Editing Module:AlchemistList

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require('strict')
require('Module:Mw.html extension')
require('Module:Mw.html extension')
local search = require('Module:RecipeTreeSearch')
local param = require( 'Module:Paramtest' )
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()
local lang = mw.getContentLanguage()
require("Module:Mw.html extension")



local p = {}
local p = {}
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-- non dynamic module, no inputs
-- non dynamic module, no inputs
function p.main()
function p.main()
-- returns only directly needed parameter needed for the row,
-- returns almost every parameter needed for the row, except buy values for reagents
-- other parameters are determined by subqueries of chained pages
local query = {
local query = {
'[[Category:Potions]]',
'[[Uses facility::Standard Potion Station||Potent Potion Station]]',
'[[Uses facility::Standard Potion Station||Potent Potion Station]]',
'?Profession Level A = lvl',
'?Profession Level A = lvl',
'? #- = name',
'? #- = name',
'?Recipe JSON = recipeJSON',
'?Uses item.Uses item #- = reagents',
'?Activity XP = XP',
'?Activity duration = duration',
'?Value = sell',
'?Value = sell',
'sort = Profession Level A',
'?Activity XP = brewXP',
'?Uses item.Activity XP = prepXP',
'limit = 500'
'?Activity KP = brewKP',
'?Uses item.Activity KP = prepKP',
'?Activity duration = brewDuration',
'?Uses item.Activity duration = prepDuration',
'sort = Profession Level A'
}
}
local results = mw.smw.ask(query)
local results = mw.smw.ask(query)

results = p.formatResults(results)
results = p.formatResults(results)


return p.displayTable(results)
return p.displayTable(results)
--for debugging
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'

end
end


-- makes the html for the cells containing currency directly
-- makes the html for the cells containing currency directly, no tags needed
-- flag is for if the number should not be known, replaces with zero
-- Replaces nil with an "unknown" cell
local function currency_cell(amount)
local function currency_cell(amount)
if not amount then
return mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:attr{ colspan = '10' }
:wikitext("''unknown''")
:done()
end
return currency._cell(amount, { html = 'yes' })
return currency._cell(amount, { html = 'yes' })
end
end
Line 51: Line 44:
function p.formatResults(results)
function p.formatResults(results)


-- iterate through products
-- iterate through potions
for _, item in ipairs(results) do
for i, item in ipairs(results) do
--in case of single reagent potions, make table of 1 element
-- New module for recipe searching
if type(item.reagents) ~= 'table' then
local fullRecipe = search.main(item.name)
item.materials = fullRecipe.materials
item.reagents = {item.reagents}
end
item.outputQuantity = fullRecipe.output[1].quantity
item.buy = fullRecipe.buyPrice
-- iterate through reagents, adding buy price to running total (individuals not needed)
item.XP = fullRecipe.xp
-- starting value 20 is for bottle
item.duration = fullRecipe.duration
item.buy = 20
for j, reagent in ipairs(item.reagents) do
-- direct values
item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
--shamelessley lifted from Module:Products
item.profit = item.sell and item.buy and item.sell - item.buy
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent .. ']]|?Shop buy price|mainlabel=' .. reagent
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0


if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
-- 40 seconds to buy new supplies and travel and deposit and everything, per 12 potions
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
local batchSize = 12
end
local downtime = 40
item.duration = item.duration and item.duration + downtime/batchSize
item.buy = item.buy + shopPrice
item.productPerHour = item.duration and 1 / item.duration * 3600
end
-- sanitise data, set to 0 if its not there
local lvl = item.lvl or '?'
local buy = item.buy or 0
local sell = item.sell or 0
local brewXP = item.brewXP or 0
local prepXP = item.prepXP or 0
local brewKP = item.brewKP or 0
local prepKP = item.prepKP or 0
local brewDuration = item.brewDuration or 0
local prepDuration = item.prepDuration or 0
-- direct values
item.profit = sell - buy
item.XP = brewXP + prepXP
item.KP = brewKP + prepKP
item.profitPerXP = math.floor(item.profit / item.XP * 100) / 100


-- 40 seconds to buy new supplies and travel and deposit and everything, per 12 potions
-- properties per hour
local batchSize = 12
item.XPPerHour = item.XP and item.productPerHour and math.floor(item.XP * item.productPerHour)
local downtime = 40
item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
item.duration = prepDuration + brewDuration + downtime/batchSize
item.potionPerHour = 1 / item.duration * 3600
-- properties per hour
item.XPPerHour = math.floor(item.XP * item.potionPerHour)
item.KPPerHour = math.floor(item.KP * item.potionPerHour) / 100
item.profitPerHour = math.floor(item.profit * item.potionPerHour)
-- flags for if data values should be shown
item.hasLvl = param.has_content(item.lvl)
item.hasBuy = param.has_content(item.buy)
item.hasSell = param.has_content(item.sell)
item.hasProfit = item.hasBuy and item.hasSell
item.hasXP = param.has_content(item.brewXP) and param.has_content(item.prepXP)
item.hasKP = param.has_content(item.brewKP) and param.has_content(item.prepKP)
item.hasDuration = param.has_content(item.brewDuration) and param.has_content(item.prepDuration)
end
end


return results
return results
end
end


-- make the table
-- make the table
function p.displayTable(results)
function p.displayTable(results)
local out = mw.html.create('table')
local out = mw.html.create('table')
:addClass('wikitable sortable')
:addClass('wikitable sortable')
:tag('tr')
:tag('tr')
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:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '3' }
:wikitext('Potion')
:wikitext('Product')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Materials')
:wikitext('Reagents (plus bottle)')
:done()
:done()
:tag('th')
:tag('th')
Line 123: Line 154:
:done()
:done()
:done()
:done()

local unknown_value_cell = mw.html.create('td')
for i,item in ipairs(results) do
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
-- need to generate the text for the reagent cell before starting the row
:wikitext("''unknown''")
local reagentCell = ''

for i, item in ipairs(results) do
for j, reagent in ipairs(item.reagents) do
reagentCell = reagentCell .. '[[File:' .. reagent .. '.png|30px|link=' .. reagent .. ']] [[' .. reagent .. ']]<br>'
local row = out:tag('tr')
end
:IF(item.lvl)
:tag('td')
out
:tag('tr')
:tag('td')
:IF(item.hasBuy)
:css{ ['text-align'] = 'center' }
:css{ ['text-align'] = 'center' }
:wikitext(item.lvl)
:wikitext(item.lvl)
:done()
:ELSE()
:addClass('table-bg-grey')
:ELSE()
:css{ ['text-align'] = 'center' }
:node(unknown_value_cell)
:END()
:wikitext('unknown')
:END()

:tag('td')
:css{ ['border-right'] = '0', ['padding-right'] = '0', ['text-align'] = 'right' }
:attr{ ['data-sort-value'] = item.name }
:wikitext(item.outputQuantity .. ' &times;')
:done()
:done()
:tag('td')
:tag('td')
:wikitext('[[File:' .. item.name .. '.png|30px|link=' .. item.name .. ']] [[' .. item.name .. ']]')
:addClass('plinkt-image no-border')
:css{ ['border-left'] = '0', ['padding-left'] = '0' }
:wikitext('[[File:' .. item.name .. '.png|link=' .. item.name .. '|30px]]')
:done()
:done()
:tag('td')
:tag('td')
:wikitext(reagentCell)
:addClass('plinkt-link no-border')
:wikitext('[[' .. item.name .. ']]')
:done()
:done()

:IF(item.hasBuy)
local materialCell = row:tag('td')
:wikitext(currency_cell(item.buy))

:ELSE()
for i, _ in ipairs(item.materials) do
materialCell:wikitext(item.materials[i].quantity .. '&times; [[File:' .. item.materials[i].name .. '.png|18px|link=' .. item.materials[i].name .. ']] [[' .. item.materials[i].name .. ']]<br>')
end
row
:node(currency_cell(item.buy))
:node(currency_cell(item.sell))
:node(currency_cell(item.profit))
:node(currency_cell(item.profitPerHour))

:IF(item.XP)
:tag('td')
:tag('td')
:addClass('table-bg-grey')
:wikitext(item.XP and lang:formatNum(tonumber(item.XP)))
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:done()
:END()
:IF(item.hasSell)
:wikitext(currency_cell(item.sell))
:ELSE()
:ELSE()
:node(unknown_value_cell)
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:END()

:IF(item.XPPerHour)
:IF(item.hasProfit)
:wikitext(currency_cell(item.profit))
:ELSE()
:tag('td')
:tag('td')
:addClass('table-bg-grey')
:wikitext(item.XPPerHour and lang:formatNum(tonumber(item.XPPerHour)))
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:done()
:END()
:IF(item.hasProfit and item.hasDuration)
:wikitext(currency_cell(item.profitPerHour))
:ELSE()
:ELSE()
:node(unknown_value_cell)
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:END()

:tag('td')
:node(currency_cell(item.profitPerXP))
:IF(item.hasXP)

:wikitext(lang:formatNum(tonumber(item.XP)))
:ELSE()
:addClass('table-bg-grey')
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:END()
:done()
:tag('td')
:IF(item.hasXP and item.hasDuration)
:wikitext(lang:formatNum(tonumber(item.XPPerHour)))
:ELSE()
:addClass('table-bg-grey')
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:END()
:done()
:IF(item.hasXP and item.hasProfit)
:wikitext(currency_cell(item.profitPerXP))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:css{ ['text-align'] = 'center' }
:wikitext('unknown')
:done()
:END()
:done()
:done()
end
end

return out
return out
end
end
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