Module:Room features: Difference between revisions

From Brighter Shores Wiki
Jump to navigation Jump to search
Content added Content deleted
No edit summary
No edit summary
Line 6:
end
 
local categoriesinfobox_cat_map = {
['Monster'] = 'Monsters',
['NPC'] = 'Non-player characters',
'Monsters',
['Scenery'] = 'Scenery',
['Skill_node'] = 'Skill nodes',
'Scenery'
}
 
function base_query(location)
local ret = {
'[[Has subobject::<q>[[Located in::' .. location .. ']]</q>]]',
'?Location object#-',
'?Location object.Name',
'?Location object.Image#-',
'?Location object.Infobox',
'?Location quantity'
}
for _,cat in ipairs(categories) do
table.insert(ret, string.format('?Category:%s=%s', cat, cat))
end
return ret
end
Line 34 ⟶ 33:
if query ~= nil then
local results_by_type = {}
for i,v in pairs(infobox_cat_map) do
results_by_type[catv] = {}
end
for i,v in ipairs(query) do
local key = infobox_cat_map[v.Infobox]
for _,cat in ipairs(categories) do
table.insert(results_by_type[catkey], v)
if i == 1 then
results_by_type[cat] = {}
end
if v[cat] == true then
table.insert(results_by_type[cat], v)
end
end
end
for cat,results in pairs(results_by_type) do
Line 50 ⟶ 46:
local gallery = '<gallery>\n'
for i,v in ipairs(results) do
gallerylocal image = gallery .. (v.Image or 'File:Section anchor light.svg') .. '|' .. '[[' .. v[1] .. '|' .. v.Name .. ']]\n'
local quantity = ''
if v['Location quantity'] ~= 'Unknown' then
quantity = string.format('%s × ', v['Location quantity'])
end
gallery = gallery .. string.format('%s|%s[[%s|%s]]\n', image, quantity, v['Location object'], v.Name)
end
gallery = gallery .. '</gallery>\n\n'
mw.log(gallery)
ret = ret .. gallery

Revision as of 23:05, 4 November 2024

Module documentation
This documentation is transcluded from Module:Room features/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:Room features/doc. [edit]
Module:Room features's function main is invoked by Template:Room features.

local p = {}

function p.main(frame)
	local args = frame:getParent().args
	return p._main(args)
end

local infobox_cat_map = {
	['Monster'] = 'Monsters',
	['NPC'] = 'Non-player characters',
	['Scenery'] = 'Scenery',
	['Skill_node'] = 'Skill nodes'
}

function base_query(location)
	local ret = {
		'[[Located in::' .. location .. ']]',
		'?Location object#-',
		'?Location object.Name',
		'?Location object.Image#-',
		'?Location object.Infobox',
		'?Location quantity'
	}
	return ret
end

function p._main(args)
	local frame = mw.getCurrentFrame()
	local ret = ''
	local location = args[1] or mw.title.getCurrentTitle()
	
	local query = mw.smw.ask(base_query(location))
	if query ~= nil then
		local results_by_type = {}
		for i,v in pairs(infobox_cat_map) do
			results_by_type[v] = {}
		end
		for i,v in ipairs(query) do
			local key = infobox_cat_map[v.Infobox]
			table.insert(results_by_type[key], v)
		end
		for cat,results in pairs(results_by_type) do
			if #results > 0 then
				ret = ret .. '===' .. cat .. '===\n'
				
				local gallery = '<gallery>\n'
				for i,v in ipairs(results) do
					local image = v.Image or 'File:Section anchor light.svg'
					local quantity = ''
					if v['Location quantity'] ~= 'Unknown' then
						quantity = string.format('%s × ', v['Location quantity'])
					end
					gallery = gallery .. string.format('%s|%s[[%s|%s]]\n', image, quantity, v['Location object'], v.Name)
				end
				gallery = gallery .. '</gallery>\n\n'
				
				ret = ret .. gallery
			end
		end
	end
	
	return frame:preprocess(ret)
end

return p