Knowledge: Difference between revisions
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(Created page with "'''{{PAGENAME}}''' is a game mechanic that is unlocked when reaching level 20 in a Profession. While gaining Experience of any kind a bar will fill up depending on the amount of experience, upon reaching 100% a Knowledge point will be gained which can be spent to unlock a Passive activity, or converted into experience and money. == Hopeport == {| class="wikitable sortable" |+ Unlockable activities |- ! Profession !! Activity (...") |
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While gaining [[Experience]] of any kind a bar will fill up depending on the amount of experience, upon reaching 100% a Knowledge point will be gained which can be spent to unlock a [[Passive activities|Passive activity]], or converted into experience and money.
Knowledge can also be converted into 12 Silver or XP for any skill at level 20 or above. This XP can be boosted by an XP Potion.
== Hopeport ==
|
Revision as of 23:20, 7 November 2024
Knowledge is a game mechanic that is unlocked when reaching level 20 in a Profession.
While gaining Experience of any kind a bar will fill up depending on the amount of experience, upon reaching 100% a Knowledge point will be gained which can be spent to unlock a Passive activity, or converted into experience and money.
Knowledge can also be converted into 12 Silver or XP for any skill at level 20 or above. This XP can be boosted by an XP Potion.
Hopeport
Profession | Activity (level) |
---|---|
Guard | Street Louse (20) | Thug (25) |
Chef | Dab Stew (20) | Mackibut on Toast (27) |
Fisherman | Dab (20) | Mackibut (25) |
Forager | Louse (level 20) | Sea Slug (26) |
Alchemist | Ebsworth Work (20) | Wealth (26) |