Interface: Difference between revisions
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Thingummywut (talk | contribs) (Describing a bit how the main interface works.) |
Thingummywut (talk | contribs) (→Main interface: Expanding.) |
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The locations of the sub-interface buttons can be customised by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions. |
The locations of the sub-interface buttons can be customised by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions. |
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[[Non-player character]]s in the game world have their name displayed above them. Characters that the player needs to talk to in order to progress [[quests]] feature a speech bubble with three dots in it. Hovering over interactable [[scenery]] displays the scenery object's name. Clicking on an interactable entity opens a context menu listing the options that the player has to interact with the entity. |
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For further controls on how to interact with the interface, see [[controls]]. |
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===Sub-interfaces=== |
===Sub-interfaces=== |