Editing Guard's Longsword
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|premium = No |
|premium = No |
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|value = N/A |
|value = N/A |
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|quest = No |
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|variant = N/A |
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|profession_a = Guard |
|profession_a = Guard |
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|profession_a_level = 0-50 |
|profession_a_level = 0-50 |
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}} |
}} |
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A '''Guard's Longsword''' is a two-handed melee [[Weapon]]. They have an attack speed of |
A '''Guard's Longsword''' is a two-handed melee [[Weapon]]. They have an attack speed of -- seconds and deal only {{plink|Impact|pic=Impact damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Guard's Longswords, provided that the player has '''NOT''' progressed through the main story to the point where they have chosen a [[Faction]], as after this point only faction equipment can be received. Players are able to receive Guard's Longswords in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]]. |
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A '''Recruit's Longsword''' is functionaly identical to a Guard's sword, sharing the same appearance and combat stats, with the only difference as its name. |
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==Combat Stats== |
==Combat Stats== |
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{{Incomplete|The exact damage ranges of weapons are still being investigated}} |
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:<math>\text{Strength} = L + 15\times R + [5-10] </math> |
:<math>\text{Strength} = L + 15\times R + [5-10] </math> |
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*<math>L</math> is the Item Level |
*<math>L</math> is the Item Level |
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*<math>R</math> is the Rarity, expressed as number of stars |
*<math>R</math> is the Rarity, expressed as number of stars |
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There is random variation in the stats for a Guard's Pike, determined by the term <math>[5-10]</math> for the strength. |
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From this formula it can be seen that each increase in Rarity of a Guard's Longsword is equivalent to 15 additional levels. Thus a Guard's Longsword at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same combat strength of '''65'''. |
From this formula it can be seen that each increase in Rarity of a Guard's Longsword is equivalent to 15 additional levels. Thus a Guard's Longsword at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same combat strength of '''65'''. |
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|element% = 0 |
|element% = 0 |
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|range = Melee |
|range = Melee |
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|slot = |
|slot = one-hand |
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}} |
}} |
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