Guard's Plumbatae: Difference between revisions
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(Corrected spelling - singular Plumbata and plural Plumbatae) |
Mysticalia (talk | contribs) m (proofreading) |
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|profession_a_level = 0-50 |
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'''Guard's Plumbatae''' is a one-handed ranged [[Weapon]]. They have an attack speed of -- seconds and deal {{plink|Tempestae|pic=Tempestae damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Guard's Plumbatae, provided that the player has '''NOT''' progressed through the main story to the point where they have chosen a [[Faction]], as after this point only faction equipment can be received. Players are able to receive [[Rarity|{{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}}]] Guard's Plumbatae. |
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==Combat Stats== |
==Combat Stats== |
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All Guard's Plumbatae attack at a speed of -- seconds, and as one-handed weapons can be wielded alongside a [[Shield]]. They all deal {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with a chance to convert the damage to {{plink|Tempestae|pic=Tempestae damage icon|size=18px}}. The weapon strength and elemental chance of |
All Guard's Plumbatae attack at a speed of -- seconds, and as one-handed weapons can be wielded alongside a [[Shield]]. They all deal {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with a chance to convert the damage to {{plink|Tempestae|pic=Tempestae damage icon|size=18px}}. The weapon strength and elemental chance of Guard's Plumbatae obey the following formulae: |
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:<math>\text{Strength} = L + |
:<math>\text{Strength} = L + 15R + [0-2] </math> |
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:<math>\text{Chance} = [30-49]% </math> |
:<math>\text{Chance} = [30-49]% </math> |
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*<math>R</math> is the Rarity, expressed as number of stars |
*<math>R</math> is the Rarity, expressed as number of stars |
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There is random variation in the stats for |
There is random variation in the stats for Guard's Plumbatae, determined by the terms <math>[0-2]</math> for the strength and <math>[30-49]</math> for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength. |
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From this formula it can be seen that each increase in Rarity of |
From this formula it can be seen that each increase in Rarity of Guard's Plumbatae is equivalent to 15 additional levels. Thus a Guard's Plumbata at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same minimum combat strength of '''60'''. |
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{{Common}} and {{Uncommon}} Guard's Plumbatae have 3 ammunition, whereas {{Rare}} and {{Epic}} Guard's Plumbatae have 4 ammunition. |
{{Common}} and {{Uncommon}} Guard's Plumbatae have 3 ammunition, whereas {{Rare}} and {{Epic}} Guard's Plumbatae have 4 ammunition. |
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A list of all different level and rarity combinations of Guard's Plumbatae, including their sell values, can be found here |
A list of all different level and rarity combinations of Guard's Plumbatae, including their sell values, can be found [[Guard's Plumbatae/Levels|here]]. |
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{{main|Guard's Plumbatae/Levels}} |
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==Item Sources== |
==Item Sources== |