Knowledge: Difference between revisions
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[[File:Knowledge icon.png|64px|left]] '''Knowledge''' is a game mechanic that is unlocked when reaching level 20 in a [[profession]]. |
[[File:Knowledge icon.png|64px|left]] '''Knowledge''' is a game mechanic that is unlocked when reaching level 20 in a [[profession]]. |
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While doing an action that yields [[experience]] of any kind, except while doing [[passive activities]], a bar will fill up at a fixed amount, dependent on the action |
While doing an action that yields [[experience]] of any kind, except while doing [[passive activities]], a bar in the professions [[interface]] will fill up at a fixed amount, dependent on the action. For example, killing the lowest level variant of a creature in combat yields approximately 3% of a knowledge point. |
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Upon reaching 100%, a knowledge point can either be spent on one of the following rewards: |
Upon reaching 100%, a knowledge point can either be spent on one of the following rewards: |
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** This can be boosted by an [[XP potion]]. |
** This can be boosted by an [[XP potion]]. |
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It is not possible to save |
It is not possible to save a knowledge point for later, prompting the player to use it even when they have no activity to unlock. |
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== Unlockable activities 1-5 == |
== Unlockable activities 1-5 == |