Immunity: Difference between revisions

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|description = A magical shield which prevents enemies from attacking you for a short while.
|description = A magical shield which prevents enemies from attacking you for a short while.
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'''Immunity''' is a [[Spells|spell]] that prevents the player from being placed in [[combat]] by aggressive [[monsters]]. It is granted just before completing the instanced [[Quest|quest]] [[Debrief]] portion of the [[Main Story]] by [[Ingrina Pelegrin]]. It has no cooldown and takes six seconds while stationary to cast. The player is then free to act without combat for 30 seconds. Immunity can be used in or out of combat, but is primarily used during combat to allow the player to end the combat early, acting as a run away or flee mechanic.
'''Immunity''' is a [[Spells|spell]] that prevents the player from being placed in [[combat]] by aggressive [[monsters]]. It is granted just before completing the instanced [[Quest|quest]] [[Debrief]] portion of the [[Main Story]] by [[Ingrina Pelegrin]]. It has no cooldown and takes six seconds while stationary to cast. The player is then free to act without combat for 30 seconds. Immunity can be used in or out of combat, but is primarily used during combat to allow the player to end the combat early, acting as a run away or flee mechanic.


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** Added to game.
** Added to game.
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==References==
<references />{{Reflist}}



[[Category:Spells]]
[[Category:Spells]]
{{Debrief}}