Lobster: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
Im Wired In (talk | contribs) m (Add quest param) |
No edit summary |
||
Line 1: | Line 1: | ||
{{Variant main|item|skill node}} |
|||
{{Infobox Item |
|||
'''Lobsters''' are [[item]]s gathered from their respective [[skill node]]s using the [[Fisher]] profession. |
|||
|name = Lobster |
|||
|image = [[File:lobster.png]] |
|||
|release = 2024-11-06 |
|||
|episode = Hopeport |
|||
|quest = No |
|||
|value = 531 |
|||
|variant = Lobster |
|||
|examine = The buoy shows this is a good spot for catching lobsters. |
|||
|profession_a = Fisher |
|||
|profession_a_level = 39 |
|||
|profession_b = Chef |
|||
|profession_b_level = 45 |
|||
⚫ | |||
[[File:Ingame_lobster.png|thumb]] |
|||
[[File:Lobster.png|thumb]] |
|||
'''[[Lobster]]''' is an [[item]]. You need '''39''' [[Fisherman]] to catch lobsters in [[West Waterfront]]. |
|||
They can be used by the [[Chef]] profession to make food. |
|||
Lobsters are caught by setting up a [[Lobster Pot]]. Catching lobsters is considered a [[Venture]] which takes 12 hours to complete. On completion, the player receives 12 lobsters per pot. |
|||
==Variants== |
|||
{{stub}} |
|||
* {{VarItemNode|Orange Lobster}} |
|||
* {{VarItemNode|Striped Lobster}} |
|||
* {{VarItemNode|Ghost Lobster}} |
|||
* {{VarItemNode|Cunning Lobster}} |
|||
==Locations== |
|||
{{LocTableHead}} |
|||
{{LocLine|loc=West Waterfront|quantity=2}} |
|||
{{LocTableBottom}} |
|||
==Update history== |
|||
{{UH| |
|||
* {{UL|update=2024-11-06|date=6 November 2024}} |
|||
** Added to game. |
|||
⚫ |
Revision as of 07:21, 13 November 2024
Lobsters are items gathered from their respective skill nodes using the Fisher profession.
They can be used by the Chef profession to make food.
Variants
- Orange Lobster (skill node)
- Striped Lobster (skill node)
- Ghost Lobster (skill node)
- Cunning Lobster (skill node)
Locations
Location | Episode | Qty. |
---|---|---|
West Waterfront | Hopeport | 2 |
Update history
This information has been manually compiled. Some updates may not be included yet.