Minefighter: Difference between revisions
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(Added sentence indicating certain Alchemist reagents are gained through this skill) |
(Added notes in the active and passive enemies sections noting that reagents are gained from fighting the enemies, and indicating which ones will and will not drop reagents.) |
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=== Active enemies === |
=== Active enemies === |
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Here are the enemies a player can engage in combat with to raise their Minefighter level. Upon defeating an enemy, players will accrue a percentage based increase toward their Knowledge Points, as well as a chance to receive armor and weapons that correspond with their current Minefighter level. |
Here are the enemies a player can engage in combat with to raise their Minefighter level. Upon defeating an enemy, players will accrue a percentage based increase toward their Knowledge Points, as well as a chance to receive armor and weapons that correspond with their current Minefighter level. Players can also obtain [[Alchemist]] reagents from fighting active enemies, with higher tier versions of creatures yielding more reagents per fight. Notably, the Skeleton Miner and Wraith are the only active enemies which do not drop reagents. |
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{{EnemyList|profession=Minefighter}} |
{{EnemyList|profession=Minefighter}} |
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=== [[File:Passive_activity_icon.png|frameless|width=25x25]]Passive enemies === |
=== [[File:Passive_activity_icon.png|frameless|width=25x25]]Passive enemies === |
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Passive enemies may be fought offline for experience, assuming the player has a weapon of the matching episode equal to or above the required weapon strength.{{EnemyList|profession=Minefighter|passive=yes}} |
Passive enemies may be fought offline for experience, assuming the player has a weapon of the matching episode equal to or above the required weapon strength. Players can also obtain [[Alchemist]] reagents from fighting the Beastmen and Giant Bats.{{EnemyList|profession=Minefighter|passive=yes}} |
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