Editing Module:AlchemistPassiveList

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require('strict')
require('strict')
require('Module:Mw.html extension')
require('Module:Mw.html extension')
local recipe = require('Module:Infobox Recipe') -- to make use of its extensive material searching function
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()
local lang = mw.getContentLanguage()
local plist = require('Module:ProfessionList')
local purge = require('Module:Purge')._purge


local p = {}
local p = {}
Line 9: Line 10:
-- non dynamic module, no inputs
-- non dynamic module, no inputs
function p.main()
function p.main()
-- returns only directly needed parameter needed for the row,
-- other parameters are determined by subqueries of chained pages
local query = {
'[[Uses facility::Passive Potion Station]] OR [[Variant of::Ebsworth Work]]',
'?Variant of #- = variant',
'?Profession Level A = lvl',
'? #- = name',
'?Recipe JSON = recipeJSON',
'?Activity XP = XP',
'?Activity duration = duration',
'?Value = sell',
'?Activity coins = coins',
'sort = Profession Level A',
'limit = 500'
}
local results = mw.smw.ask(query)
-- criterion for if an entry is a recipe, or a passive activity
local queryString = '[[Category:Alchemist]] AND [[Category:Pages with recipes]] OR [[Category:Pages with activities]]'
for _, item in ipairs(results) do
item.passiveActivity = item.variant=='Ebsworth Work'
local function screenFunction(item)
return item.passive
end
end
local results = plist.generate_recipe_table(queryString,screenFunction)

results = p.formatResults(results)
results = p.formatResults(results)


Line 25: Line 39:
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'


end

-- makes the html for the cells containing currency directly
-- Replaces nil with an "unknown" cell
local function currency_cell(amount)
if not amount then
return mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:attr{ colspan = '10' }
:wikitext("''unknown''")
:done()
end
return currency._cell(amount, { html = 'yes' })
end
end


-- do calculations and determine strings to go in cells
-- do calculations and determine strings to go in cells
function p.formatResults(results)
function p.formatResults(results)

-- iterate through potions
--simple check for nil results
if results ==nil or results[1] == nil then
return nil
end
-- iterate through products
for _, item in ipairs(results) do
for _, item in ipairs(results) do
-- recipe in a workable format
-- Ebsworth work
if item.type=='activity' then
if item.passiveActivity then
item.profit = item.coins
-- if it is a passive activity that is not a recipe
-- some fields are easy to work out
item.outputQuantity = 1
item.reagents = {}
item.intermediates = {}
item.buy = 0
item.sell = item.coins

else
local unpackJSON = mw.text.jsonDecode(item.recipeJSON)
item.outputQuantity = unpackJSON.output[1].quantity
-- call the module:infobox recipe to extensively search for
-- all raw materials (to add to prices)
-- all intermediate materials (for intermediate XP and duration)
local Materials = recipe._getTrueRawMaterials(unpackJSON.materials)
if next(Materials) ~= nil then
item.reagents = Materials.rawMaterials
item.intermediates = Materials.intermediateMaterials
end
-- iterate through reagents, adding buy price to running total (individuals not needed)
item.buy = 0
for _, reagent in ipairs(item.reagents) do
--shamelessley lifted from Module:Products
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent.name .. ']]|?Shop buy price|mainlabel=' .. reagent.name
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0
if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
else
item.buy = nil
end
item.buy = item.buy and item.buy + shopPrice * reagent.quantity
end
-- iterate through intermediaries to add to XP and duration parameters
for _, intermediate in ipairs(item.intermediates) do
-- look up activity XP and add it to running total
local XPQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity XP|mainlabel=' .. intermediate.name
local XPResult = mw.smw.ask(XPQuery) or {}
local XPIncrease = 0
if XPResult[1] and XPResult[1]["Activity XP"] then
XPIncrease = tonumber(XPResult[1]["Activity XP"]) or 0
else
XPIncrease = nil
end
-- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use
local QTYused = intermediate.quantity
local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name
local QTYResult = mw.smw.ask(QTYQuery) or {}
local QTYmade = 0
if QTYResult[1] and QTYResult[1]["Recipe JSON"] then
QTYmade = mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {}
end
QTYmade = QTYmade.output[1].quantity
item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade;
-- look up activity duration and add it to running total
local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name
local durationResult = mw.smw.ask(durationQuery) or {}
local durationIncrease = 0
if durationResult[1] and durationResult[1]["Activity duration"] then
durationIncrease = tonumber(durationResult[1]["Activity duration"]) or 0
else
durationIncrease = nil
end
item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity
end
end
end
-- profitability
-- direct values
item.profitPerXP = item.profit and item.xp and item.profit / item.xp
item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
item.profit = item.sell and item.buy and item.sell - item.buy
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100
-- no downtime for passives

item.productPerHour = item.duration and 1 / item.duration * 3600
-- potions made in 200 lots of 0.005, no downtime for passive activities
local batchSize = 200
local downtime = 0
item.duration = item.duration and item.duration + downtime/batchSize
item.potionPerHour = item.duration and 1 / item.duration * 3600


-- properties per hour
-- properties per hour
item.xpPerHour = item.xp and item.productPerHour and math.floor(item.xp * item.productPerHour)
item.XPPerHour = item.XP and item.potionPerHour and math.floor(item.XP * item.potionPerHour)
item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
item.profitPerHour = item.profit and item.potionPerHour and math.floor(item.profit * item.potionPerHour)
end
end


Line 59: Line 167:
-- make the table
-- make the table
function p.displayTable(results)
function p.displayTable(results)
--simple check for nil results
if results ==nil or results[1] == nil then
return 'No data found for table'
end
local out = mw.html.create('table')
local out = mw.html.create('table')
:addClass('wikitable sortable')
:addClass('wikitable sortable')
:tag('caption')
:wikitext('This list is updated dynamically. '..purge())
:done()
:tag('tr')
:tag('tr')
:tag('th')
:tag('th')
Line 76: Line 175:
:tag('th')
:tag('th')
:attr{ colspan = '3' }
:attr{ colspan = '3' }
:wikitext('Products')
:wikitext('Potion')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Materials')
:wikitext('Reagents')
:done()
:done()
:tag('th')
:tag('th')
Line 108: Line 207:
:done()
:done()
:done()
:done()

local unknown_value_cell = mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:wikitext("''unknown''")


for i, item in ipairs(results) do
for i, item in ipairs(results) do
local row = out:tag('tr')
local row = out:tag('tr')
:IF(item.lvl)
--level
:IF(item.level)
:tag('td')
:tag('td')
:css{ ['text-align'] = 'center' }
:css{ ['text-align'] = 'center' }
:wikitext(item.level)
:wikitext(item.lvl)
:done()
:done()
:ELSE()
:ELSE()
:node(unknown_value_cell)
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
:END()

:tag('td')
:css{ ['border-right'] = '0', ['padding-right'] = '0', ['text-align'] = 'right' }
:attr{ ['data-sort-value'] = item.name }
:wikitext(item.outputQuantity .. ' &times;')
:done()
:tag('td')
:addClass('plinkt-image no-border')
:css{ ['border-left'] = '0', ['padding-left'] = '0' }
:wikitext('[[File:' .. item.name .. '.png|link=' .. item.name .. '|30px]]')
:done()
:tag('td')
:addClass('plinkt-link no-border')
:wikitext('[[' .. item.name .. ']]')
:done()
:IF(not(item.passiveActivity))
-- recipe

:node(plist.three_column_image_text(item.product,item.output[1].quantity,'File:' .. item.product .. '.png',item.product,item.product))
local reagentCell = row:tag('td')
for i, _ in ipairs(item.reagents) do
reagentCell:wikitext(item.reagents[i].quantity .. '&times; [[File:' .. item.reagents[i].name .. '.png|18px|link=' .. item.reagents[i].name .. ']] [[' .. item.reagents[i].name .. ']]<br>')
end
row
-- materials
:IF(item.type=='recipe')
:node(currency_cell(item.buy))
:node(plist.one_column_image_text(item.materials))
:node(currency_cell(item.sell))
:node(plist.currency_cell(item.buyPrice))
:ELSE()
:node(plist.currency_cell(item.sellPrice))
:ELSE()
:tag('td')
:tag('td')
:addClass('table-na')
:addClass('table-na')
:attr{ colspan = '21' }
:wikitext('N/A')
:css{ ['text-align'] = 'center' }
:done()
:attr{ colspan = '21' }
:wikitext('N/A')
:END()
:done()
:END()
:IF(item.type=='activity' and not item.profit)
:node(plist.unknown_value_edit_cell(item.pageName,10))
:ELSE()
:node(plist.currency_cell(item.profit))
:END()
:node(plist.currency_cell(item.profitPerHour))
:node(currency_cell(item.profit))
:node(currency_cell(item.profitPerHour))


-- XP
:IF(item.XP)
:IF(item.xp)
:tag('td')
:tag('td')
:wikitext(item.xp and lang:formatNum(tonumber(item.xp)))
:wikitext(item.XP and lang:formatNum(tonumber(item.XP)))
:done()
:done()
:ELSE()
:ELSE()
:node(unknown_value_cell)
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
:END()

:IF(item.XPPerHour)
-- XP per hour
:IF(item.xpPerHour)
:tag('td')
:tag('td')
:wikitext(item.xpPerHour and lang:formatNum(tonumber(item.xpPerHour)))
:wikitext(item.XPPerHour and lang:formatNum(tonumber(item.XPPerHour)))
:done()
:done()
:ELSE()
:ELSE()
:node(plist.unknown_value_cell(1))
:node(unknown_value_cell)
:END()
:END()

:node(currency_cell(item.profitPerXP))
-- XP per hour

:node(plist.currency_cell(item.profitPerXP))
:done()
:done()
end
end
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