Editing Guard's Halberd

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|premium = No
|premium = No
|value = N/A
|value = N/A
|description = A war club used by some of the Hopeport town guard.
|quest = No
|variant = N/A
|description = An axey, speary thing for guards.
|profession_a = Guard
|profession_a = Guard
|profession_a_level = 0-50
|profession_a_level = 0-50
}}
}}
A '''Guard's Halberd''' is a two-handed melee [[Weapon]]. They have an attack speed of 2.25 seconds and deal {{plink|Cryonae|pic=Cryonae damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Guard's Halberds, provided that the player has '''NOT''' progressed through the main story to the point where they have chosen a [[Faction]], as after this point only faction equipment can be received. Players are able to receive Guard's Halberds in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]].
A '''Guard's Halberd''' is a two-handed melee [[Weapon]]. They have an attack speed of -- seconds and deal {{plink|Cryonae|pic=Cryonae damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Guard's Halberds, provided that the player has '''NOT''' progressed through the main story to the point where they have chosen a [[Faction]], as after this point only faction equipment can be received. Players are able to receive Guard's Halberds in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]].


==Combat Stats==
==Combat Stats==
{{Incomplete|The exact damage ranges of weapons are still being investigated}}
{{Incomplete|The exact damage ranges of weapons are still being investigated}}
All Guard's Halberds attack at a speed of 2.25 seconds. They all deal {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with a chance to convert the damage to {{plink|Cryonae|pic=Cryonae damage icon|size=18px}}. The weapon strength and elemental chance of a Guard's Halberd obey formulae with slight variation:
All Guard's Halberds attack at a speed of -- seconds. They all deal {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with a chance to convert the damage to {{plink|Cryonae|pic=Cryonae damage icon|size=18px}}. The weapon strength and elemental chance of a Guard's Halberd obey formulae with slight variation:


:<math>\text{Strength} = L + 15\times R + [1-5] </math>
:<math>\text{Strength} = L + 15\times R + [1-4] </math>
:<math>\text{Chance} = [30-49]% </math>
:<math>\text{Chance} = [30-49]% </math>


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*<math>R</math> is the Rarity, expressed as number of stars
*<math>R</math> is the Rarity, expressed as number of stars


There is random variation in the stats for a Guard's Halberd, determined by the terms <math>[1-5]</math> for the strength and <math>[30-49]</math> for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength.
There is random variation in the stats for a Guard's Halberd, determined by the terms <math>[1-4]</math> for the strength and <math>[30-49]</math> for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength.


From this formula it can be seen that each increase in Rarity of a Guard's Halberd is equivalent to 15 additional levels. Thus a Guard's Halberd at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same minimum combat strength of '''60'''.
From this formula it can be seen that each increase in Rarity of a Guard's Halberd is equivalent to 15 additional levels. Thus a Guard's Halberd at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same minimum combat strength of '''60'''.
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{{Infobox weapon
{{Infobox weapon
|rarity = epic
|rarity = epic
|damage = 115
|damage = 114
|element = Cryonae
|element = Cryonae
|element% = 30
|element% = 30
|range = Melee
|range = Melee
|slot = two-hand
|slot = one-hand
}}
}}


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