Module:FisherList: Difference between revisions
Californ1a (talk | contribs) m (add purge link) |
(change from calculating fish per hour to specifying fish per hour, so that people can write strategy guides and then import the numbers) |
||
(One intermediate revision by the same user not shown) | |||
Line 39: | Line 39: | ||
-- downtime is very important for gathering-type professions |
-- downtime is very important for gathering-type professions |
||
-- initial |
-- initial values to see if there's an error |
||
item. |
item.productPerHour = 1 |
||
item.productPerHourDropping = 1 |
|||
-- these numbers are based roughly on how far the nodes are from a storage rift or shop or bank |
|||
-- these numbers from the strategy guides for each type of node |
|||
-- 20s per room to traverse |
|||
-- duration and relocation times arent used for fisher, only respawn time and number of nodes |
|||
if string.find(item.pageName,'Flounder') then |
if string.find(item.pageName,'Flounder') then |
||
item.productPerHour = 317 |
|||
item.downtime = 80 -- flounder cannot be deposited, only sold |
|||
item. |
item.productPerHourDropping = 464 |
||
elseif string.find(item.pageName,'Eel') then |
elseif string.find(item.pageName,'Eel') then |
||
item. |
item.productPerHour = 407 |
||
item. |
item.productPerHourDropping = 464 |
||
elseif string.find(item.pageName,'Pufferfish') then |
elseif string.find(item.pageName,'Pufferfish') then |
||
item.productPerHour = 407 |
|||
item.downtime = 20 -- pufferfish cannot be deposited, only sold |
|||
item. |
item.productPerHourDropping = 464 |
||
elseif string.find(item.pageName,'Gurnard') then |
elseif string.find(item.pageName,'Gurnard') then |
||
item. |
item.productPerHour = 276 |
||
item. |
item.productPerHourDropping = 464 |
||
elseif string.find(item.pageName,'Bass') then |
elseif string.find(item.pageName,'Bass') then |
||
item. |
item.productPerHour = 258 |
||
item. |
item.productPerHourDropping = 307 |
||
elseif string.find(item.pageName,'Ray') then |
elseif string.find(item.pageName,'Ray') then |
||
item. |
item.productPerHour = 295 |
||
item. |
item.productPerHourDropping = 464 |
||
elseif string.find(item.pageName,'Cod') then |
elseif string.find(item.pageName,'Cod') then |
||
item. |
item.productPerHour = 238 |
||
item. |
item.productPerHourDropping = 306 |
||
end |
end |
||
-- profitability |
-- profitability |
||
item.profit = item.sellPrice |
item.profit = item.sellPrice |
||
-- products per hour |
|||
item.batch = 24 |
|||
item.durationEffective = item.duration and item.respawn and (item.duration + item.respawn) / item.nodes |
|||
item.productPerHour = item.durationEffective and math.floor(1 / (item.durationEffective + item.downtime / item.batch) * 3600) |
|||
item.productPerHourDropping = item.durationEffective and 1 / (item.durationEffective) * 3600 |
|||
-- properties per hour |
-- properties per hour |
Latest revision as of 19:25, 7 January 2025
Module documentation
This documentation is transcluded from Module:FisherList/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:FisherList/doc. [edit]
Module:FisherList's function main is invoked by Template:FisherList.
Module:FisherList requires Module:Mw.html extension.
Module:FisherList requires Module:ProfessionList.
Module:FisherList requires Module:Purge.
Module:FisherList requires strict.
require('strict')
require('Module:Mw.html extension')
local lang = mw.getContentLanguage()
local plist = require('Module:ProfessionList')
local purge = require('Module:Purge')._purge
local p = {}
-- non dynamic module, no inputs
function p.main()
local queryString = '[[Category:Fisher]] AND [[Category:Pages with activities]]'
local function screenFunction(item)
return not item.passive
end
local results = plist.generate_recipe_table(queryString,screenFunction)
results = p.formatResults(results)
return p.displayTable(results)
--for debugging
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
end
-- do calculations and determine strings to go in cells
function p.formatResults(results)
--simple check for nil results
if results==nil or results[1]==nil then
return nil
end
-- iterate through products
for _, item in ipairs(results) do
-- downtime is very important for gathering-type professions
-- initial values to see if there's an error
item.productPerHour = 1
item.productPerHourDropping = 1
-- these numbers from the strategy guides for each type of node
if string.find(item.pageName,'Flounder') then
item.productPerHour = 317
item.productPerHourDropping = 464
elseif string.find(item.pageName,'Eel') then
item.productPerHour = 407
item.productPerHourDropping = 464
elseif string.find(item.pageName,'Pufferfish') then
item.productPerHour = 407
item.productPerHourDropping = 464
elseif string.find(item.pageName,'Gurnard') then
item.productPerHour = 276
item.productPerHourDropping = 464
elseif string.find(item.pageName,'Bass') then
item.productPerHour = 258
item.productPerHourDropping = 307
elseif string.find(item.pageName,'Ray') then
item.productPerHour = 295
item.productPerHourDropping = 464
elseif string.find(item.pageName,'Cod') then
item.productPerHour = 238
item.productPerHourDropping = 306
end
-- profitability
item.profit = item.sellPrice
-- properties per hour
item.xpPerHour = item.xp and item.productPerHour and math.floor(item.xp * item.productPerHour)
item.xpPerHourDropping = item.xp and item.productPerHourDropping and math.floor(item.xp * item.productPerHourDropping)
item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
end
return results
end
-- make the table
function p.displayTable(results)
--simple check for nil results
if results ==nil or results[1] == nil then
return 'No data found for table'
end
local out = mw.html.create('table')
:addClass('wikitable sortable')
:tag('caption')
:wikitext('This list is updated dynamically. '..purge())
:done()
:tag('tr')
:tag('th')
:wikitext('[[File:Fisher small icon.png|15px]] Level')
:done()
:tag('th')
:attr{ colspan = '2' }
:wikitext('Node')
:done()
:tag('th')
:attr{ colspan = '2' }
:wikitext('Tool')
:done()
:tag('th')
:attr{ colspan = '2' }
:wikitext('Fish')
:done()
:tag('th')
:wikitext('Fish/hr')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit/hr')
:done()
:tag('th')
:wikitext('XP')
:done()
:tag('th')
:wikitext('XP/hr')
:done()
:tag('th')
:wikitext('XP/hr<br>(Discarding)')
:done()
:done()
for i, item in ipairs(results) do
local row = out:tag('tr')
--level
:IF(item.level)
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(item.level)
:done()
:ELSE()
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
-- gathering node
:node(plist.two_column_image_text(item.pageName,item.pageImage,item.pageName,item.pageName))
:node(plist.two_column_image_text(item.tool,'File:'..item.tool..' (grade 1).png',item.tool,item.tool))
-- resource
:IF(item.coop)
:node(plist.two_column_image_text(item.product,'File:' .. item.product .. '.png',item.product .. ' (co-op)',item.product))
:ELSE()
:node(plist.two_column_image_text(item.product,'File:' .. item.product .. '.png',item.product,item.product))
:END()
-- resource/hr
:IF(item.productPerHour)
:tag('td')
:wikitext(item.productPerHour and math.floor(tonumber(item.productPerHour)*10)/10)
:done()
:ELSE()
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
-- economics
:node(plist.currency_cell(item.profit))
:node(plist.currency_cell(item.profitPerHour))
-- XP
:IF(item.xp)
:tag('td')
:wikitext(item.xp and lang:formatNum(tonumber(item.xp)))
:done()
:ELSE()
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
-- XP per hour
:IF(item.xpPerHour)
:tag('td')
:wikitext(item.xpPerHour and lang:formatNum(tonumber(item.xpPerHour)))
:done()
:ELSE()
:node(plist.unknown_value_cell(1))
:END()
-- XP per hour
:IF(item.xpPerHourDropping)
:tag('td')
:wikitext(item.xpPerHourDropping and lang:formatNum(tonumber(item.xpPerHourDropping)))
:done()
:ELSE()
:node(plist.unknown_value_cell(1))
:END()
:done()
end
return out
end
return p