Editing Knowledge
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Incomplete|Update history doesn't point to updates accurately.}} |
{{Incomplete|Update history doesn't point to updates accurately.}} |
||
[[File:Knowledge icon.png|64px|left]] '''Knowledge''' is a game mechanic that is unlocked when reaching level 20 in |
[[File:Knowledge icon.png|64px|left]] '''Knowledge''' is a game mechanic that is unlocked when reaching level 20 in a [[profession]]. |
||
While doing an action that yields [[experience]] of any kind, except while doing [[passive activities]], a bar |
While doing an action that yields [[experience]] of any kind, except while doing [[passive activities]], a bar will fill up at a fixed amount, dependent on the action (for example, killing the lowest level variant of a creature in combat yields approximately 3% of a knowledge point). |
||
Upon reaching 100%, a knowledge point can either be spent on one of the following rewards: |
Upon reaching 100%, a knowledge point can either be spent on one of the following rewards: |
||
* Unlocking a [[Passive activities|passive activity]] |
* Unlocking a [[Passive activities|passive activity]] |
||
** Higher level passive activities for a profession can only be unlocked by unlocking the previous activities first |
** Higher level passive activities for a profession can only be unlocked by unlocking the previous activities first |
||
* |
* A variable amount silver, with 12 silver being the starting base amount. |
||
** Currently 156 Maximum silver exchange rate with a profession level of 500 |
|||
* Experience for any profession level 20 or above, equating to roughly 25% of the experience between the current and next levels. |
* Experience for any profession level 20 or above, equating to roughly 25% of the experience between the current and next levels. |
||
** Once level 200 is reached, that percentage drops down to 6.25%. |
** Once level 200 is reached, that percentage drops down to 6.25%. |
||
** This can be boosted by an [[XP potion]]. |
** This can be boosted by an [[XP potion]]. |
||
It is not possible to save |
It is not possible to save up Knowledge points for later, prompting the player to use it even when they have no activity to unlock. |
||
== Unlockable activities 1-5 == |
|||
== [[Hopeport]] == |
=== [[Hopeport]] === |
||
==== [[Guard]] ==== |
==== [[Guard]] ==== |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
Line 93: | Line 92: | ||
|} |
|} |
||
== [[Hopeforest]] == |
=== [[Hopeforest]] === |
||
==== [[Scout]] ==== |
==== [[Scout]] ==== |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
Line 154: | Line 153: | ||
|} |
|} |
||
== [[Mine of Mantuban]] == |
=== [[Mine of Mantuban]] === |
||
==== [[Minefighter]] ==== |
==== [[Minefighter]] ==== |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
Line 230: | Line 229: | ||
|} |
|} |
||
== [[Crenopolis]] == |
=== [[Crenopolis]] === |
||
==== [[Watchperson]] ==== |
|||
{| class="wikitable sortable" |
|||
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Total required |
|||
|- |
|||
| [[Grimacing Gremlin]] || 20 || [[File:Knowledge icon.png|frameless|20px]] 1 |
|||
|- |
|||
| [[Weathered Rockbird]] || 25 || [[File:Knowledge icon.png|frameless|20px]] 2 |
|||
|- |
|||
| [[Scrawny Ratman Grunt]] || 31 || [[File:Knowledge icon.png|frameless|20px]] 3 |
|||
|- |
|||
| [[Grumpy Brute]] || 36 || [[File:Knowledge icon.png|frameless|20px]] 4 |
|||
|- |
|||
| [[Shifting Trash Heap Monster]] || 42 || [[File:Knowledge icon.png|frameless|20px]] 5 |
|||
|- |
|||
| [[Long Tailed Ratman Chief]] || 45 || [[File:Knowledge icon.png|frameless|20px]] 6 |
|||
|- |
|||
| [[Unshaven Street Brawler]] || 50 || [[File:Knowledge icon.png|frameless|20px]] 7 |
|||
|} |
|||
==== [[Detective]] ==== |
|||
{| class="wikitable sortable" |
|||
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Total required |
|||
|- |
|||
| [[Hasty Evidence Filing]] || 20 || [[File:Knowledge icon.png|frameless|20px]] 1 |
|||
|- |
|||
| [[Simple Interrogation]] || 25 || [[File:Knowledge icon.png|frameless|20px]] 2 |
|||
|- |
|||
| [[Counterfeiters' Front Stakeout]] || 31 || [[File:Knowledge icon.png|frameless|20px]] 3 |
|||
|- |
|||
| [[Conventional Forensics]] || 34 || [[File:Knowledge icon.png|frameless|20px]] 4 |
|||
|- |
|||
| [[Dynamic Evidence Filing]] || 40 || [[File:Knowledge icon.png|frameless|20px]] 5 |
|||
|} |
|||
==== [[Leatherworker]] ==== |
|||
{| class="wikitable sortable" |
|||
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Total required |
|||
|- |
|||
| [[Key Ring Household]] || 20 || [[File:Knowledge icon.png|frameless|20px]] 1 |
|||
|- |
|||
| [[Wall Panel Upholstery]] || 26 || [[File:Knowledge icon.png|frameless|20px]] 2 |
|||
|- |
|||
| [[Pouch Container]] || 32 || [[File:Knowledge icon.png|frameless|20px]] 3 |
|||
|- |
|||
| [[Pet Collar Animal]] || 38 || [[File:Knowledge icon.png|frameless|20px]] 4 |
|||
|- |
|||
| [[Dining Chair Upholstery]] || 41 || [[File:Knowledge icon.png|frameless|20px]] 5 |
|||
|} |
|||
==== [[Merchant]] ==== |
|||
{| class="wikitable sortable" |
|||
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Total required |
|||
|- |
|||
| [[Basic White Leather Offcuts]] || 20 || [[File:Knowledge icon.png|frameless|20px]] 1 |
|||
|- |
|||
| [[Soap Stall Stall Assistant]] || 26 || [[File:Knowledge icon.png|frameless|20px]] 2 |
|||
|- |
|||
| [[Green Olives]] || 32 || [[File:Knowledge icon.png|frameless|20px]] 3 |
|||
|- |
|||
| [[Basic Deer Leather Offcuts]] || 37 || [[File:Knowledge icon.png|frameless|20px]] 4 |
|||
|- |
|||
| [[Greengrocers Stall Assistant]] || 42 || [[File:Knowledge icon.png|frameless|20px]] 5 |
|||
|} |
|||
==Update history== |
==Update history== |