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The '''interface''' is the display of the icons, windows, and other elements on the [[Brighter Shores]] game window. |
The '''interface''' is the display of the icons, windows, and other elements on the [[Brighter Shores]] game window. |
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Players primarily interact with the interface by pointing and clicking with their mouse. There are also keyboard keybinds to perform some actions that can be set up in the [[controls]] interface. Various interface components also feature inputting information with keyboard through various prompts. |
Players primarily interact with the interface by pointing and clicking with their mouse. There are also keyboard keybinds to perform some actions that can be set up in the [[controls]] interface. Various interface components also feature inputting information with keyboard through various prompts. |
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Many sub-interfaces open as modal windows, |
Many sub-interfaces such as the [[agreement]], [[news]], [[privacy notice]], [[settings]], [[terms and conditions]], and [[third party licenses]] interfaces open as modal windows, dimming the interface in the background. The modal interfaces can be closed with the red "X" button in their top right corner. |
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==Components== |
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When logged in without playing with a [[player character]], failing to produce any input to the interface for a minute causes a forced logout back to the title screen due to inactivity. When playing with a player character, a warning about this occurs after four minutes of inactivity, after which there is a minute to produce input before the logout occurs. Moving the mouse cursor counts as input. |
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==Main interface== |
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The main interface of the game consists of the [[3d view]] following the [[player character]] with various interfaces laid on top of it. Players interact with the game world by clicking with their mouse. The [[room]] name on the top, and buttons to open various sub-interfaces in the corners. |
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On the left and right, there are arrow buttons to open and close the side interfaces which can be used to have one of the sub-interfaces any of the corners open at all times. The proportion that the sub-interface takes from the side interface can be adjusted by dragging the divider up or down. |
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The locations of the sub-interface buttons can be customized by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions. |
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===Sub-interfaces=== |
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* [[3d view]] |
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* [[Backpack]] |
* [[Backpack]] |
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* [[Emote]] |
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* [[Map]] |
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* [[Settings]] |
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* [[Toolbelt]] |
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==Transcript== |
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{{HasTranscript}} |
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==Update history== |
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{{Update history| |
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* {{Update list|type=patch|update=2024-11-18|date=2024-11-18}} |
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** Even more interfaces were changed to be closed by pressing the Escape key or by clicking outside them. |
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* {{Update list|type=patch|update=2024-11-14|date=2024-11-14}} |
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** More interfaces were changed to be closed by pressing the Escape key or by clicking outside them. |
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* {{Update list|update=2024-11-06|date=2024-11-06}} |
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** The main interface was included in the first public early-access release of the game. |
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{{Game mechanics}} |
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{{Interface}} |
{{Interface}} |
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{{Mechanics}} |