Editing Getting clearance from Waltain
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|image = |
|image = |
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|difficulty = 1 |
|difficulty = 1 |
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|quest_type = main |
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|release = 2024-11-06 |
|release = 2024-11-06 |
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|episode = Crenopolis |
|episode = Crenopolis |
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}} |
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== |
==Details== |
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===Start Point=== |
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{{QuestDetails |
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The quest '''Getting clearance from Waltain''' is a continuation of the [[Main Story]], commencing immediately after completing ''[[Head to Stonemaw Hill]]''. |
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|start_point = Talk to [[Captain Waltain]] in [[Waltain's Office]] |
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|requirements = {{Checklist| |
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===Requirements=== |
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* Completion of ''[[Head to Stonemaw Hill]]'' |
* Completion of ''[[Head to Stonemaw Hill]]'' |
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* Completion of [[Spider's Nest|''Spider's Nest'']] |
* Completion of [[Spider's Nest|''Spider's Nest'']] |
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* [[Crenopolis]] level 60 |
* [[Crenopolis]] level 60 |
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* Total level 342 |
* Total level 342 |
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==Quick Guide== |
==Quick Guide== |
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{{Checklist| |
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* Speak to [[Captain Waltain]] in [[Waltain's Office]], selecting "You wouldn’t be interfering. I would.". |
* Speak to [[Captain Waltain]] in [[Waltain's Office]], selecting "You wouldn’t be interfering. I would.". |
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* Head to [[Hopeport]] and speak with [[Captain Jal Degreene]] until she assigns [[Toblaine]] to you. |
* Head to [[Hopeport]] and speak with [[Captain Jal Degreene]] until she assigns [[Toblaine]] to you. |
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* Head to the [[Barracks]] and speak with Toblaine until he leaves. |
* Head to the [[Barracks]] and speak with Toblaine until he leaves. |
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* Speak to Captain Waltain again, which will advance the story to ''[[Retrieving the Golden Cog]]''. |
* Speak to Captain Waltain again, which will advance the story to ''[[Retrieving the Golden Cog]]''. |
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}} |
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==Detailed Guide== |
==Detailed Guide== |
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Suggest that you could handle the operation yourself, explaining that you would be acting as part of the Hopeport guard rather than the Crenopolis guard. The captain agrees this might work, but notes that since you've been seen doing Crenopolis guard work recently, you'll need support from the Hopeport guard to make this a legitimate Hopeport operation. |
Suggest that you could handle the operation yourself, explaining that you would be acting as part of the Hopeport guard rather than the Crenopolis guard. The captain agrees this might work, but notes that since you've been seen doing Crenopolis guard work recently, you'll need support from the Hopeport guard to make this a legitimate Hopeport operation. |
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Head to [[Hopeport]] and speak with [[Captain Jal Degreene]] about getting assistance. When you explain the situation with the Golden Cog and Helfar, |
Head to [[Hopeport]] and speak with [[Captain Jal Degreene]] about getting assistance. When you explain the situation with the Golden Cog and Helfar, he initially expresses reluctance due to being short-staffed. After explaining that Waltain can't help due to merchant guild politics and that you only need one guard to make it a legitimate Hopeport operation, the captain agrees to assign [[Toblaine]] to help you. |
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Head to the [[Barracks]] to find Toblaine. |
Head to the [[Barracks]] to find Toblaine. |
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Return to [[Captain Waltain]] with your required levels and [[Toblaine]]. Despite both his and Toblaine's reservations, the captain agrees to help and says he'll instruct [[Constable Carver]] to ignore your activities at the compound, which will advance the story to ''[[Retrieving the Golden Cog]]''. |
Return to [[Captain Waltain]] with your required levels and [[Toblaine]]. Despite both his and Toblaine's reservations, the captain agrees to help and says he'll instruct [[Constable Carver]] to ignore your activities at the compound, which will advance the story to ''[[Retrieving the Golden Cog]]''. |
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[[Category:Quests]] |
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==Rewards== |
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[[File:Getting clearance from Waltain reward.png|center|x300px]] |
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==Transcript== |
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{{HasTranscript|quest}} |
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==Update history== |
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{{UH| |
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* {{UL|update=2024-11-06|date=6 November 2024}} |
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** Added to game. |
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}} |
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[[Category:Crenopolis]] |
[[Category:Crenopolis]] |