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m (Grammar mistake corrected: Comma added to the sentence 'In the top right corner of the map there is a toggle to control whether the map is facing the direction of the camera or always facing north.') |
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The '''map''' [[interface]] allows the player to view the map of the game world. |
The '''map''' [[interface]] allows the player to view the map of the game world. |
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The map can be zoomed in and out by scrolling with the mouse wheel with the cursor on the map interface, and moved by dragging. Once moved, an option to recenter the map to the [[player character]]'s current [[room]] is provided. In the top right corner of the map there is a toggle to control whether the map is facing the direction of the camera or always facing north. |
The map can be zoomed in and out by scrolling with the mouse wheel with the cursor on the map interface, and moved by dragging. Once moved, an option to recenter the map to the [[player character]]'s current [[room]] is provided. In the top right corner of the map, there is a toggle to control whether the map is facing the direction of the camera or always facing north. |
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Its default position in the main interface is the first slot from the top in the upper left corner. It's one of the interfaces available from the beginning of player character creation. The default [[Controls|keybind]] for the interface is <kbd>M</kbd>. |
Its default position in the main interface is the first slot from the top in the upper left corner. It's one of the interfaces available from the beginning of player character creation. The default [[Controls|keybind]] for the interface is <kbd>M</kbd>. |