Interface: Difference between revisions
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Thingummywut (talk | contribs) (It be called "action menu".) |
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The locations of the sub-interface buttons can be customized by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions. |
The locations of the sub-interface buttons can be customized by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions. |
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[[Non-player character]]s that the player needs to talk to in order to progress [[quests]] feature a speech bubble with three dots in it and always have their name displayed above them. [[Items]] on ground always show their rarity and name above them. Hovering over non-player characters or interactable [[scenery]] also displays the object's name. Clicking on an interactable entity opens |
[[Non-player character]]s that the player needs to talk to in order to progress [[quests]] feature a speech bubble with three dots in it and always have their name displayed above them. [[Items]] on ground always show their rarity and name above them. Hovering over non-player characters or interactable [[scenery]] also displays the object's name. Clicking on an interactable entity opens an action menu listing the options that the player has to interact with the entity. |
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For further information on how to interact with the interface, see [[controls]]. |
For further information on how to interact with the interface, see [[controls]]. |