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Module:LeatherworkerList
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require('strict') require('Module:Mw.html extension') local recipe = require('Module:Infobox Recipe') -- to make use of its extensive material searching function local param = require( 'Module:Paramtest' ) local currency = require('Module:Currency') local discount = require('Module:MerchantHideDiscount') local lang = mw.getContentLanguage() local p = {} -- non dynamic module, no inputs function p.main() -- main query returns only directly needed parameter needed for the row, -- other parameters are determined by subqueries of chained pages local query = { '[[-Sold item.Sold by::Leather stall]]', '[[Recipe JSON::~*]]', -- the stall sells scraps and we need to ignore those '?Uses facility #- = facility', '?Profession Level A = lvl', '? #- = name', '?Recipe JSON = recipeJSON', '?Activity XP = XP', '?Activity duration = duration', '?Value = sell', '?Activity coins = coins', 'sort = Profession Level A', 'limit = 500' } local results = mw.smw.ask(query) -- criterion for if an entry is a recipe, or a passive activity for _, item in ipairs(results) do item.passiveActivity = false -- no passives in this list end results = p.formatResults(results) return p.displayTable(results) --for debugging --return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>' end -- makes the html for the cells containing currency directly -- Replaces nil with an "unknown" cell local function currency_cell(amount) if not amount then return mw.html.create('td') :addClass('table-bg-gray') :css{ ['text-align'] = 'center' } :attr{ colspan = '10' } :wikitext("''unknown''") :done() end return currency._cell(amount, { html = 'yes' }) end -- do calculations and determine strings to go in cells function p.formatResults(results) local discountList = discount.main() -- iterate through products for _, item in ipairs(results) do local unpackJSON = mw.text.jsonDecode(item.recipeJSON) item.outputQuantity = unpackJSON.output[1].quantity -- call the module:infobox recipe to extensively search for -- all raw materials (to add to prices) -- all intermediate materials (for intermediate XP and duration) local Materials = recipe._getTrueRawMaterials(unpackJSON.materials) if next(Materials) ~= nil then item.materials = Materials.rawMaterials item.intermediates = Materials.intermediateMaterials end -- iterate through materials, adding buy price to running total (individuals not needed) item.buy = 0 item.buyDiscount = 0 for _, material in ipairs(item.materials) do --shamelessley lifted from Module:Products local shopPriceQuery = '[[:+]][[Sold item::' .. material.name .. ']]|?Shop buy price|mainlabel=' .. material.name local shopPriceResult = mw.smw.ask(shopPriceQuery) or {} local shopPrice = 0 if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0 else item.buy = nil end item.buy = item.buy and item.buy + shopPrice * material.quantity --with the merchant discount, buy price is sell price local shopPriceQuery = '[[:+]][[Sold item::' .. material.name .. ']]|?Shop sell price|mainlabel=' .. material.name local shopPriceResult = mw.smw.ask(shopPriceQuery) or {} local shopPrice = 0 if shopPriceResult[1] and shopPriceResult[1]["Shop sell price"] then shopPrice = tonumber(shopPriceResult[1]["Shop sell price"]) or 0 else item.buyDiscount = nil end item.buyDiscount = item.buyDiscount and item.buyDiscount + shopPrice * material.quantity end -- iterate through intermediaries to add to XP and duration parameters for _, intermediate in ipairs(item.intermediates) do -- look up activity XP and add it to running total local XPQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity XP|mainlabel=' .. intermediate.name local XPResult = mw.smw.ask(XPQuery) or {} local XPIncrease = 0 if XPResult[1] and XPResult[1]["Activity XP"] then XPIncrease = tonumber(XPResult[1]["Activity XP"]) or 0 else XPIncrease = nil end -- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use local QTYused = intermediate.quantity local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name local QTYResult = mw.smw.ask(QTYQuery) or {} local QTYmade = 0 if QTYResult[1] and QTYResult[1]["Recipe JSON"] then QTYmade = mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {} end QTYmade = QTYmade.output[1].quantity item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade; -- look up activity duration and add it to running total local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name local durationResult = mw.smw.ask(durationQuery) or {} local durationIncrease = 0 if durationResult[1] and durationResult[1]["Activity duration"] then durationIncrease = tonumber(durationResult[1]["Activity duration"]) or 0 else durationIncrease = nil end item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity end -- direct values item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity item.profit = item.sell and item.buy and item.sell - item.buy item.profitDiscount = item.sell and item.buyDiscount and item.sell - item.buyDiscount item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100 item.profitPerXPDiscount = item.profitDiscount and item.XP and math.floor(item.profitDiscount / item.XP * 100) / 100 local hideName = string.gsub(item.name,'Leather','Hide') item.discountLevel = discountList[hideName] -- a lot of downtime in leatherworker -- 1min 40s to go from hide stall to tannery, run round the tannery, run to leather stall, then back to hide stall local batchSize = 24 local downtime = 100 item.duration = item.duration and item.duration + downtime/batchSize item.productPerHour = item.duration and 1 / item.duration * 3600 -- properties per hour item.XPPerHour = item.XP and item.productPerHour and math.floor(item.XP * item.productPerHour) item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour) item.profitPerHourDiscount = item.profitDiscount and item.productPerHour and math.floor(item.profitDiscount * item.productPerHour) end return results end -- make the table function p.displayTable(results) local out = mw.html.create('table') :addClass('wikitable sortable') :tag('tr') :tag('th') :wikitext('[[File:Leatherworker small icon.png|15px]] Level') :done() :tag('th') :attr{ colspan = '3' } :wikitext('Product') :done() :tag('th') :wikitext('Materials') :done() :tag('th') :attr{ colspan = '10' } :wikitext('Profit/item') :done() :tag('th') :attr{ colspan = '10' } :wikitext('Profit/hr') :done() :tag('th') :wikitext('[[File:Merchant_small_icon.png|18px]] level<br>for discount') :done() :tag('th') :attr{ colspan = '10' } :wikitext('Profit/hr with [[File:Merchant_small_icon.png|18px]] discount') :done() :tag('th') :wikitext('XP') :done() :tag('th') :wikitext('XP/hr') :done() :done() local unknown_value_cell = mw.html.create('td') :addClass('table-bg-gray') :css{ ['text-align'] = 'center' } :wikitext("''unknown''") for i, item in ipairs(results) do local row = out:tag('tr') :IF(item.lvl) :tag('td') :css{ ['text-align'] = 'center' } :wikitext(item.lvl) :done() :ELSE() :node(unknown_value_cell) :END() :tag('td') :css{ ['border-right'] = '0', ['padding-right'] = '0', ['text-align'] = 'right' } :attr{ ['data-sort-value'] = item.name } :wikitext(item.outputQuantity .. ' ×') :done() :tag('td') :addClass('plinkt-image no-border') :css{ ['border-left'] = '0', ['padding-left'] = '0' } :wikitext('[[File:' .. item.name .. '.png|link=' .. item.name .. '|30px]]') :done() :tag('td') :addClass('plinkt-link no-border') :wikitext('[[' .. item.name .. ']]') :done() :IF(not(item.passiveActivity)) local materialCell = row:tag('td') for i, _ in ipairs(item.materials) do materialCell:wikitext(item.materials[i].quantity .. '× [[File:' .. item.materials[i].name .. '.png|30px|link=' .. item.materials[i].name .. ']]' .. '[[' .. item.materials[i].name .. ']]<br>') end row :ELSE() :tag('td') :addClass('table-na') :attr{ colspan = '21' } :wikitext('N/A') :done() :END() :node(currency_cell(item.profit)) :node(currency_cell(item.profitPerHour)) :tag('td') :css{ ['text-align'] = 'center' } :wikitext(item.discountLevel) :done() :node(currency_cell(item.profitPerHourDiscount)) :IF(item.XP) :tag('td') :wikitext(item.XP and lang:formatNum(tonumber(item.XP))) :done() :ELSE() :node(unknown_value_cell) :END() :IF(item.XPPerHour) :tag('td') :wikitext(item.XPPerHour and lang:formatNum(tonumber(item.XPPerHour))) :done() :ELSE() :node(unknown_value_cell) :END() :done() end return out end return p
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