Module:Room features: Difference between revisions
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Line 16:
return {
'[[Has subobject::<q>[[Located in::' .. location .. ']]</q>]]',
'
'?#-',
'?Name',
Line 29:
for _,cat in ipairs(categories) do
ret = ret .. '===' .. cat .. '===\n'▼
local query = mw.smw.ask(base_query(location, cat))
if query ~= nil then
▲ ret = ret .. '===' .. cat .. '===\n'
local gallery = '<gallery>\n'▼
for i,v in ipairs(query or {}) do▼
▲ local gallery = '<gallery>\n'
gallery = gallery .. (v.Image or 'File:Section anchor light.svg') .. '|' .. '[[' .. v[1] .. '|' .. v.Name .. ']]\n'▼
▲ for i,v in ipairs(query or {}) do
▲ gallery = gallery .. (v.Image or 'File:Section anchor light.svg') .. '|' .. '[[' .. v[1] .. '|' .. v.Name .. ']]\n'
end
gallery = gallery .. '</gallery>\n\n'▼
mw.log(gallery)
ret = ret .. frame:preprocess(gallery)▼
end
▲ gallery = gallery .. '</gallery>\n'
▲ ret = ret .. frame:preprocess(gallery)
end
return ret
end
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Revision as of 15:00, 3 November 2024
Module documentation
This documentation is transcluded from Module:Room features/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:Room features/doc. [edit]
Module:Room features's function main is invoked by Template:Room features.
local p = {}
function p.main(frame)
local args = frame:getParent().args
return p._main(args)
end
local categories = {
'Non-player characters',
'Monsters',
'Skill nodes',
'Scenery'
}
function base_query(location, category)
return {
'[[Has subobject::<q>[[Located in::' .. location .. ']]</q>]]',
'[[Category:' .. category,
'?#-',
'?Name',
'?Image#-',
}
end
function p._main(args)
local frame = mw.getCurrentFrame()
local ret = ''
local location = args[1] or mw.title.getCurrentTitle()
for _,cat in ipairs(categories) do
local query = mw.smw.ask(base_query(location, cat))
if query ~= nil then
ret = ret .. '===' .. cat .. '===\n'
local gallery = '<gallery>\n'
for i,v in ipairs(query or {}) do
gallery = gallery .. (v.Image or 'File:Section anchor light.svg') .. '|' .. '[[' .. v[1] .. '|' .. v.Name .. ']]\n'
end
gallery = gallery .. '</gallery>\n\n'
mw.log(gallery)
ret = ret .. frame:preprocess(gallery)
end
end
return ret
end
return p