small_icon.png|18px]]')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Node description')
:wikitext('XP')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Item')
:wikitext('XP/hr')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '10' }
:wikitext('Item description')
:wikitext('Coins/XP')
:done()
:done()
:done()
:done()

local unknown_value_cell = mw.html.create('td')
for _,page in ipairs(onlynode) do
out:tag('tr')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:wikitext("''unknown''")

for i, item in ipairs(results) do
local row = out:tag('tr')
:IF(item.lvl)
:tag('td')
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(page.node)
:done()
:wikitext(item.lvl)
:tag('td')
:wikitext(page.nodeDesc)
:done()
:tag('td')
:wikitext(page.item)
:done()
:tag('td')
:wikitext(page.itemDesc)
:done()
:done()
:ELSE()
:node(unknown_value_cell)
:END()

:tag('td')
:css{ ['border-right'] = '0', ['padding-right'] = '0', ['text-align'] = 'right' }
:attr{ ['data-sort-value'] = item.name }
:wikitext(item.outputQuantity .. ' &times;')
:done()
:done()
:tag('td')
end
:addClass('plinkt-image no-border')
:css{ ['border-left'] = '0', ['padding-left'] = '0' }
out:tag('tr')
:wikitext('[[File:' .. item.name .. '.png|link=' .. item.name .. '|30px]]')
:tag('th')
:attr{ colspan = '3' }
:wikitext('Niether Node nor Item has description')
:done()
:done()
:tag('td')
:tag('td')
:addClass('plinkt-link no-border')
:wikitext(neitherN)
:wikitext('[[' .. item.name .. ']]')
:done()
:done()
:done()
:IF(not(item.passiveActivity))

:tag('tr')
:tag('th')
local reagentCell = row:tag('td')
:wikitext('Node')
for i, _ in ipairs(item.reagents) do
reagentCell:wikitext(item.reagents[i].quantity .. '&times; [[File:' .. item.reagents[i].name .. '.png|30px|link=' .. item.reagents[i].name .. ']]' .. '[[' .. item.reagents[i].name .. ']]<br>')
end
row
:node(currency_cell(item.buy))
:node(currency_cell(item.sell))
:ELSE()
:tag('td')
:addClass('table-na')
:attr{ colspan = '21' }
:wikitext('N/A')
:done()
:done()
:tag('th')
:END()
:wikitext('Node description')
:done()
:tag('th')
:wikitext('Item')
:done()
:tag('th')
:wikitext('Item description')
:done()
:done()
:node(currency_cell(item.profit))
for _,page in ipairs(neither) do
:node(currency_cell(item.profitPerHour))
out:tag('tr')
:tag('td')
:wikitext(page.node)
:done()
:tag('td')
:wikitext(page.nodeDesc)
:done()
:tag('td')
:wikitext(page.item)
:done()
:tag('td')
:wikitext(page.itemDesc)
:done()
:done()
end
out:tag('tr')
:tag('th')
:attr{ colspan = '3' }
:wikitext('Node and Item both have descriptions, but they are different')
:done()
:tag('td')
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(differentN)
:wikitext('???')
:done()
:done()
:node(currency_cell(item.profitPerHour))
:done()

:tag('tr')
:IF(item.XP)
:tag('th')
:wikitext('Node')
:done()
:tag('th')
:wikitext('Node description')
:done()
:tag('th')
:wikitext('Item')
:done()
:tag('th')
:wikitext('Item description')
:done()
:done()
for _,page in ipairs(different) do
out:tag('tr')
:tag('td')
:tag('td')
:wikitext(page.node)
:wikitext(item.XP and lang:formatNum(tonumber(item.XP)))
:done()
:done()
:ELSE()
:node(unknown_value_cell)
:END()

:IF(item.XPPerHour)
:tag('td')
:tag('td')
:wikitext(page.nodeDesc)
:wikitext(item.XPPerHour and lang:formatNum(tonumber(item.XPPerHour)))
:done()
:done()
:tag('td')
:ELSE()
:wikitext(page.item)
:node(unknown_value_cell)
:done()
:END()

:tag('td')
:node(currency_cell(item.profitPerXP))
:wikitext(page.itemDesc)

:done()
:done()
:done()
end
end

return out
return out
end
end



return p
return p
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