Knowledge: Difference between revisions

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== Hopeport ==
== Hopeport ==
Unlockable activities
{| class="wikitable sortable"
{| class="wikitable sortable"
|+ [[Guard]]
|+ Unlockable activities
|-
|-
! Profession !! Activity (level)
! Activity !! Level !! Cost
|-
|-
| [[Street Louse]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
| [[Guard]] || [[Street Louse]] (20) | [[Thug]] (25)
|-
|-
| [[Chef]] || [[Dab Stew]] (20) | [[Mackibut on Toast]] (27)
| [[Thug]] || 25 || 1 [[File:Knowledge icon.png|frameless|20px]]
|}

{| class="wikitable sortable"
|+ [[Chef]]
|-
! Activity !! Level !! Cost
|-
| [[Dab Stew]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
|-
| [[Mackibut on Toast]] || 27 || 1 [[File:Knowledge icon.png|frameless|20px]]
|}

{| class="wikitable sortable"
|+ [[Fisherman]]
|-
! Activity !! Level !! Cost
|-
| [[Dab]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
|-
| [[Mackibut]] || 25 || 1 [[File:Knowledge icon.png|frameless|20px]]
|}

{| class="wikitable sortable"
|+ [[Forager]]
|-
! Activity !! Level !! Cost
|-
| [[Louse]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
|-
| [[Sea Slug]] || 26 || 1 [[File:Knowledge icon.png|frameless|20px]]
|}

{| class="wikitable sortable"
|+ [[Alchemist]]
|-
|-
! Activity !! Level !! Cost
| [[Fisherman]] || [[Dab]] (20) | [[Mackibut]] (25)
|-
|-
| [[Forager]] || [[Louse]] (level 20) | [[Sea Slug]] (26)
| [[Ebsworth Work]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
|-
|-
| [[Wealth]] || 26 || 1 [[File:Knowledge icon.png|frameless|20px]]
| [[Alchemist]] || [[Ebsworth Work]] (20) | [[Wealth]] (26)
|}
|}



Revision as of 02:50, 8 November 2024

Knowledge is a game mechanic that is unlocked when reaching level 20 in a Profession.

While gaining Experience of any kind a bar will fill up depending on the amount of experience, upon reaching 100% a Knowledge point will be gained which can be spent to unlock a Passive activity. Knowledge points can alternatively be converted into 12 Silver or experience for any skill at level 20 or above. This experience can be boosted by an XP Potion.

It is currently not possible to save up Knowledge points for later, prompting the player to use it even when they have no activity to unlock.

Hopeport

Unlockable activities

Guard
Activity Level Cost
Street Louse 20 1
Thug 25 1
Chef
Activity Level Cost
Dab Stew 20 1
Mackibut on Toast 27 1
Fisherman
Activity Level Cost
Dab 20 1
Mackibut 25 1
Forager
Activity Level Cost
Louse 20 1
Sea Slug 26 1
Alchemist
Activity Level Cost
Ebsworth Work 20 1
Wealth 26 1