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|image = |
|image = |
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|difficulty = 1 |
|difficulty = 1 |
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|quest_type = main |
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|release = 2024-11-06 |
|release = 2024-11-06 |
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|episode = Crenopolis |
|episode = Crenopolis |
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}} |
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== |
==Details== |
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===Start Point=== |
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{{QuestDetails |
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The quest '''Head to Stonemaw Hill''' is a continuation of the [[Main Story]], commencing immediately after completing [[Help Rachella]]. |
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|requirements = {{Checklist| |
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===Requirements=== |
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* Completion of [[Help Rachella]] |
* Completion of [[Help Rachella]] |
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}} |
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}} |
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==Quick Guide== |
==Quick Guide== |
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{{Checklist| |
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* Talk to [[Rachella]] in the [[Goose Inn Bar]]. |
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* Travel to [[Rocky Road]] and talk to either [[Sentry Drogentyne]] or [[Sentry Drogentyna]]. |
* Travel to [[Rocky Road]] and talk to either [[Sentry Drogentyne]] or [[Sentry Drogentyna]]. |
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* Head to the [[East Courtyard]] in [[Crenopolis]] and attempt to ''Climb'' the Tree. |
* Head to the [[East Courtyard]] in [[Crenopolis]] and attempt to ''Climb'' the Tree. |
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* |
* Speak to [[Captain Waltain]] in [[Waltain's Office]], which will advance the story to [[Getting clearance from Waltain]]. |
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}} |
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==Detailed Guide== |
==Detailed Guide== |
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[[File:Rachella-overhearing-conversation.webp|thumb|Rachella overhears the conversation between the sorcerers]] |
[[File:Rachella-overhearing-conversation.webp|thumb|Rachella overhears the conversation between the sorcerers]] |
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Speak to [[Rachella]] in the [[Goose Inn Bar]] about her recent encounter with the sorcerers. She recounts overhearing a conversation between three sorcerers: [[Yeddick]], [[Damiok]], and an unnamed third sorcerer. In her recounting, she witnesses Damiok talking about being injured by a Crystal Scorpion while traveling through the [[Gemrift]]. |
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The sorcerers discuss several key locations for their plans: |
The sorcerers discuss several key locations for their plans: |
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{{Checklist| |
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* [[Stonemaw Hill]] - Located northwest of [[Hopeport]], accessed through the wasteland and up [[Rocky Road]]. Note: The dwarves controlling access are reluctant to allow humans entry. |
* [[Stonemaw Hill]] - Located northwest of [[Hopeport]], accessed through the wasteland and up [[Rocky Road]]. Note: The dwarves controlling access are reluctant to allow humans entry. |
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* [[Castle Gragwatch]] - Located on a separate island, currently inaccessible due to storms affecting all ports. |
* [[Castle Gragwatch]] - Located on a separate island, currently inaccessible due to storms affecting all ports. |
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* [[The Well]] - A specific location of significance, though its whereabouts are unknown. |
* [[The Well]] - A specific location of significance, though its whereabouts are unknown. |
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}} |
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The sorcerers mention placing crystals at breach points and discuss "Vilzax spells", which are apparently powerful but dangerous to cast in the Gemrift due to risk of awakening "the sleeper". |
The sorcerers mention placing crystals at breach points and discuss "Vilzax spells", which are apparently powerful but dangerous to cast in the Gemrift due to risk of awakening "the sleeper". |
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You'll be stopped by [[Helfar's guard]] and [[Constable Carver]]. The guard will call for Constable Carver to intervene, who reveals that [[Captain Waltain]] has an agreement to leave the compound undisturbed. |
You'll be stopped by [[Helfar's guard]] and [[Constable Carver]]. The guard will call for Constable Carver to intervene, who reveals that [[Captain Waltain]] has an agreement to leave the compound undisturbed. |
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Speak to [[Captain Waltain]] in [[Waltain's Office]], which will advance the story to [[Getting clearance from Waltain]]. |
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==Rewards== |
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[[File:Head to Stonemaw Hill reward.png|center|x300px]] |
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==Transcript== |
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{{HasTranscript|quest}} |
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==Update history== |
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{{UH| |
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* {{UL|update=2024-11-06|date=6 November 2024}} |
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** Added to game. |
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}} |
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[[Category:Quests]] |
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[[Category:Crenopolis]] |
[[Category:Crenopolis]] |