Interface: Difference between revisions
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Thingummywut (talk | contribs) (It be called "action menu".) |
Thingummywut (talk | contribs) (→Main interface: Moving 3d view stuff to dedicated article.) |
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==Main interface== |
==Main interface== |
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The main interface of the game consists of |
The main interface of the game consists of the [[3d view]] with camera focused on the [[player character]] with various interfaces laid on top of it. Players interact with the game world by clicking with their mouse. The [[room]] name on the top, and buttons to open various sub-interfaces in the corners. |
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On the left and right, there are arrow buttons to open and close the side interfaces which can be used to have one of the sub-interfaces any of the corners open at all times. The proportion that the sub-interface takes from the side interface can be adjusted by dragging the divider up or down. |
On the left and right, there are arrow buttons to open and close the side interfaces which can be used to have one of the sub-interfaces any of the corners open at all times. The proportion that the sub-interface takes from the side interface can be adjusted by dragging the divider up or down. |
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The locations of the sub-interface buttons can be customized by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions. |
The locations of the sub-interface buttons can be customized by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions. |
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[[Non-player character]]s that the player needs to talk to in order to progress [[quests]] feature a speech bubble with three dots in it and always have their name displayed above them. [[Items]] on ground always show their rarity and name above them. Hovering over non-player characters or interactable [[scenery]] also displays the object's name. Clicking on an interactable entity opens an action menu listing the options that the player has to interact with the entity. |
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For further information on how to interact with the interface, see [[controls]]. |
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===Sub-interfaces=== |
===Sub-interfaces=== |