Interface: Difference between revisions

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(→‎Sub-interfaces: Adding toolbelt.)
(NPC text doesn't always show. Mentioning item texts.)
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The locations of the sub-interface buttons can be customised by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions.
The locations of the sub-interface buttons can be customised by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions.


[[Non-player character]]s in the game world have their name displayed above them. Characters that the player needs to talk to in order to progress [[quests]] feature a speech bubble with three dots in it. Hovering over interactable [[scenery]] displays the scenery object's name. Clicking on an interactable entity opens a context menu listing the options that the player has to interact with the entity.
[[Non-player character]]s that the player needs to talk to in order to progress [[quests]] feature a speech bubble with three dots in it and always have their name displayed above them. [[Items]] on ground always show their rarity and name above them. Hovering over non-player characters or interactable [[scenery]] also displays the object's name. Clicking on an interactable entity opens a context menu listing the options that the player has to interact with the entity.


For further controls on how to interact with the interface, see [[controls]].
For further controls on how to interact with the interface, see [[controls]].