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{{Variant main|Weapons}} |
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'''Hammerfist''' |
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|image = [[File:Hammerfist.png]] |
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|release = 2024-11-06 |
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|episode = None |
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|premium = No |
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|variant_type = Item |
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|profession_a = Hammermage |
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|profession_a_level = 0-500 |
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}} |
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A '''Hammerfist''' is a one-handed melee [[Weapon]] for the [[Hammermage]] faction. They have an attack speed of 1.5 seconds and deal exclusively {{plink|Impact|pic=Impact damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Hammerfists, provided that the player has progressed through the main story to the point where they have chosen a [[Faction]], as before this point only non-faction equipment can be received. |
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Players who have chosen the Hammermage faction are able to receive Hammerfists in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]]. Players who chose the [[Guardian]] or [[Cryoknight]] factions will receive hammerfists much less frequently, and only in {{Rare}} rarity, as these items are intended for other factions to use with the [[Infusion]] system to make {{Epic}} rarity weapons for their own faction. |
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Hammerfists are also able to be crafted by the [[Stonemason]] profession, at an item level up to the stonemason level of the crafter. Different level ranges of Hammerfist require different variants of the materials, but they all require 2 [[Flint (Etched)]] and 1 [[Hickory Pole]]. |
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==Variants== |
==Variants== |
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The visual appearance of a Hammerfist is dependent only on its level. Hammerfists crafted by the Stonemason profession use different variants of the materials for each different visual appearance of the Hammerfist. |
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{{ItemVariantsTable|variant=Hammerfist}} |
{{ItemVariantsTable|variant=Hammerfist}} |
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==Combat Stats== |
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All Hammerfists attack at a speed of 1.5 seconds, and as one-handed weapons can be wielded alongside a [[Shield]]. They all deal only {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with no [[Element]] chance. The weapon strength of a Hammerfist obeys a rigid formula with no variation: |
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:<math>\text{Strength} = L + 15\times R + 5 </math> |
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Where |
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*<math>L</math> is the Item Level |
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*<math>R</math> is the Rarity, expressed as number of stars |
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From this formula it can be seen that each increase in Rarity of a Hammerfist is equivalent to 15 additional levels. Thus a Hammerfist at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have exactly the same combat strength of '''65'''. By the variants table above, these {{Epic}}, {{Rare}}, and {{Uncommon}} Hammerfists would use the "basic" appearance, but the {{Common}} Hammerfist would be a high enough level to use the "moderate" appearance. |
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The strongest possible Hammerfist is a level 500 {{Epic}} Hammerfist, which has the following stats: |
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{{Infobox weapon |
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|rarity = epic |
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|damage = 565 |
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|element = |
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|element% = 0 |
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|range = Melee |
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|slot = one-hand |
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}} |
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A list of all different level and rarity combinations of Hammerfists, including their sell values, can be found here: |
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{{main|Hammerfist/Levels}} |
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==Item Sources== |
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The Hammerfist is able to be dropped by any monster that can access the [[Equipment drop table]]. |
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{{ItemSources|Hammerfist}} |
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==Gallery== |
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<gallery mode="packed" heights="200"> |
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File:Hammerfist equipped.png|A player with a Hammerfist equipped. |
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</gallery> |
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==Update history== |
==Update history== |
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{{ |
{{stub}} |
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{{Hammermage Equipment}} |
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{{Stonemason}} |
{{Stonemason}} |
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[[Category:Variant Main (Weapons)]] |
[[Category:Variant Main (Weapons)]] |